If a player enters who is called "invisible", he might overwrite the invisible function. Or if someone enters with name "effect_time"
That's because if a player goes invisible, the data structure looks like this:
invisbility = {
myplayername = true,
invisible = <function>,
effect_time = 180
}
If a player enters who is called "invisible", he might overwrite the invisible function. Or if someone enters with name "effect_time"
That's because if a player goes invisible, the data structure looks like this:
```
invisbility = {
myplayername = true,
invisible = <function>,
effect_time = 180
}
```