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frost_ocean and other biomes not fixed #7

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opened 2024年01月26日 03:55:59 +01:00 by Bastrabun · 7 comments

Unfortunately #2 it is not fixed. The biome frost_ocean now starts at -0, which is 2 blocks below the surface. First air block above ocean is at y=2.

The fix

109a749bb3

moved the biome one LOWER instead of higher.

The bobber's position is around y=1.5

I suggest you include at least y=2, maybe even y=3

For my reference 5716

Unfortunately #2 it is not fixed. The biome frost_ocean now starts at -0, which is 2 blocks below the surface. First air block above ocean is at y=2. The fix https://codeberg.org/tenplus1/ethereal/commit/109a749bb393d60d689f815a4c801808d7f034f4 moved the biome one LOWER instead of higher. The bobber's position is around y=1.5 I suggest you include at least y=2, maybe even y=3 For my reference 5716

I've tweaked the *_ocean values to be 2 at highest point, also lowered bobber position value to be in water itself when catching something :)

I've tweaked the *_ocean values to be 2 at highest point, also lowered bobber position value to be in water itself when catching something :)

Now somehow frost biomes have coniferous forest ocean?

add_biome("coniferous_forest_ocean", -192, 2, 10, 40, ethereal.snowy,
add_biome("frost_ocean", -192, 2, 10, 40, ethereal.frost,
Now somehow frost biomes have coniferous forest ocean? ``` add_biome("coniferous_forest_ocean", -192, 2, 10, 40, ethereal.snowy, add_biome("frost_ocean", -192, 2, 10, 40, ethereal.frost, ```

Tweaked frost biome to be lower layer of coniferous, fixed fishing check.

Tweaked frost biome to be lower layer of coniferous, fixed fishing check.

Now somehow frost biomes have taiga ocean?

Now somehow frost biomes have taiga ocean?

That was a leftover copy/paste that wasnt required, has been removed.

That was a leftover copy/paste that wasnt required, has been removed.

How would fishing ethereal:fish_mackerel work? In a cave under the ocean it does work, but that can't be the plan? :D:D:D

{"ethereal:fish_mackerel", "glacier_ocean"}
minetest.register_biome({
	name = "glacier_ocean",
	node_dust = "default:snowblock",
	node_top = "default:sand",
	depth_top = 1,
	node_filler = "default:sand",
	depth_filler = 3,
	y_min = -112,
	y_max = -9, <--- ??
	heat_point = 0,
	humidity_point = 50
})

Could you please go through all the biomes and fishes and see whether they make sense? :P

waves a fishing rod in the most menacing way

How would fishing ethereal:fish_mackerel work? In a cave under the ocean it does work, but that can't be the plan? :D:D:D {"ethereal:fish_mackerel", "glacier_ocean"} minetest.register_biome({ name = "glacier_ocean", node_dust = "default:snowblock", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, y_min = -112, y_max = -9, <--- ?? heat_point = 0, humidity_point = 50 }) Could you please go through all the biomes and fishes and see whether they make sense? :P *waves a fishing rod in the most menacing way*

Good question, that should have been "glacier" :) fixed

Good question, that should have been "glacier" :) fixed
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