Modular 3d file-format for game-dev
Between DCCs and game-engines
STF - Modular 3D Interchange-Format for Gamedev
Modular & easy to extend.
STF is made to be imported into game-engine projects, while also being usable for further editing in 3d modeling tools.
STF stores original information and simultaneously baked results. I.e. the original mesh topology including n-gons, while also knowing the triangulation at the same time.
Implemented for:
-
Blender (4.5+)
→Repository•Installation -
Unity (2022.3+)
→Repository•Installation -
Godot (4.6+)
→Repository•Installation -
more to come!
To leave feedback, please open a new issue here.
Modular 3D File-Format for Games-Development
Updated 2026年06月29日 20:59:59 +02:00