River Version
0.5.0-dev.66+07f1c87 -xwayland
Window Manager
orilla
Window Manager Version
0.1.0 (...but with some local patches to enable exit_session & properly destroy outputs that have not been upstreamed yet)
Description of Bug and Steps to Reproduce
@alex-courtis and I have been debugging an issue where conditionally disabling a display in way-displays does not work quite right. Many failure cases work something like the following: 1) one of two displays is disabled 2) the other of the two displays is removed 3) the first display should be re-enabled (either due to a conditional rule or, in some cases, human intervention), but way-displays crashes before it can get that far.
We've tested many, many different cases in the linked github issue, but after testing the same cases in Sway and not seeing crashes from way-displays, our current hypothesis is that River might be (a large component of) the issue. I've tested a total of 5 test cases against two versions of river, two different physical external monitors, two versions of way-displays, 3+ river window managers, and the latest version of sway as distributed by fedora, for a combinatorial total of "way too many test cases to count".
I've attached a river log from one such test case, but can provide others if necessary. While this log is from way-displays version 1.15.1-SNAPSHOT and a custom version of orilla (the main branch has a window focus and doesn't destroy outputs like it could yet I haven't managed to upstream the patches yet), I've also reproduced this bug in rijan and am willing to reproduce with another window manager/etc if it makes the logs easier to look at. :)
"cutdown" test case:
- begin session with external display connected over HDMI and no conditional rules in way-displays
- run
way-displays --set disabled eDP-1 to disabled the internal display
- disconnect the external display
- run
way-displays --del disabled eDP-1 from a remote machine
- way displays crashes. :(
even with -log-level debug in a debug build I'm not seeing much more than error(output): failed to commit new output configuration, but maybe that means more to someone else here than to me?
Relevant logs, Stacktraces, etc.
info: initializing river version 0.5.0-dev.66+07f1c87 -xwayland
info(wlroots): [libseat] [libseat/backend/seatd.c:64] Could not connect to socket /run/seatd.sock: No such file or directory
info(wlroots): [libseat] [libseat/libseat.c:76] Backend 'seatd' failed to open seat, skipping
info(wlroots): [libseat] [libseat/libseat.c:73] Seat opened with backend 'logind'
info(wlroots): [backend/session/session.c:117] Successfully loaded libseat session
debug(wlroots): [backend/session/session.c:410] Ignoring '/dev/dri/card1': not a KMS device
info(wlroots): [backend/backend.c:248] Found 1 GPUs
info(wlroots): [backend/drm/backend.c:225] Initializing DRM backend for /dev/dri/card2 (apple)
debug(wlroots): [backend/drm/drm.c:112] Using atomic DRM interface
debug(wlroots): [backend/drm/drm.c:133] ADDFB2 modifiers supported
info(wlroots): [backend/drm/drm.c:312] Found 2 DRM CRTCs
info(wlroots): [backend/drm/drm.c:270] Found 4 DRM planes
info(wlroots): [render/egl.c:205] Supported EGL client extensions: EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_explicit_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless
debug(wlroots): [render/egl.c:546] DRM device '/dev/dri/card2' has no render node, falling back to primary node
info(wlroots): [render/egl.c:369] Using EGL 1.5
info(wlroots): [render/egl.c:370] Supported EGL display extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_config_select_group EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_query_reset_notification_strategy EGL_EXT_surface_compression EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_gl_interop EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_MESA_x11_native_visual_id EGL_NV_context_priority_realtime
info(wlroots): [render/egl.c:372] Supported EGL device extensions: EGL_EXT_device_drm EGL_EXT_device_drm_render_node EGL_EXT_device_query_name EGL_EXT_device_persistent_id
info(wlroots): [render/egl.c:374] EGL vendor: Mesa Project
info(wlroots): [render/egl.c:376] EGL driver name: asahi
debug(wlroots): [render/egl.c:120] Supported DMA-BUF formats:
debug(wlroots): [render/egl.c:169] AB4H (0x48344241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] XB4H (0x48344258)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB48 (0x38344241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AR30 (0x30335241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] XR30 (0x30335258)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB30 (0x30334241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] XB30 (0x30334258)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AR24 (0x34325241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB24 (0x34324241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] XR24 (0x34325258)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] XB24 (0x34324258)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AR15 (0x35315241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB15 (0x35314241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AR12 (0x32315241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB12 (0x32314241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] RG16 (0x36314752)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] R8 (0x20203852)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] R16 (0x20363152)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] GR88 (0x38385247)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] GR32 (0x32335247)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] R H (0x48202052)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] R F (0x46202052)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] GR H (0x48205247)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] GR F (0x46205247)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB8F (0x46384241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] YUV9 (0x39565559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YU11 (0x31315559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YU12 (0x32315559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YU16 (0x36315559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YU24 (0x34325559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YVU9 (0x39555659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YV11 (0x31315659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YV12 (0x32315659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YV16 (0x36315659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YV24 (0x34325659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S010 (0x30313053)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S210 (0x30313253)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S410 (0x30313453)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S012 (0x32313053)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S212 (0x32313253)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S412 (0x32313453)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S016 (0x36313053)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S216 (0x36313253)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S416 (0x36313453)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV12 (0x3231564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV21 (0x3132564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] P010 (0x30313050)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] P012 (0x32313050)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] P016 (0x36313050)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] P030 (0x30333050)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV16 (0x3631564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV61 (0x3136564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV24 (0x3432564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV42 (0x3234564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] AYUV (0x56555941)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] XYUV (0x56555958)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y410 (0x30313459)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y412 (0x32313459)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y416 (0x36313459)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YUYV (0x56595559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YVYU (0x55595659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] UYVY (0x59565955)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] VYUY (0x59555956)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y210 (0x30313259)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y212 (0x32313259)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y216 (0x36313259)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:189] EGL DMA-BUF format modifiers supported
debug(wlroots): [render/egl.c:449] Obtained high priority context
debug(wlroots): [render/egl.c:600] Using EGL_PLATFORM_GBM_KHR
info(wlroots): [render/gles2/renderer.c:538] Creating GLES2 renderer
info(wlroots): [render/gles2/renderer.c:539] Using OpenGL ES 3.2 Mesa 26.0.5
info(wlroots): [render/gles2/renderer.c:540] GL vendor: Mesa
info(wlroots): [render/gles2/renderer.c:541] GL renderer: Apple M1 Max (G13C C0)
info(wlroots): [render/gles2/renderer.c:542] Supported GLES2 extensions: GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_EXT_draw_instanced GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_NV_conditional_render GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_texture_storage GL_NV_pack_subimage GL_NV_texture_barrier GL_EXT_frag_depth GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_array_object GL_OES_viewport_array GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_occlusion_query_boolean GL_EXT_robustness GL_EXT_sRGB GL_EXT_texture_rg GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_APPLE_sync GL_EXT_draw_buffers GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_shadow_samplers GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_generate_mipmap_sRGB GL_NV_pixel_buffer_object GL_OES_depth_texture_cube_map GL_OES_required_internalformat GL_OES_surfaceless_context GL_EXT_color_buffer_float GL_EXT_debug_label GL_EXT_sRGB_write_control GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_ANDROID_extension_pack_es31a GL_EXT_base_instance GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_gpu_shader5 GL_EXT_multi_draw_indirect GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box GL_EXT_render_snorm GL_EXT_shader_io_blocks GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_norm16 GL_EXT_texture_view GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_NV_image_formats GL_NV_shader_noperspective_interpolation GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_gpu_shader5 GL_OES_primitive_bounding_box GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_EXT_blend_func_extended GL_EXT_buffer_storage GL_EXT_float_blend GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_OES_EGL_image_external_essl3 GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_shader_image_atomic GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_conservative_depth GL_EXT_disjoint_timer_query GL_EXT_texture_compression_s3tc_srgb GL_MESA_shader_integer_functions GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_texture_compression_bptc GL_EXT_texture_mirror_clamp_to_edge GL_KHR_parallel_shader_compile GL_EXT_EGL_image_storage GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_texture_shadow_lod GL_MESA_framebuffer_flip_y GL_EXT_depth_clamp GL_EXT_texture_query_lod GL_KHR_shader_subgroup GL_MESA_sampler_objects GL_EXT_EGL_image_storage_compression GL_EXT_texture_storage_compression GL_MESA_bgra
debug(wlroots): [render/gles2/renderer.c:597] GPU reset notifications are enabled
debug(wlroots): [GLES2] FS shader: 6 instrs, 2 alu, 2 fscib, 0 ic, 12 code size, 12 gprs, 24 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 11 preamble inst
debug(wlroots): [GLES2] FS shader: 11 instrs, 4 alu, 4 fscib, 0 ic, 42 code size, 12 gprs, 22 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 4 preamble inst
debug(wlroots): [GLES2] FS shader: 11 instrs, 4 alu, 4 fscib, 0 ic, 42 code size, 12 gprs, 22 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 4 preamble inst
debug(wlroots): [GLES2] FS shader: 11 instrs, 4 alu, 4 fscib, 0 ic, 42 code size, 12 gprs, 22 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 4 preamble inst
debug(wlroots): [render/allocator/allocator.c:115] Trying to create gbm allocator
debug(wlroots): [render/allocator/gbm.c:188] Created GBM allocator with backend drm
debug(wlroots): [render/allocator/gbm.c:191] Using DRM node /dev/dri/card2
info: raised file descriptor limit of the river process to 4096
debug(wlroots): [backend/libinput/backend.c:88] Starting libinput backend
debug(wlroots): [backend/libinput/events.c:69] Adding Apple SMC power/lid events [0:0]
debug(input): new input device: keyboard-Apple SMC power/lid events
debug(wlroots): [backend/libinput/events.c:69] Adding Apple SPI Keyboard [1452:835]
debug(input): new input device: keyboard-Apple SPI Keyboard
debug(wlroots): [backend/libinput/events.c:69] Adding Apple SPI Trackpad [1452:835]
debug(input): new input device: pointer-Apple SPI Trackpad
debug(wlroots): [backend/libinput/events.c:69] Adding HID 27c0:0818 [10176:2072]
debug(input): new input device: touch-HID 27c0:0818
debug(wlroots): [backend/libinput/backend.c:125] libinput successfully initialized
info(wlroots): [backend/drm/drm.c:1781] Scanning DRM connectors on /dev/dri/card2
info(wlroots): [backend/drm/drm.c:1836] Found connector 'eDP-1'
info(wlroots): [backend/drm/drm.c:1861] 'eDP-1' connected
debug(wlroots): [backend/drm/drm.c:1632] Current CRTC: 43
info(wlroots): [backend/drm/drm.c:1646] Detected modes:
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 120.000 Hz (preferred)
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 60.000 Hz
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 59.940 Hz
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 50.000 Hz
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 48.000 Hz
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 47.952 Hz
info(wlroots): [backend/drm/drm.c:1707] Physical size: 346x216
debug(wlroots): [backend/drm/drm.c:1744] Connector has no EDID
info(wlroots): [backend/drm/drm.c:1836] Found connector 'HDMI-A-1'
info(wlroots): [backend/drm/drm.c:1854] connector HDMI-A-1: Bad link detected
info(wlroots): [backend/drm/drm.c:1861] 'HDMI-A-1' connected
debug(wlroots): [backend/drm/drm.c:1632] Current CRTC: 56
info(wlroots): [backend/drm/drm.c:1646] Detected modes:
info(wlroots): [backend/drm/drm.c:1670] 2200x1650 @ 40.001 Hz (preferred)
info(wlroots): [backend/drm/drm.c:1670] 1600x1200 @ 60.000 Hz
info(wlroots): [backend/drm/drm.c:1707] Physical size: 200x150
info(wlroots): [backend/drm/drm.c:1895] connector eDP-1: Requesting modeset
debug(output): new output eDP-1
info(wlroots): [backend/drm/drm.c:1895] connector HDMI-A-1: Requesting modeset
debug(output): new output HDMI-A-1
info: running init executable '/home/xxx/.config/river/init'
info: running server
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(output): committing output state requires modeset
debug(wlroots): [types/wlr_output_swapchain_manager.c:164] Preparing test commit for 2 outputs with explicit modifiers
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 3456x2160 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 2200x1650 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [types/wlr_output_swapchain_manager.c:185] Test commit for 2 outputs succeeded
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x2160
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2200x1650
debug(wlroots): [xcursor/wlr_xcursor.c:233] Loaded cursor theme 'default' at size 24 (63 available cursors)
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'HDMI-A-1'
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'eDP-1'
debug(wm): finished committing transaction
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 3456x2160 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x2160
debug(wm): manage sequence start
info(output): applying output configuration
debug(input): new river_xkb_binding_v1: keysym: 109(m) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 106(j) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 107(k) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 65293(Return) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 106(j) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 107(k) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 110(n) modifiers: 72
debug(input): new river_xkb_binding_v1: keysym: 101(e) modifiers: 72
debug(input): new river_xkb_binding_v1: keysym: 99(c) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 32(space) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 111(o) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 65293(Return) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 113(q) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 47(slash) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 112(p) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 112(p) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 102(f) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 102(f) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 100(d) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 100(d) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 269025041(XF86AudioLowerVolume) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025043(XF86AudioRaiseVolume) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025042(XF86AudioMute) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025044(XF86AudioPlay) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025046(XF86AudioPrev) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025047(XF86AudioNext) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025026(XF86MonBrightnessUp) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025027(XF86MonBrightnessDown) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025027(XF86MonBrightnessDown) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 269025027(XF86MonBrightnessDown) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 269025026(XF86MonBrightnessUp) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 44(comma) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 46(period) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 104(h) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 108(l) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 49(1) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 50(2) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 51(3) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 52(4) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 53(5) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 54(6) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 55(7) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 56(8) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 57(9) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 48(0) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 49(1) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 50(2) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 51(3) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 52(4) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 53(5) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 54(6) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 55(7) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 56(8) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 57(9) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 48(0) modifiers: 65
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [xcursor/wlr_xcursor.c:233] Loaded cursor theme 'default' at size 36 (63 available cursors)
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'eDP-1'
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 2200x1650 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2200x1650
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'HDMI-A-1'
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c47b480 (res 0x1c6a3560)
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c47e630 (res 0x1c6a4ac0)
debug(wlroots): [types/wlr_layer_shell_v1.c:504] new layer_surface 0x1c686290 (res 0x1c6a5840)
debug(wm): new layer surface: namespace ironbar, layer top, anchor 0000, size 0,0, margin 0,0,0,0, exclusive_zone 0
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c75d3d0 (res 0x1c6a53c0)
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/wlr_layer_shell_v1.c:504] new layer_surface 0x1c549b30 (res 0x1c680f70)
debug(wm): new layer surface: namespace ironbar, layer top, anchor 0000, size 0,0, margin 0,0,0,0, exclusive_zone 0
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 4608x64
debug(wm): layer surface 'ironbar' mapped
debug(wm): manage sequence start
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2932x64
debug(wm): layer surface 'ironbar' mapped
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x48
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [backend/drm/fb.c:172] Buffer format 0x34325241 with modifier 0xC00000000000002 cannot be scanned out
debug(wlroots): [backend/drm/drm.c:792] connector HDMI-A-1: Failed to import buffer for scan-out
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2199x48
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [backend/drm/fb.c:172] Buffer format 0x34325241 with modifier 0xC00000000000002 cannot be scanned out
debug(wlroots): [backend/drm/drm.c:792] connector HDMI-A-1: Failed to import buffer for scan-out
debug(input): already found a matching xkb_binding, ignoring additional match
debug(input): matched xkb binding
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [backend/drm/fb.c:172] Buffer format 0x34325241 with modifier 0xC00000000000002 cannot be scanned out
debug(wlroots): [backend/drm/drm.c:792] connector HDMI-A-1: Failed to import buffer for scan-out
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(input): new text input on seat default
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c5c31d0 (res 0x1c5c35a0)
debug(wlroots): [backend/drm/fb.c:172] Buffer format 0x34325241 with modifier 0xC00000000000002 cannot be scanned out
debug(wlroots): [backend/drm/drm.c:792] connector HDMI-A-1: Failed to import buffer for scan-out
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c5c92a0 (res 0x1c5c9180)
debug(wlroots): [types/xdg_shell/wlr_xdg_surface.c:441] new xdg_surface 0x1c55ace0 (res 0x1c5c9210)
debug(xdg): new xdg_toplevel
debug(wlroots): [types/wlr_xdg_decoration_v1.c:220] new xdg_toplevel_decoration 0x1c58a420 (res 0x1c58a510)
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 1 tracked configure(s)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x48
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2199x48
debug(wlroots): [backend/drm/fb.c:172] Buffer format 0x34325241 with modifier 0xC00000000000002 cannot be scanned out
debug(wlroots): [backend/drm/drm.c:792] connector HDMI-A-1: Failed to import buffer for scan-out
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 1450x1052
debug(wm): window 'Alacritty' mapped
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2175x1578
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2175x1578
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x48
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2199x48
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
error(wlroots): [libinput] event0 - Apple SPI Trackpad: kernel bug: Touch jump detected and discarded.
See https://wayland.freedesktop.org/libinput/doc/1.31.1/touchpad-jumping-cursors.html for details
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2175x1578
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2175x1578
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
info(output): applying output configuration
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(output): committing output state requires modeset
debug(wlroots): [types/wlr_output_swapchain_manager.c:164] Preparing test commit for 2 outputs with explicit modifiers
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 2200x1650 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [types/wlr_output_swapchain_manager.c:185] Test commit for 2 outputs succeeded
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2200x1650
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'HDMI-A-1'
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'HDMI-A-1'
debug(wm): finished committing transaction
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x48
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2199x48
debug(wlroots): [backend/drm/drm.c:2034] connector eDP-1: Ignoring page-flip event for disabled connector
debug(wm): layer surface 'ironbar' unmapped
debug(wm): layer surface 'ironbar' destroyed
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c47e630 (res 0x1c6a6800)
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/wlr_layer_shell_v1.c:504] new layer_surface 0x1c686290 (res 0x1c6a40a0)
debug(wm): new layer surface: namespace ironbar, layer top, anchor 0000, size 0,0, margin 0,0,0,0, exclusive_zone 0
info(wm): window manager did not set default layer surface output, choosing arbitrary output
debug(wm): manage sequence start
debug(wm): layer surface 'ironbar' destroyed
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [backend/session/session.c:189] udev event for card2 (change)
debug(wlroots): [backend/session/session.c:222] DRM device card2 changed
debug(wlroots): [backend/drm/backend.c:139] Received hotplug event for /dev/dri/card2
info(wlroots): [backend/drm/drm.c:1778] Scanning DRM connector 58 on /dev/dri/card2
info(wlroots): [backend/drm/drm.c:1869] 'HDMI-A-1' disconnected
debug(output): wlr_output 'HDMI-A-1' destroyed
debug(wm): layer surface 'ironbar' unmapped
debug(wm): layer surface 'ironbar' destroyed
debug(wlroots): [backend/drm/drm.c:1377] connector HDMI-A-1: De-allocating CRTC 56
info(wlroots): [backend/drm/drm.c:984] connector HDMI-A-1: Turning off
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 1 tracked configure(s)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2x2
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [backend/libinput/events.c:133] Removing HID 27c0:0818 [10176:2072]
debug(input): removed input device: touch-HID 27c0:0818
info(output): applying output configuration
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 1 tracked configure(s)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3432x2136
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wlroots): [backend/drm/drm.c:1408] Reallocating CRTCs
debug(wlroots): [backend/drm/drm.c:1471] Connector eDP-1 (connected, needs CRTC): no CRTC → CRTC 43
debug(wlroots): [backend/drm/drm.c:1471] Connector HDMI-A-1 (disconnected): no CRTC (no change)
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'eDP-1'
debug(output): committing output state requires modeset
debug(wlroots): [types/wlr_output_swapchain_manager.c:164] Preparing test commit for 1 outputs with explicit modifiers
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 3456x2160 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [types/wlr_output_swapchain_manager.c:185] Test commit for 1 outputs succeeded
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x2160
error(output): failed to commit new output configuration
debug(wm): finished committing transaction
debug(wm): manage sequence start
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'eDP-1'
debug(wm): manage sequence finish
debug(wm): sent 1 tracked configure(s)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2x2
debug(wm): render sequence start
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c75d3d0 (res 0x1c4ffa20)
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/wlr_layer_shell_v1.c:504] new layer_surface
### River Version
0.5.0-dev.66+07f1c87 -xwayland
### Window Manager
orilla
### Window Manager Version
0.1.0 (...but with some local patches to enable exit_session & properly destroy outputs that have not been upstreamed yet)
### Description of Bug and Steps to Reproduce
[@alex-courtis and I have been debugging](https://github.com/alex-courtis/way-displays/issues/240) an issue where conditionally disabling a display in way-displays does not work quite right. Many failure cases work something like the following: 1) one of two displays is disabled 2) the other of the two displays is removed 3) the first display should be re-enabled (either due to a conditional rule or, in some cases, human intervention), but way-displays crashes before it can get that far.
We've tested many, many different cases in the linked github issue, but after testing the same cases in Sway and not seeing crashes from way-displays, our current hypothesis is that River might be (a large component of) the issue. I've tested a total of 5 test cases against two versions of river, two different physical external monitors, two versions of way-displays, 3+ river window managers, and the latest version of sway as distributed by fedora, for a combinatorial total of "way too many test cases to count".
I've attached a river log from **one** such test case, but can provide others if necessary. While this log is from `way-displays version 1.15.1-SNAPSHOT` and a custom version of orilla (the main branch has a window focus and doesn't destroy outputs like it could yet I haven't managed to upstream the patches yet), I've also reproduced this bug in rijan and am willing to reproduce with another window manager/etc if it makes the logs easier to look at. :)
"cutdown" test case:
1. begin session with external display connected over HDMI and no conditional rules in way-displays
2. run `way-displays --set disabled eDP-1` to disabled the internal display
3. disconnect the external display
4. run `way-displays --del disabled eDP-1` from a remote machine
5. way displays crashes. :(
even with `-log-level debug` in a debug build I'm not seeing much more than `error(output): failed to commit new output configuration`, but maybe that means more to someone else here than to me?
### Relevant logs, Stacktraces, etc.
```
info: initializing river version 0.5.0-dev.66+07f1c87 -xwayland
info(wlroots): [libseat] [libseat/backend/seatd.c:64] Could not connect to socket /run/seatd.sock: No such file or directory
info(wlroots): [libseat] [libseat/libseat.c:76] Backend 'seatd' failed to open seat, skipping
info(wlroots): [libseat] [libseat/libseat.c:73] Seat opened with backend 'logind'
info(wlroots): [backend/session/session.c:117] Successfully loaded libseat session
debug(wlroots): [backend/session/session.c:410] Ignoring '/dev/dri/card1': not a KMS device
info(wlroots): [backend/backend.c:248] Found 1 GPUs
info(wlroots): [backend/drm/backend.c:225] Initializing DRM backend for /dev/dri/card2 (apple)
debug(wlroots): [backend/drm/drm.c:112] Using atomic DRM interface
debug(wlroots): [backend/drm/drm.c:133] ADDFB2 modifiers supported
info(wlroots): [backend/drm/drm.c:312] Found 2 DRM CRTCs
info(wlroots): [backend/drm/drm.c:270] Found 4 DRM planes
info(wlroots): [render/egl.c:205] Supported EGL client extensions: EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_explicit_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless
debug(wlroots): [render/egl.c:546] DRM device '/dev/dri/card2' has no render node, falling back to primary node
info(wlroots): [render/egl.c:369] Using EGL 1.5
info(wlroots): [render/egl.c:370] Supported EGL display extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_config_select_group EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_query_reset_notification_strategy EGL_EXT_surface_compression EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_gl_interop EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_MESA_x11_native_visual_id EGL_NV_context_priority_realtime
info(wlroots): [render/egl.c:372] Supported EGL device extensions: EGL_EXT_device_drm EGL_EXT_device_drm_render_node EGL_EXT_device_query_name EGL_EXT_device_persistent_id
info(wlroots): [render/egl.c:374] EGL vendor: Mesa Project
info(wlroots): [render/egl.c:376] EGL driver name: asahi
debug(wlroots): [render/egl.c:120] Supported DMA-BUF formats:
debug(wlroots): [render/egl.c:169] AB4H (0x48344241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] XB4H (0x48344258)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB48 (0x38344241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AR30 (0x30335241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] XR30 (0x30335258)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB30 (0x30334241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] XB30 (0x30334258)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AR24 (0x34325241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB24 (0x34324241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] XR24 (0x34325258)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] XB24 (0x34324258)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AR15 (0x35315241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB15 (0x35314241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AR12 (0x32315241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB12 (0x32314241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] RG16 (0x36314752)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] R8 (0x20203852)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] R16 (0x20363152)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] GR88 (0x38385247)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] GR32 (0x32335247)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] R H (0x48202052)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] R F (0x46202052)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] GR H (0x48205247)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] GR F (0x46205247)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] AB8F (0x46384241)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render
debug(wlroots): [render/egl.c:169] YUV9 (0x39565559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YU11 (0x31315559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YU12 (0x32315559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YU16 (0x36315559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YU24 (0x34325559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YVU9 (0x39555659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YV11 (0x31315659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YV12 (0x32315659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YV16 (0x36315659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YV24 (0x34325659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S010 (0x30313053)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S210 (0x30313253)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S410 (0x30313453)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S012 (0x32313053)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S212 (0x32313253)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S412 (0x32313453)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S016 (0x36313053)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S216 (0x36313253)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] S416 (0x36313453)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV12 (0x3231564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV21 (0x3132564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] P010 (0x30313050)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] P012 (0x32313050)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] P016 (0x36313050)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] P030 (0x30333050)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV16 (0x3631564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV61 (0x3136564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV24 (0x3432564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] NV42 (0x3234564E)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] AYUV (0x56555941)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] XYUV (0x56555958)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y410 (0x30313459)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y412 (0x32313459)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y416 (0x36313459)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YUYV (0x56595559)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] YVYU (0x55595659)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] UYVY (0x59565955)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] VYUY (0x59555956)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y210 (0x30313259)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y212 (0x32313259)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:169] Y216 (0x36313259)
debug(wlroots): [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render
debug(wlroots): [render/egl.c:103] GPU_TILED_COMPRESSED (0x0C00000000000002): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] GPU_TILED (0x0C00000000000001): ✓ texture ✗ render
debug(wlroots): [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render
debug(wlroots): [render/egl.c:189] EGL DMA-BUF format modifiers supported
debug(wlroots): [render/egl.c:449] Obtained high priority context
debug(wlroots): [render/egl.c:600] Using EGL_PLATFORM_GBM_KHR
info(wlroots): [render/gles2/renderer.c:538] Creating GLES2 renderer
info(wlroots): [render/gles2/renderer.c:539] Using OpenGL ES 3.2 Mesa 26.0.5
info(wlroots): [render/gles2/renderer.c:540] GL vendor: Mesa
info(wlroots): [render/gles2/renderer.c:541] GL renderer: Apple M1 Max (G13C C0)
info(wlroots): [render/gles2/renderer.c:542] Supported GLES2 extensions: GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_EXT_draw_instanced GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_NV_conditional_render GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_texture_storage GL_NV_pack_subimage GL_NV_texture_barrier GL_EXT_frag_depth GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_array_object GL_OES_viewport_array GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_occlusion_query_boolean GL_EXT_robustness GL_EXT_sRGB GL_EXT_texture_rg GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_APPLE_sync GL_EXT_draw_buffers GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_shadow_samplers GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_generate_mipmap_sRGB GL_NV_pixel_buffer_object GL_OES_depth_texture_cube_map GL_OES_required_internalformat GL_OES_surfaceless_context GL_EXT_color_buffer_float GL_EXT_debug_label GL_EXT_sRGB_write_control GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_ANDROID_extension_pack_es31a GL_EXT_base_instance GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_gpu_shader5 GL_EXT_multi_draw_indirect GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box GL_EXT_render_snorm GL_EXT_shader_io_blocks GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_norm16 GL_EXT_texture_view GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_NV_image_formats GL_NV_shader_noperspective_interpolation GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_gpu_shader5 GL_OES_primitive_bounding_box GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_EXT_blend_func_extended GL_EXT_buffer_storage GL_EXT_float_blend GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_OES_EGL_image_external_essl3 GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_shader_image_atomic GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_conservative_depth GL_EXT_disjoint_timer_query GL_EXT_texture_compression_s3tc_srgb GL_MESA_shader_integer_functions GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_texture_compression_bptc GL_EXT_texture_mirror_clamp_to_edge GL_KHR_parallel_shader_compile GL_EXT_EGL_image_storage GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_texture_shadow_lod GL_MESA_framebuffer_flip_y GL_EXT_depth_clamp GL_EXT_texture_query_lod GL_KHR_shader_subgroup GL_MESA_sampler_objects GL_EXT_EGL_image_storage_compression GL_EXT_texture_storage_compression GL_MESA_bgra
debug(wlroots): [render/gles2/renderer.c:597] GPU reset notifications are enabled
debug(wlroots): [GLES2] FS shader: 6 instrs, 2 alu, 2 fscib, 0 ic, 12 code size, 12 gprs, 24 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 11 preamble inst
debug(wlroots): [GLES2] FS shader: 11 instrs, 4 alu, 4 fscib, 0 ic, 42 code size, 12 gprs, 22 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 4 preamble inst
debug(wlroots): [GLES2] FS shader: 11 instrs, 4 alu, 4 fscib, 0 ic, 42 code size, 12 gprs, 22 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 4 preamble inst
debug(wlroots): [GLES2] FS shader: 11 instrs, 4 alu, 4 fscib, 0 ic, 42 code size, 12 gprs, 22 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 4 preamble inst
debug(wlroots): [render/allocator/allocator.c:115] Trying to create gbm allocator
debug(wlroots): [render/allocator/gbm.c:188] Created GBM allocator with backend drm
debug(wlroots): [render/allocator/gbm.c:191] Using DRM node /dev/dri/card2
info: raised file descriptor limit of the river process to 4096
debug(wlroots): [backend/libinput/backend.c:88] Starting libinput backend
debug(wlroots): [backend/libinput/events.c:69] Adding Apple SMC power/lid events [0:0]
debug(input): new input device: keyboard-Apple SMC power/lid events
debug(wlroots): [backend/libinput/events.c:69] Adding Apple SPI Keyboard [1452:835]
debug(input): new input device: keyboard-Apple SPI Keyboard
debug(wlroots): [backend/libinput/events.c:69] Adding Apple SPI Trackpad [1452:835]
debug(input): new input device: pointer-Apple SPI Trackpad
debug(wlroots): [backend/libinput/events.c:69] Adding HID 27c0:0818 [10176:2072]
debug(input): new input device: touch-HID 27c0:0818
debug(wlroots): [backend/libinput/backend.c:125] libinput successfully initialized
info(wlroots): [backend/drm/drm.c:1781] Scanning DRM connectors on /dev/dri/card2
info(wlroots): [backend/drm/drm.c:1836] Found connector 'eDP-1'
info(wlroots): [backend/drm/drm.c:1861] 'eDP-1' connected
debug(wlroots): [backend/drm/drm.c:1632] Current CRTC: 43
info(wlroots): [backend/drm/drm.c:1646] Detected modes:
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 120.000 Hz (preferred)
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 60.000 Hz
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 59.940 Hz
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 50.000 Hz
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 48.000 Hz
info(wlroots): [backend/drm/drm.c:1670] 3456x2160 @ 47.952 Hz
info(wlroots): [backend/drm/drm.c:1707] Physical size: 346x216
debug(wlroots): [backend/drm/drm.c:1744] Connector has no EDID
info(wlroots): [backend/drm/drm.c:1836] Found connector 'HDMI-A-1'
info(wlroots): [backend/drm/drm.c:1854] connector HDMI-A-1: Bad link detected
info(wlroots): [backend/drm/drm.c:1861] 'HDMI-A-1' connected
debug(wlroots): [backend/drm/drm.c:1632] Current CRTC: 56
info(wlroots): [backend/drm/drm.c:1646] Detected modes:
info(wlroots): [backend/drm/drm.c:1670] 2200x1650 @ 40.001 Hz (preferred)
info(wlroots): [backend/drm/drm.c:1670] 1600x1200 @ 60.000 Hz
info(wlroots): [backend/drm/drm.c:1707] Physical size: 200x150
info(wlroots): [backend/drm/drm.c:1895] connector eDP-1: Requesting modeset
debug(output): new output eDP-1
info(wlroots): [backend/drm/drm.c:1895] connector HDMI-A-1: Requesting modeset
debug(output): new output HDMI-A-1
info: running init executable '/home/xxx/.config/river/init'
info: running server
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(output): committing output state requires modeset
debug(wlroots): [types/wlr_output_swapchain_manager.c:164] Preparing test commit for 2 outputs with explicit modifiers
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 3456x2160 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 2200x1650 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [types/wlr_output_swapchain_manager.c:185] Test commit for 2 outputs succeeded
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x2160
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2200x1650
debug(wlroots): [xcursor/wlr_xcursor.c:233] Loaded cursor theme 'default' at size 24 (63 available cursors)
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'HDMI-A-1'
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'eDP-1'
debug(wm): finished committing transaction
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 3456x2160 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x2160
debug(wm): manage sequence start
info(output): applying output configuration
debug(input): new river_xkb_binding_v1: keysym: 109(m) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 106(j) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 107(k) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 65293(Return) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 106(j) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 107(k) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 110(n) modifiers: 72
debug(input): new river_xkb_binding_v1: keysym: 101(e) modifiers: 72
debug(input): new river_xkb_binding_v1: keysym: 99(c) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 32(space) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 111(o) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 65293(Return) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 113(q) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 47(slash) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 112(p) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 112(p) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 102(f) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 102(f) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 100(d) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 100(d) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 269025041(XF86AudioLowerVolume) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025043(XF86AudioRaiseVolume) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025042(XF86AudioMute) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025044(XF86AudioPlay) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025046(XF86AudioPrev) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025047(XF86AudioNext) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025026(XF86MonBrightnessUp) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025027(XF86MonBrightnessDown) modifiers: 0
debug(input): new river_xkb_binding_v1: keysym: 269025027(XF86MonBrightnessDown) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 269025027(XF86MonBrightnessDown) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 269025026(XF86MonBrightnessUp) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 44(comma) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 46(period) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 104(h) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 108(l) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 49(1) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 50(2) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 51(3) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 52(4) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 53(5) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 54(6) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 55(7) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 56(8) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 57(9) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 48(0) modifiers: 64
debug(input): new river_xkb_binding_v1: keysym: 49(1) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 50(2) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 51(3) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 52(4) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 53(5) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 54(6) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 55(7) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 56(8) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 57(9) modifiers: 65
debug(input): new river_xkb_binding_v1: keysym: 48(0) modifiers: 65
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [xcursor/wlr_xcursor.c:233] Loaded cursor theme 'default' at size 36 (63 available cursors)
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'eDP-1'
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 2200x1650 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2200x1650
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'HDMI-A-1'
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c47b480 (res 0x1c6a3560)
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c47e630 (res 0x1c6a4ac0)
debug(wlroots): [types/wlr_layer_shell_v1.c:504] new layer_surface 0x1c686290 (res 0x1c6a5840)
debug(wm): new layer surface: namespace ironbar, layer top, anchor 0000, size 0,0, margin 0,0,0,0, exclusive_zone 0
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c75d3d0 (res 0x1c6a53c0)
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/wlr_layer_shell_v1.c:504] new layer_surface 0x1c549b30 (res 0x1c680f70)
debug(wm): new layer surface: namespace ironbar, layer top, anchor 0000, size 0,0, margin 0,0,0,0, exclusive_zone 0
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 4608x64
debug(wm): layer surface 'ironbar' mapped
debug(wm): manage sequence start
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2932x64
debug(wm): layer surface 'ironbar' mapped
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x48
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [backend/drm/fb.c:172] Buffer format 0x34325241 with modifier 0xC00000000000002 cannot be scanned out
debug(wlroots): [backend/drm/drm.c:792] connector HDMI-A-1: Failed to import buffer for scan-out
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2199x48
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [backend/drm/fb.c:172] Buffer format 0x34325241 with modifier 0xC00000000000002 cannot be scanned out
debug(wlroots): [backend/drm/drm.c:792] connector HDMI-A-1: Failed to import buffer for scan-out
debug(input): already found a matching xkb_binding, ignoring additional match
debug(input): matched xkb binding
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [backend/drm/fb.c:172] Buffer format 0x34325241 with modifier 0xC00000000000002 cannot be scanned out
debug(wlroots): [backend/drm/drm.c:792] connector HDMI-A-1: Failed to import buffer for scan-out
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(input): new text input on seat default
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c5c31d0 (res 0x1c5c35a0)
debug(wlroots): [backend/drm/fb.c:172] Buffer format 0x34325241 with modifier 0xC00000000000002 cannot be scanned out
debug(wlroots): [backend/drm/drm.c:792] connector HDMI-A-1: Failed to import buffer for scan-out
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c5c92a0 (res 0x1c5c9180)
debug(wlroots): [types/xdg_shell/wlr_xdg_surface.c:441] new xdg_surface 0x1c55ace0 (res 0x1c5c9210)
debug(xdg): new xdg_toplevel
debug(wlroots): [types/wlr_xdg_decoration_v1.c:220] new xdg_toplevel_decoration 0x1c58a420 (res 0x1c58a510)
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 1 tracked configure(s)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x48
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2199x48
debug(wlroots): [backend/drm/fb.c:172] Buffer format 0x34325241 with modifier 0xC00000000000002 cannot be scanned out
debug(wlroots): [backend/drm/drm.c:792] connector HDMI-A-1: Failed to import buffer for scan-out
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 1450x1052
debug(wm): window 'Alacritty' mapped
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2175x1578
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2175x1578
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x48
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2199x48
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
error(wlroots): [libinput] event0 - Apple SPI Trackpad: kernel bug: Touch jump detected and discarded.
See https://wayland.freedesktop.org/libinput/doc/1.31.1/touchpad-jumping-cursors.html for details
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2175x1578
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2175x1578
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/output/output.c:1013] Direct scan-out disabled by software cursor
info(output): applying output configuration
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(output): committing output state requires modeset
debug(wlroots): [types/wlr_output_swapchain_manager.c:164] Preparing test commit for 2 outputs with explicit modifiers
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 2200x1650 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [types/wlr_output_swapchain_manager.c:185] Test commit for 2 outputs succeeded
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2200x1650
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'HDMI-A-1'
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'HDMI-A-1'
debug(wm): finished committing transaction
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x48
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2199x48
debug(wlroots): [backend/drm/drm.c:2034] connector eDP-1: Ignoring page-flip event for disabled connector
debug(wm): layer surface 'ironbar' unmapped
debug(wm): layer surface 'ironbar' destroyed
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c47e630 (res 0x1c6a6800)
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/wlr_layer_shell_v1.c:504] new layer_surface 0x1c686290 (res 0x1c6a40a0)
debug(wm): new layer surface: namespace ironbar, layer top, anchor 0000, size 0,0, margin 0,0,0,0, exclusive_zone 0
info(wm): window manager did not set default layer surface output, choosing arbitrary output
debug(wm): manage sequence start
debug(wm): layer surface 'ironbar' destroyed
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [backend/session/session.c:189] udev event for card2 (change)
debug(wlroots): [backend/session/session.c:222] DRM device card2 changed
debug(wlroots): [backend/drm/backend.c:139] Received hotplug event for /dev/dri/card2
info(wlroots): [backend/drm/drm.c:1778] Scanning DRM connector 58 on /dev/dri/card2
info(wlroots): [backend/drm/drm.c:1869] 'HDMI-A-1' disconnected
debug(output): wlr_output 'HDMI-A-1' destroyed
debug(wm): layer surface 'ironbar' unmapped
debug(wm): layer surface 'ironbar' destroyed
debug(wlroots): [backend/drm/drm.c:1377] connector HDMI-A-1: De-allocating CRTC 56
info(wlroots): [backend/drm/drm.c:984] connector HDMI-A-1: Turning off
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 1 tracked configure(s)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2x2
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [backend/libinput/events.c:133] Removing HID 27c0:0818 [10176:2072]
debug(input): removed input device: touch-HID 27c0:0818
info(output): applying output configuration
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 1 tracked configure(s)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3432x2136
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wlroots): [backend/drm/drm.c:1408] Reallocating CRTCs
debug(wlroots): [backend/drm/drm.c:1471] Connector eDP-1 (connected, needs CRTC): no CRTC → CRTC 43
debug(wlroots): [backend/drm/drm.c:1471] Connector HDMI-A-1 (disconnected): no CRTC (no change)
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'eDP-1'
debug(output): committing output state requires modeset
debug(wlroots): [types/wlr_output_swapchain_manager.c:164] Preparing test commit for 1 outputs with explicit modifiers
debug(wlroots): [render/swapchain.c:103] Allocating new swapchain buffer
debug(wlroots): [render/allocator/gbm.c:118] Allocated 3456x2160 GBM buffer with format XR24 (0x34325258), modifier LINEAR (0x0000000000000000)
debug(wlroots): [types/wlr_output_swapchain_manager.c:185] Test commit for 1 outputs succeeded
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 3456x2160
error(output): failed to commit new output configuration
debug(wm): finished committing transaction
debug(wm): manage sequence start
debug(wlroots): [types/output/cursor.c:205] Hardware cursor not supported
debug(wlroots): [types/output/cursor.c:309] Failed to render cursor buffer
debug(wlroots): [types/output/cursor.c:428] Falling back to software cursor on output 'eDP-1'
debug(wm): manage sequence finish
debug(wm): sent 1 tracked configure(s)
debug(wlroots): [render/gles2/renderer.c:157] Created GL FBO for buffer 2x2
debug(wm): render sequence start
debug(wlroots): [types/wlr_compositor.c:786] New wlr_surface 0x1c75d3d0 (res 0x1c4ffa20)
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wm): manage sequence start
debug(wm): manage sequence finish
debug(wm): sent 0 tracked configure(s)
debug(wm): render sequence start
debug(wm): render sequence finish
debug(wm): finished committing transaction
debug(wlroots): [types/wlr_layer_shell_v1.c:504] new layer_surface
```