Donn Ingle
dbat · they/them or he/him
- Tshwane, South Africa
- https://dbat.codeberg.page/
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Have a look at my "organizations" of repos here: https://codeberg.org/?repo-search-tab=organizations
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Joined on
2024年11月16日
A Godot plugin to allow working with Resources in a visual node graph.
Updated 2026年01月10日 12:58:23 +01:00
An MRP for a snapping (via Python) issue
Updated 2025年05月17日 08:37:40 +02:00
An extension that has various utilities for interop between Blender and Godot.
Updated 2025年05月16日 10:58:23 +02:00
blender-godot-pipeline
Archived
This repo is old. Please go to https://codeberg.org/blender-godot-pipeline for the latest.
Updated 2025年05月07日 10:38:08 +02:00
A Godot plugin to dab (scatter) objects onto meshes in various easy ways. It uses the Resource Wrangler plugin for the node-graph.
Updated 2025年05月02日 13:05:38 +02:00
Demo project showing how to get buttons in the Inspector.
Updated 2025年04月29日 11:56:30 +02:00
When using 'export geometry nodes instances' under blender/meshes, Godot will make two nodes with the text mesh (and they are TWO different meshes as well!) one a parent and one a child.
Updated 2025年04月15日 07:50:47 +02:00
A small MRP showing the -col bug (I assume it's a bug) in action.
Updated 2025年04月08日 12:12:36 +02:00
Mesh sculpting plugin for Godot 4.4+
Updated 2025年02月11日 08:43:11 +01:00
A project to describe the issue.
Updated 2025年01月28日 11:12:33 +01:00
A plugin for Godot that makes working with multimesh instances a lot easier.
Updated 2025年01月18日 09:06:43 +01:00