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LSP support for bgfx's Shader Language #8

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opened 2026年05月09日 02:29:00 +02:00 by rockh0pper · 1 comment

Hey, I made an LSP for bgfx's shader language which has autocomplete and hover for its uniforms macros and whatnot.
https://github.com/r0ckHopper/bgfx_shader_analyzer

its a fork of glsl_analyzer with bgfx's spec hardcoded in.

Linking here if it is of interest to you.

Really love the zbgfx project, has helped me prototype quite fast.

Hey, I made an LSP for bgfx's shader language which has autocomplete and hover for its uniforms macros and whatnot. https://github.com/r0ckHopper/bgfx_shader_analyzer its a fork of glsl_analyzer with bgfx's spec hardcoded in. Linking here if it is of interest to you. Really love the zbgfx project, has helped me prototype quite fast.

Really love the zbgfx project, has helped me prototype quite fast.

That's great to hear, thanks ;)

Hey, I made an LSP for bgfx's shader language which has ...

Nice work =) I added a link to the README ;)

> Really love the zbgfx project, has helped me prototype quite fast. That's great to hear, thanks ;) > Hey, I made an LSP for bgfx's shader language which has ... Nice work =) I added a link to the README ;)
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cyberegoorg/zbgfx#8
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