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calculate_attack_probability() overwrites weap values, should average #303

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opened 2014年04月09日 21:58:03 +02:00 by mikeclemson · 0 comments
mikeclemson commented 2014年04月09日 21:58:03 +02:00 (Migrated from github.com)
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Attack probability sets prob = calculate_weapon_probability() for off-hand weapon, then main hand weapon, then worn hand weapon, resetting it each time. Instead it should probably average these values before proceeding.

Attack probability sets prob = calculate_weapon_probability() for off-hand weapon, then main hand weapon, then worn hand weapon, resetting it each time. Instead it should probably average these values before proceeding.
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