- Will players continue playing after visiting every location and gaining every item?
- Currently, no. With more bite sized activities though, it should work out more or less. There's also the idea of scaling encounters for groups, so that multiplayer or "challenge runs" are attractive.
- Will players feel motivated to do trading?
- No, right now it's just an obstacle.
- What core activity is going to be the "look forward to" factor?
- Dungeons, quests.
- Will players continue playing after visiting every location and gaining every item?
- Currently, no. With more bite sized activities though, it should work out more or less. There's also the idea of scaling encounters for groups, so that multiplayer or "challenge runs" are attractive.
- Will players feel motivated to do trading?
- **No, right now it's just an obstacle.**
- What core activity is going to be the "look forward to" factor?
- Dungeons, quests.