Description
We have fraemerate hard-coded in stk.el, we should let the game engine decide that.
### Description
We have fraemerate hard-coded in stk.el, we should let the game engine decide that.
We have fraemerate hard-coded in stk.el, we should let the game engine decide that.
No due date set.
No dependencies set.
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?