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Add assets to the database after being merged #54

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opened 2024年08月03日 20:18:46 +02:00 by Megumin · 0 comments

After merging mod assets into the original game RPKs, we need a way to register some stuff in databases.

Probably by adding a new field to the config.toml to register assets.

After merging mod assets into the original game RPKs, we need a way to register some stuff in databases. Probably by adding a new field to the config.toml to register assets.
Megumin added this to the board project 2024年08月03日 20:18:48 +02:00
Dea added reference feat/launcher 2024年08月12日 17:51:17 +02:00
Dea added this to the 1.0.0 milestone 2024年09月12日 06:30:17 +02:00
Dea modified the milestone from 1.0.0 to 0.1.0 2024年09月12日 06:30:20 +02:00
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feat/launcher
main
chore/rewrite-framework
feat/lua-rt
v0.1.0-beta
plugins
feat/launcher
feat/rdb
feat/installer
feat/rust-bindings
feat/egui-gui
rust-plugins
v0.1.0-beta.2
v0.1.0-beta.1
v0.0.1
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ExanimaModding/Toolkit#54
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