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File: widget-stdmod/js/Widget-StdMod.js

/**
 * Provides standard module support for Widgets through an extension.
 *
 * @module widget-stdmod
 */
 var L = Y.Lang,
 Node = Y.Node,
 UA = Y.UA,
 Widget = Y.Widget,
 EMPTY = "",
 HD = "hd",
 BD = "bd",
 FT = "ft",
 HEADER = "header",
 BODY = "body",
 FOOTER = "footer",
 FILL_HEIGHT = "fillHeight",
 STDMOD = "stdmod",
 NODE_SUFFIX = "Node",
 CONTENT_SUFFIX = "Content",
 FIRST_CHILD = "firstChild",
 CHILD_NODES = "childNodes",
 OWNER_DOCUMENT = "ownerDocument",
 CONTENT_BOX = "contentBox",
 HEIGHT = "height",
 OFFSET_HEIGHT = "offsetHeight",
 AUTO = "auto",
 HeaderChange = "headerContentChange",
 BodyChange = "bodyContentChange",
 FooterChange = "footerContentChange",
 FillHeightChange = "fillHeightChange",
 HeightChange = "heightChange",
 ContentUpdate = "contentUpdate",
 RENDERUI = "renderUI",
 BINDUI = "bindUI",
 SYNCUI = "syncUI",
 APPLY_PARSED_CONFIG = "_applyParsedConfig",
 UI = Y.Widget.UI_SRC;
 /**
 * Widget extension, which can be used to add Standard Module support to the
 * base Widget class, through the <a href="Base.html#method_build">Base.build</a>
 * method.
 * <p>
 * The extension adds header, body and footer sections to the Widget's content box and
 * provides the corresponding methods and attributes to modify the contents of these sections.
 * </p>
 * @class WidgetStdMod
 * @param {Object} The user configuration object
 */
 function StdMod(config) {}
 /**
 * Constant used to refer the the standard module header, in methods which expect a section specifier
 *
 * @property HEADER
 * @static
 * @type String
 */
 StdMod.HEADER = HEADER;
 /**
 * Constant used to refer the the standard module body, in methods which expect a section specifier
 *
 * @property BODY
 * @static
 * @type String
 */
 StdMod.BODY = BODY;
 /**
 * Constant used to refer the the standard module footer, in methods which expect a section specifier
 *
 * @property FOOTER
 * @static
 * @type String
 */
 StdMod.FOOTER = FOOTER;
 /**
 * Constant used to specify insertion position, when adding content to sections of the standard module in
 * methods which expect a "where" argument.
 * <p>
 * Inserts new content <em>before</em> the sections existing content.
 * </p>
 * @property AFTER
 * @static
 * @type String
 */
 StdMod.AFTER = "after";
 /**
 * Constant used to specify insertion position, when adding content to sections of the standard module in
 * methods which expect a "where" argument.
 * <p>
 * Inserts new content <em>before</em> the sections existing content.
 * </p>
 * @property BEFORE
 * @static
 * @type String
 */
 StdMod.BEFORE = "before";
 /**
 * Constant used to specify insertion position, when adding content to sections of the standard module in
 * methods which expect a "where" argument.
 * <p>
 * <em>Replaces</em> the sections existing content, with new content.
 * </p>
 * @property REPLACE
 * @static
 * @type String
 */
 StdMod.REPLACE = "replace";
 var STD_HEADER = StdMod.HEADER,
 STD_BODY = StdMod.BODY,
 STD_FOOTER = StdMod.FOOTER,
 HEADER_CONTENT = STD_HEADER + CONTENT_SUFFIX,
 FOOTER_CONTENT = STD_FOOTER + CONTENT_SUFFIX,
 BODY_CONTENT = STD_BODY + CONTENT_SUFFIX;
 /**
 * Static property used to define the default attribute
 * configuration introduced by WidgetStdMod.
 *
 * @property ATTRS
 * @type Object
 * @static
 */
 StdMod.ATTRS = {
 /**
 * @attribute headerContent
 * @type HTML
 * @default undefined
 * @description The content to be added to the header section. This will replace any existing content
 * in the header. If you want to append, or insert new content, use the <a href="#method_setStdModContent">setStdModContent</a> method.
 */
 headerContent: {
 value:null
 },
 /**
 * @attribute footerContent
 * @type HTML
 * @default undefined
 * @description The content to be added to the footer section. This will replace any existing content
 * in the footer. If you want to append, or insert new content, use the <a href="#method_setStdModContent">setStdModContent</a> method.
 */
 footerContent: {
 value:null
 },
 /**
 * @attribute bodyContent
 * @type HTML
 * @default undefined
 * @description The content to be added to the body section. This will replace any existing content
 * in the body. If you want to append, or insert new content, use the <a href="#method_setStdModContent">setStdModContent</a> method.
 */
 bodyContent: {
 value:null
 },
 /**
 * @attribute fillHeight
 * @type {String}
 * @default WidgetStdMod.BODY
 * @description The section (WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER) which should be resized to fill the height of the standard module, when a
 * height is set on the Widget. If a height is not set on the widget, then all sections are sized based on
 * their content.
 */
 fillHeight: {
 value: StdMod.BODY,
 validator: function(val) {
 return this._validateFillHeight(val);
 }
 }
 };
 /**
 * The HTML parsing rules for the WidgetStdMod class.
 *
 * @property HTML_PARSER
 * @static
 * @type Object
 */
 StdMod.HTML_PARSER = {
 headerContent: function(contentBox) {
 return this._parseStdModHTML(STD_HEADER);
 },
 bodyContent: function(contentBox) {
 return this._parseStdModHTML(STD_BODY);
 },
 footerContent : function(contentBox) {
 return this._parseStdModHTML(STD_FOOTER);
 }
 };
 /**
 * Static hash of default class names used for the header,
 * body and footer sections of the standard module, keyed by
 * the section identifier (WidgetStdMod.STD_HEADER, WidgetStdMod.STD_BODY, WidgetStdMod.STD_FOOTER)
 *
 * @property SECTION_CLASS_NAMES
 * @static
 * @type Object
 */
 StdMod.SECTION_CLASS_NAMES = {
 header: Widget.getClassName(HD),
 body: Widget.getClassName(BD),
 footer: Widget.getClassName(FT)
 };
 /**
 * The template HTML strings for each of the standard module sections. Section entries are keyed by the section constants,
 * WidgetStdMod.HEADER, WidgetStdMod.BODY, WidgetStdMod.FOOTER, and contain the HTML to be added for each section.
 * e.g.
 * <pre>
 * {
 * header : '&lt;div class="yui-widget-hd"&gt;&lt;/div&gt;',
 * body : '&lt;div class="yui-widget-bd"&gt;&lt;/div&gt;',
 * footer : '&lt;div class="yui-widget-ft"&gt;&lt;/div&gt;'
 * }
 * </pre>
 * @property TEMPLATES
 * @type Object
 * @static
 */
 StdMod.TEMPLATES = {
 header : '<div class="' + StdMod.SECTION_CLASS_NAMES[STD_HEADER] + '"></div>',
 body : '<div class="' + StdMod.SECTION_CLASS_NAMES[STD_BODY] + '"></div>',
 footer : '<div class="' + StdMod.SECTION_CLASS_NAMES[STD_FOOTER] + '"></div>'
 };
 StdMod.prototype = {
 initializer : function() {
 this._stdModNode = this.get(CONTENT_BOX);
 Y.before(this._renderUIStdMod, this, RENDERUI);
 Y.before(this._bindUIStdMod, this, BINDUI);
 Y.before(this._syncUIStdMod, this, SYNCUI);
 },
 /**
 * Synchronizes the UI to match the Widgets standard module state.
 * <p>
 * This method is invoked after syncUI is invoked for the Widget class
 * using YUI's aop infrastructure.
 * </p>
 * @method _syncUIStdMod
 * @protected
 */
 _syncUIStdMod : function() {
 var stdModParsed = this._stdModParsed;
 if (!stdModParsed || !stdModParsed[HEADER_CONTENT]) {
 this._uiSetStdMod(STD_HEADER, this.get(HEADER_CONTENT));
 }
 if (!stdModParsed || !stdModParsed[BODY_CONTENT]) {
 this._uiSetStdMod(STD_BODY, this.get(BODY_CONTENT));
 }
 if (!stdModParsed || !stdModParsed[FOOTER_CONTENT]) {
 this._uiSetStdMod(STD_FOOTER, this.get(FOOTER_CONTENT));
 }
 this._uiSetFillHeight(this.get(FILL_HEIGHT));
 },
 /**
 * Creates/Initializes the DOM for standard module support.
 * <p>
 * This method is invoked after renderUI is invoked for the Widget class
 * using YUI's aop infrastructure.
 * </p>
 * @method _renderUIStdMod
 * @protected
 */
 _renderUIStdMod : function() {
 this._stdModNode.addClass(Widget.getClassName(STDMOD));
 this._renderStdModSections();
 //This normally goes in bindUI but in order to allow setStdModContent() to work before renderUI
 //stage, these listeners should be set up at the earliest possible time.
 this.after(HeaderChange, this._afterHeaderChange);
 this.after(BodyChange, this._afterBodyChange);
 this.after(FooterChange, this._afterFooterChange);
 },
 _renderStdModSections : function() {
 if (L.isValue(this.get(HEADER_CONTENT))) { this._renderStdMod(STD_HEADER); }
 if (L.isValue(this.get(BODY_CONTENT))) { this._renderStdMod(STD_BODY); }
 if (L.isValue(this.get(FOOTER_CONTENT))) { this._renderStdMod(STD_FOOTER); }
 },
 /**
 * Binds event listeners responsible for updating the UI state in response to
 * Widget standard module related state changes.
 * <p>
 * This method is invoked after bindUI is invoked for the Widget class
 * using YUI's aop infrastructure.
 * </p>
 * @method _bindUIStdMod
 * @protected
 */
 _bindUIStdMod : function() {
 // this.after(HeaderChange, this._afterHeaderChange);
 // this.after(BodyChange, this._afterBodyChange);
 // this.after(FooterChange, this._afterFooterChange);
 this.after(FillHeightChange, this._afterFillHeightChange);
 this.after(HeightChange, this._fillHeight);
 this.after(ContentUpdate, this._fillHeight);
 },
 /**
 * Default attribute change listener for the headerContent attribute, responsible
 * for updating the UI, in response to attribute changes.
 *
 * @method _afterHeaderChange
 * @protected
 * @param {EventFacade} e The event facade for the attribute change
 */
 _afterHeaderChange : function(e) {
 if (e.src !== UI) {
 this._uiSetStdMod(STD_HEADER, e.newVal, e.stdModPosition);
 }
 },
 /**
 * Default attribute change listener for the bodyContent attribute, responsible
 * for updating the UI, in response to attribute changes.
 *
 * @method _afterBodyChange
 * @protected
 * @param {EventFacade} e The event facade for the attribute change
 */
 _afterBodyChange : function(e) {
 if (e.src !== UI) {
 this._uiSetStdMod(STD_BODY, e.newVal, e.stdModPosition);
 }
 },
 /**
 * Default attribute change listener for the footerContent attribute, responsible
 * for updating the UI, in response to attribute changes.
 *
 * @method _afterFooterChange
 * @protected
 * @param {EventFacade} e The event facade for the attribute change
 */
 _afterFooterChange : function(e) {
 if (e.src !== UI) {
 this._uiSetStdMod(STD_FOOTER, e.newVal, e.stdModPosition);
 }
 },
 /**
 * Default attribute change listener for the fillHeight attribute, responsible
 * for updating the UI, in response to attribute changes.
 *
 * @method _afterFillHeightChange
 * @protected
 * @param {EventFacade} e The event facade for the attribute change
 */
 _afterFillHeightChange: function (e) {
 this._uiSetFillHeight(e.newVal);
 },
 /**
 * Default validator for the fillHeight attribute. Verifies that the
 * value set is a valid section specifier - one of WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER,
 * or a falsey value if fillHeight is to be disabled.
 *
 * @method _validateFillHeight
 * @protected
 * @param {String} val The section which should be setup to fill height, or false/null to disable fillHeight
 * @return true if valid, false if not
 */
 _validateFillHeight : function(val) {
 return !val || val == StdMod.BODY || val == StdMod.HEADER || val == StdMod.FOOTER;
 },
 /**
 * Updates the rendered UI, to resize the provided section so that the standard module fills out
 * the specified widget height. Note: This method does not check whether or not a height is set
 * on the Widget.
 *
 * @method _uiSetFillHeight
 * @protected
 * @param {String} fillSection A valid section specifier - one of WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER
 */
 _uiSetFillHeight : function(fillSection) {
 var fillNode = this.getStdModNode(fillSection);
 var currNode = this._currFillNode;
 if (currNode && fillNode !== currNode){
 currNode.setStyle(HEIGHT, EMPTY);
 }
 if (fillNode) {
 this._currFillNode = fillNode;
 }
 this._fillHeight();
 },
 /**
 * Updates the rendered UI, to resize the current section specified by the fillHeight attribute, so
 * that the standard module fills out the Widget height. If a height has not been set on Widget,
 * the section is not resized (height is set to "auto").
 *
 * @method _fillHeight
 * @private
 */
 _fillHeight : function() {
 if (this.get(FILL_HEIGHT)) {
 var height = this.get(HEIGHT);
 if (height != EMPTY && height != AUTO) {
 this.fillHeight(this.getStdModNode(this.get(FILL_HEIGHT)));
 }
 }
 },
 /**
 * Updates the rendered UI, adding the provided content (either an HTML string, or node reference),
 * to the specified section. The content is either added before, after or replaces existing content
 * in the section, based on the value of the <code>where</code> argument.
 *
 * @method _uiSetStdMod
 * @protected
 *
 * @param {String} section The section to be updated. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER.
 * @param {String | Node} content The new content (either as an HTML string, or Node reference) to add to the section
 * @param {String} where Optional. Either WidgetStdMod.AFTER, WidgetStdMod.BEFORE or WidgetStdMod.REPLACE.
 * If not provided, the content will replace existing content in the section.
 */
 _uiSetStdMod : function(section, content, where) {
 // Using isValue, so that "" is valid content
 if (L.isValue(content)) {
 var node = this.getStdModNode(section, true);
 this._addStdModContent(node, content, where);
 this.set(section + CONTENT_SUFFIX, this._getStdModContent(section), {src:UI});
 } else {
 this._eraseStdMod(section);
 }
 this.fire(ContentUpdate);
 },
 /**
 * Creates the DOM node for the given section, and inserts it into the correct location in the contentBox.
 *
 * @method _renderStdMod
 * @protected
 * @param {String} section The section to create/render. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER.
 * @return {Node} A reference to the added section node
 */
 _renderStdMod : function(section) {
 var contentBox = this.get(CONTENT_BOX),
 sectionNode = this._findStdModSection(section);
 if (!sectionNode) {
 sectionNode = this._getStdModTemplate(section);
 }
 this._insertStdModSection(contentBox, section, sectionNode);
 this[section + NODE_SUFFIX] = sectionNode;
 return this[section + NODE_SUFFIX];
 },
 /**
 * Removes the DOM node for the given section.
 *
 * @method _eraseStdMod
 * @protected
 * @param {String} section The section to remove. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER.
 */
 _eraseStdMod : function(section) {
 var sectionNode = this.getStdModNode(section);
 if (sectionNode) {
 sectionNode.remove(true);
 delete this[section + NODE_SUFFIX];
 }
 },
 /**
 * Helper method to insert the Node for the given section into the correct location in the contentBox.
 *
 * @method _insertStdModSection
 * @private
 * @param {Node} contentBox A reference to the Widgets content box.
 * @param {String} section The section to create/render. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER.
 * @param {Node} sectionNode The Node for the section.
 */
 _insertStdModSection : function(contentBox, section, sectionNode) {
 var fc = contentBox.get(FIRST_CHILD);
 if (section === STD_FOOTER || !fc) {
 contentBox.appendChild(sectionNode);
 } else {
 if (section === STD_HEADER) {
 contentBox.insertBefore(sectionNode, fc);
 } else {
 var footer = this[STD_FOOTER + NODE_SUFFIX];
 if (footer) {
 contentBox.insertBefore(sectionNode, footer);
 } else {
 contentBox.appendChild(sectionNode);
 }
 }
 }
 },
 /**
 * Gets a new Node reference for the given standard module section, by cloning
 * the stored template node.
 *
 * @method _getStdModTemplate
 * @protected
 * @param {String} section The section to create a new node for. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER.
 * @return {Node} The new Node instance for the section
 */
 _getStdModTemplate : function(section) {
 return Node.create(StdMod.TEMPLATES[section], this._stdModNode.get(OWNER_DOCUMENT));
 },
 /**
 * Helper method to add content to a StdMod section node.
 * The content is added either before, after or replaces the existing node content
 * based on the value of the <code>where</code> argument.
 *
 * @method _addStdModContent
 * @private
 *
 * @param {Node} node The section Node to be updated.
 * @param {Node|NodeList|String} children The new content Node, NodeList or String to be added to section Node provided.
 * @param {String} where Optional. Either WidgetStdMod.AFTER, WidgetStdMod.BEFORE or WidgetStdMod.REPLACE.
 * If not provided, the content will replace existing content in the Node.
 */
 _addStdModContent : function(node, children, where) {
 // StdMod where to Node where
 switch (where) {
 case StdMod.BEFORE: // 0 is before fistChild
 where = 0;
 break;
 case StdMod.AFTER: // undefined is appendChild
 where = undefined;
 break;
 default: // replace is replace, not specified is replace
 where = StdMod.REPLACE;
 }
 node.insert(children, where);
 },
 /**
 * Helper method to obtain the precise height of the node provided, including padding and border.
 * The height could be a sub-pixel value for certain browsers, such as Firefox 3.
 *
 * @method _getPreciseHeight
 * @private
 * @param {Node} node The node for which the precise height is required.
 * @return {Number} The height of the Node including borders and padding, possibly a float.
 */
 _getPreciseHeight : function(node) {
 var height = (node) ? node.get(OFFSET_HEIGHT) : 0,
 getBCR = "getBoundingClientRect";
 if (node && node.hasMethod(getBCR)) {
 var preciseRegion = node.invoke(getBCR);
 if (preciseRegion) {
 height = preciseRegion.bottom - preciseRegion.top;
 }
 }
 return height;
 },
 /**
 * Helper method to to find the rendered node for the given section,
 * if it exists.
 *
 * @method _findStdModSection
 * @private
 * @param {String} section The section for which the render Node is to be found. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER.
 * @return {Node} The rendered node for the given section, or null if not found.
 */
 _findStdModSection: function(section) {
 return this.get(CONTENT_BOX).one("> ." + StdMod.SECTION_CLASS_NAMES[section]);
 },
 /**
 * Utility method, used by WidgetStdMods HTML_PARSER implementation
 * to extract data for each section from markup.
 *
 * @method _parseStdModHTML
 * @private
 * @param {String} section
 * @return {String} Inner HTML string with the contents of the section
 */
 _parseStdModHTML : function(section) {
 var node = this._findStdModSection(section);
 if (node) {
 if (!this._stdModParsed) {
 this._stdModParsed = {};
 Y.before(this._applyStdModParsedConfig, this, APPLY_PARSED_CONFIG);
 }
 this._stdModParsed[section + CONTENT_SUFFIX] = 1;
 return node.get("innerHTML");
 }
 return null;
 },
 /**
 * This method is injected before the _applyParsedConfig step in
 * the application of HTML_PARSER, and sets up the state to
 * identify whether or not we should remove the current DOM content
 * or not, based on whether or not the current content attribute value
 * was extracted from the DOM, or provided by the user configuration
 *
 * @method _applyStdModParsedConfig
 * @private
 */
 _applyStdModParsedConfig : function(node, cfg, parsedCfg) {
 var parsed = this._stdModParsed;
 if (parsed) {
 parsed[HEADER_CONTENT] = !(HEADER_CONTENT in cfg) && (HEADER_CONTENT in parsed);
 parsed[BODY_CONTENT] = !(BODY_CONTENT in cfg) && (BODY_CONTENT in parsed);
 parsed[FOOTER_CONTENT] = !(FOOTER_CONTENT in cfg) && (FOOTER_CONTENT in parsed);
 }
 },
 /**
 * Retrieves the child nodes (content) of a standard module section
 *
 * @method _getStdModContent
 * @private
 * @param {String} section The standard module section whose child nodes are to be retrieved. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER.
 * @return {Node} The child node collection of the standard module section.
 */
 _getStdModContent : function(section) {
 return (this[section + NODE_SUFFIX]) ? this[section + NODE_SUFFIX].get(CHILD_NODES) : null;
 },
 /**
 * Updates the body section of the standard module with the content provided (either an HTML string, or node reference).
 * <p>
 * This method can be used instead of the corresponding section content attribute if you'd like to retain the current content of the section,
 * and insert content before or after it, by specifying the <code>where</code> argument.
 * </p>
 * @method setStdModContent
 * @param {String} section The standard module section whose content is to be updated. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER.
 * @param {String | Node} content The content to be added, either an HTML string or a Node reference.
 * @param {String} where Optional. Either WidgetStdMod.AFTER, WidgetStdMod.BEFORE or WidgetStdMod.REPLACE.
 * If not provided, the content will replace existing content in the section.
 */
 setStdModContent : function(section, content, where) {
 //var node = this.getStdModNode(section) || this._renderStdMod(section);
 this.set(section + CONTENT_SUFFIX, content, {stdModPosition:where});
 //this._addStdModContent(node, content, where);
 },
 /**
 Returns the node reference for the specified `section`.
 **Note:** The DOM is not queried for the node reference. The reference
 stored by the widget instance is returned if it was set. Passing a
 truthy for `forceCreate` will create the section node if it does not
 already exist.
 @method getStdModNode
 @param {String} section The section whose node reference is required.
 Either `WidgetStdMod.HEADER`, `WidgetStdMod.BODY`, or
 `WidgetStdMod.FOOTER`.
 @param {Boolean} forceCreate Whether the section node should be created
 if it does not already exist.
 @return {Node} The node reference for the `section`, or null if not set.
 **/
 getStdModNode : function(section, forceCreate) {
 var node = this[section + NODE_SUFFIX] || null;
 if (!node && forceCreate) {
 node = this._renderStdMod(section);
 }
 return node;
 },
 /**
 * Sets the height on the provided header, body or footer element to
 * fill out the height of the Widget. It determines the height of the
 * widgets bounding box, based on it's configured height value, and
 * sets the height of the provided section to fill out any
 * space remaining after the other standard module section heights
 * have been accounted for.
 *
 * <p><strong>NOTE:</strong> This method is not designed to work if an explicit
 * height has not been set on the Widget, since for an "auto" height Widget,
 * the heights of the header/body/footer will drive the height of the Widget.</p>
 *
 * @method fillHeight
 * @param {Node} node The node which should be resized to fill out the height
 * of the Widget bounding box. Should be a standard module section node which belongs
 * to the widget.
 */
 fillHeight : function(node) {
 if (node) {
 var contentBox = this.get(CONTENT_BOX),
 stdModNodes = [this.headerNode, this.bodyNode, this.footerNode],
 stdModNode,
 cbContentHeight,
 filled = 0,
 remaining = 0,
 validNode = false;
 for (var i = 0, l = stdModNodes.length; i < l; i++) {
 stdModNode = stdModNodes[i];
 if (stdModNode) {
 if (stdModNode !== node) {
 filled += this._getPreciseHeight(stdModNode);
 } else {
 validNode = true;
 }
 }
 }
 if (validNode) {
 if (UA.ie || UA.opera) {
 // Need to set height to 0, to allow height to be reduced
 node.set(OFFSET_HEIGHT, 0);
 }
 cbContentHeight = contentBox.get(OFFSET_HEIGHT) -
 parseInt(contentBox.getComputedStyle("paddingTop"), 10) -
 parseInt(contentBox.getComputedStyle("paddingBottom"), 10) -
 parseInt(contentBox.getComputedStyle("borderBottomWidth"), 10) -
 parseInt(contentBox.getComputedStyle("borderTopWidth"), 10);
 if (L.isNumber(cbContentHeight)) {
 remaining = cbContentHeight - filled;
 if (remaining >= 0) {
 node.set(OFFSET_HEIGHT, remaining);
 }
 }
 }
 }
 }
 };
 Y.WidgetStdMod = StdMod;
 

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