Version 3.18.1

APIs

  • Begin typing in the search box above to see results.
Show:

File: slider/js/clickable-rail.js

 /**
 * Adds support for mouse interaction with the Slider rail triggering thumb
 * movement.
 *
 * @module slider
 * @submodule clickable-rail
 */
 
 /**
 * Slider extension that allows clicking on the Slider's rail element,
 * triggering the thumb to align with the location of the click.
 *
 * @class ClickableRail
 */
 function ClickableRail() {
 this._initClickableRail();
 }
 
 Y.ClickableRail = Y.mix(ClickableRail, {
 
 // Prototype methods added to host class
 prototype: {
 
 /**
 * Initializes the internal state and sets up events.
 *
 * @method _initClickableRail
 * @protected
 */
 _initClickableRail: function () {
 this._evtGuid = this._evtGuid || (Y.guid() + '|');
 
 /**
 * Broadcasts when the rail has received a mousedown event and
 * triggers the thumb positioning. Use
 * <code>e.preventDefault()</code> or
 * <code>set(&quot;clickableRail&quot;, false)</code> to prevent
 * the thumb positioning.
 *
 * @event railMouseDown
 * @preventable _defRailMouseDownFn
 */
 this.publish('railMouseDown', {
 defaultFn: this._defRailMouseDownFn
 });
 
 this.after('render', this._bindClickableRail);
 this.on('destroy', this._unbindClickableRail);
 },
 
 /**
 * Attaches DOM event subscribers to support rail interaction.
 *
 * @method _bindClickableRail
 * @protected
 */
 _bindClickableRail: function () {
 this._dd.addHandle(this.rail);
 
 this.rail.on(this._evtGuid + Y.DD.Drag.START_EVENT,
 Y.bind(this._onRailMouseDown, this));
 },
 
 /**
 * Detaches DOM event subscribers for cleanup/destruction cycle.
 *
 * @method _unbindClickableRail
 * @protected
 */
 _unbindClickableRail: function () {
 if (this.get('rendered')) {
 var contentBox = this.get('contentBox'),
 rail = contentBox.one('.' + this.getClassName('rail'));
 
 rail.detach(this.evtGuid + '*');
 }
 },
 
 /**
 * Dispatches the railMouseDown event.
 *
 * @method _onRailMouseDown
 * @param e {DOMEvent} the mousedown event object
 * @protected
 */
 _onRailMouseDown: function (e) {
 if (this.get('clickableRail') && !this.get('disabled')) {
 this.fire('railMouseDown', { ev: e });
 this.thumb.focus();
 }
 },
 
 /**
 * Default behavior for the railMouseDown event. Centers the thumb at
 * the click location and passes control to the DDM to behave as though
 * the thumb itself were clicked in preparation for a drag operation.
 *
 * @method _defRailMouseDownFn
 * @param e {Event} the EventFacade for the railMouseDown custom event
 * @protected
 */
 _defRailMouseDownFn: function (e) {
 e = e.ev;
 
 // Logic that determines which thumb should be used is abstracted
 // to someday support multi-thumb sliders
 var dd = this._resolveThumb(e),
 i = this._key.xyIndex,
 length = parseFloat(this.get('length'), 10),
 thumb,
 thumbSize,
 xy;
 
 if (dd) {
 thumb = dd.get('dragNode');
 thumbSize = parseFloat(thumb.getStyle(this._key.dim), 10);
 
 // Step 1. Allow for aligning to thumb center or edge, etc
 xy = this._getThumbDestination(e, thumb);
 
 // Step 2. Remove page offsets to give just top/left style val
 xy = xy[ i ] - this.rail.getXY()[i];
 
 // Step 3. Constrain within the rail in case of attempt to
 // center the thumb when clicking on the end of the rail
 xy = Math.min(
 Math.max(xy, 0),
 (length - thumbSize));
 
 this._uiMoveThumb(xy, { source: 'rail' });
 
 // Set e.target for DD's IE9 patch which calls
 // e.target._node.setCapture() to allow imgs to be dragged.
 // Without this, setCapture is called from the rail and rail
 // clicks on other Sliders may have their thumb movements
 // overridden by a different Slider (the thumb on the wrong
 // Slider moves).
 e.target = this.thumb.one('img') || this.thumb;
 
 // Delegate to DD's natural behavior
 dd._handleMouseDownEvent(e);
 
 // TODO: this won't trigger a slideEnd if the rail is clicked
 // check if dd._move(e); dd._dragThreshMet = true; dd.start();
 // will do the trick. Is that even a good idea?
 }
 },
 
 /**
 * Resolves which thumb to actuate if any. Override this if you want to
 * support multiple thumbs. By default, returns the Drag instance for
 * the thumb stored by the Slider.
 *
 * @method _resolveThumb
 * @param e {DOMEvent} the mousedown event object
 * @return {DD.Drag} the Drag instance that should be moved
 * @protected
 */
 _resolveThumb: function (e) {
 /* Temporary workaround
 var primaryOnly = this._dd.get('primaryButtonOnly'),
 validClick = !primaryOnly || e.button <= 1;
 
 return (validClick) ? this._dd : null;
 */
 return this._dd;
 },
 
 /**
 * Calculates the top left position the thumb should be moved to to
 * align the click XY with the center of the specified node.
 *
 * @method _getThumbDestination
 * @param e {DOMEvent} The mousedown event object
 * @param node {Node} The node to position
 * @return {Array} the [top, left] pixel position of the destination
 * @protected
 */
 _getThumbDestination: function (e, node) {
 var offsetWidth = node.get('offsetWidth'),
 offsetHeight = node.get('offsetHeight');
 
 // center
 return [
 (e.pageX - Math.round((offsetWidth / 2))),
 (e.pageY - Math.round((offsetHeight / 2)))
 ];
 }
 
 },
 
 // Static properties added onto host class
 ATTRS: {
 /**
 * Enable or disable clickable rail support.
 *
 * @attribute clickableRail
 * @type {Boolean}
 * @default true
 */
 clickableRail: {
 value: true,
 validator: Y.Lang.isBoolean
 }
 }
 
 }, true);
 
 

AltStyle によって変換されたページ (->オリジナル) /