Version 3.18.1

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File: graphics/js/VMLPath.js

 /**
 * <a href="http://www.w3.org/TR/NOTE-VML">VML</a> implementation of the <a href="Path.html">`Path`</a> class.
 * `VMLPath` is not intended to be used directly. Instead, use the <a href="Path.html">`Path`</a> class.
 * If the browser lacks <a href="http://www.w3.org/TR/SVG/">SVG</a> and <a href="http://www.w3.org/TR/html5/the-canvas-element.html">Canvas</a>
 * capabilities, the <a href="Path.html">`Path`</a> class will point to the `VMLPath` class.
 *
 * @module graphics
 * @class VMLPath
 * @extends VMLShape
 */
 VMLPath = function()
 {
 	VMLPath.superclass.constructor.apply(this, arguments);
 };
 
 VMLPath.NAME = "path";
 Y.extend(VMLPath, Y.VMLShape);
 VMLPath.ATTRS = Y.merge(Y.VMLShape.ATTRS, {
 	/**
 	 * Indicates the width of the shape
 	 *
 	 * @config width
 	 * @type Number
 	 */
 	width: {
 		getter: function()
 		{
 			var val = Math.max(this._right - this._left, 0);
 			return val;
 		}
 	},
 
 	/**
 	 * Indicates the height of the shape
 	 *
 	 * @config height
 	 * @type Number
 	 */
 	height: {
 		getter: function()
 		{
 			return Math.max(this._bottom - this._top, 0);
 		}
 	},
 
 	/**
 	 * Indicates the path used for the node.
 	 *
 	 * @config path
 	 * @type String
 * @readOnly
 	 */
 	path: {
 		readOnly: true,
 
 		getter: function()
 		{
 			return this._path;
 		}
 	}
 });
 Y.VMLPath = VMLPath;
 
 

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