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File: event-custom/js/event-facade.js

/**
 * Adds event facades, preventable default behavior, and bubbling.
 * events.
 * @module event-custom
 * @submodule event-custom-complex
 */
var FACADE,
 FACADE_KEYS,
 YObject = Y.Object,
 key,
 EMPTY = {},
 CEProto = Y.CustomEvent.prototype,
 ETProto = Y.EventTarget.prototype,
 mixFacadeProps = function(facade, payload) {
 var p;
 for (p in payload) {
 if (!(FACADE_KEYS.hasOwnProperty(p))) {
 facade[p] = payload[p];
 }
 }
 };
/**
 * Wraps and protects a custom event for use when emitFacade is set to true.
 * Requires the event-custom-complex module
 * @class EventFacade
 * @param e {Event} the custom event
 * @param currentTarget {HTMLElement} the element the listener was attached to
 */
Y.EventFacade = function(e, currentTarget) {
 if (!e) {
 e = EMPTY;
 }
 this._event = e;
 /**
 * The arguments passed to fire
 * @property details
 * @type Array
 */
 this.details = e.details;
 /**
 * The event type, this can be overridden by the fire() payload
 * @property type
 * @type string
 */
 this.type = e.type;
 /**
 * The real event type
 * @property _type
 * @type string
 * @private
 */
 this._type = e.type;
 //////////////////////////////////////////////////////
 /**
 * Node reference for the targeted eventtarget
 * @property target
 * @type Node
 */
 this.target = e.target;
 /**
 * Node reference for the element that the listener was attached to.
 * @property currentTarget
 * @type Node
 */
 this.currentTarget = currentTarget;
 /**
 * Node reference to the relatedTarget
 * @property relatedTarget
 * @type Node
 */
 this.relatedTarget = e.relatedTarget;
};
Y.mix(Y.EventFacade.prototype, {
 /**
 * Stops the propagation to the next bubble target
 * @method stopPropagation
 */
 stopPropagation: function() {
 this._event.stopPropagation();
 this.stopped = 1;
 },
 /**
 * Stops the propagation to the next bubble target and
 * prevents any additional listeners from being exectued
 * on the current target.
 * @method stopImmediatePropagation
 */
 stopImmediatePropagation: function() {
 this._event.stopImmediatePropagation();
 this.stopped = 2;
 },
 /**
 * Prevents the event's default behavior
 * @method preventDefault
 */
 preventDefault: function() {
 this._event.preventDefault();
 this.prevented = 1;
 },
 /**
 * Stops the event propagation and prevents the default
 * event behavior.
 * @method halt
 * @param immediate {boolean} if true additional listeners
 * on the current target will not be executed
 */
 halt: function(immediate) {
 this._event.halt(immediate);
 this.prevented = 1;
 this.stopped = (immediate) ? 2 : 1;
 }
});
CEProto.fireComplex = function(args) {
 var es,
 ef,
 q,
 queue,
 ce,
 ret = true,
 events,
 subs,
 ons,
 afters,
 afterQueue,
 postponed,
 prevented,
 preventedFn,
 defaultFn,
 self = this,
 host = self.host || self,
 next,
 oldbubble,
 stack = self.stack,
 yuievt = host._yuievt,
 hasPotentialSubscribers;
 if (stack) {
 // queue this event if the current item in the queue bubbles
 if (self.queuable && self.type !== stack.next.type) {
 self.log('queue ' + self.type);
 if (!stack.queue) {
 stack.queue = [];
 }
 stack.queue.push([self, args]);
 return true;
 }
 }
 hasPotentialSubscribers = self.hasSubs() || yuievt.hasTargets || self.broadcast;
 self.target = self.target || host;
 self.currentTarget = host;
 self.details = args.concat();
 if (hasPotentialSubscribers) {
 es = stack || {
 id: self.id, // id of the first event in the stack
 next: self,
 silent: self.silent,
 stopped: 0,
 prevented: 0,
 bubbling: null,
 type: self.type,
 // defaultFnQueue: new Y.Queue(),
 defaultTargetOnly: self.defaultTargetOnly
 };
 subs = self.getSubs();
 ons = subs[0];
 afters = subs[1];
 self.stopped = (self.type !== es.type) ? 0 : es.stopped;
 self.prevented = (self.type !== es.type) ? 0 : es.prevented;
 if (self.stoppedFn) {
 // PERF TODO: Can we replace with callback, like preventedFn. Look into history
 events = new Y.EventTarget({
 fireOnce: true,
 context: host
 });
 self.events = events;
 events.on('stopped', self.stoppedFn);
 }
 // self.log("Firing " + self + ", " + "args: " + args);
 self.log("Firing " + self.type);
 self._facade = null; // kill facade to eliminate stale properties
 ef = self._createFacade(args);
 if (ons) {
 self._procSubs(ons, args, ef);
 }
 // bubble if this is hosted in an event target and propagation has not been stopped
 if (self.bubbles && host.bubble && !self.stopped) {
 oldbubble = es.bubbling;
 es.bubbling = self.type;
 if (es.type !== self.type) {
 es.stopped = 0;
 es.prevented = 0;
 }
 ret = host.bubble(self, args, null, es);
 self.stopped = Math.max(self.stopped, es.stopped);
 self.prevented = Math.max(self.prevented, es.prevented);
 es.bubbling = oldbubble;
 }
 prevented = self.prevented;
 if (prevented) {
 preventedFn = self.preventedFn;
 if (preventedFn) {
 preventedFn.apply(host, args);
 }
 } else {
 defaultFn = self.defaultFn;
 if (defaultFn && ((!self.defaultTargetOnly && !es.defaultTargetOnly) || host === ef.target)) {
 defaultFn.apply(host, args);
 }
 }
 // broadcast listeners are fired as discreet events on the
 // YUI instance and potentially the YUI global.
 if (self.broadcast) {
 self._broadcast(args);
 }
 if (afters && !self.prevented && self.stopped < 2) {
 // Queue the after
 afterQueue = es.afterQueue;
 if (es.id === self.id || self.type !== yuievt.bubbling) {
 self._procSubs(afters, args, ef);
 if (afterQueue) {
 while ((next = afterQueue.last())) {
 next();
 }
 }
 } else {
 postponed = afters;
 if (es.execDefaultCnt) {
 postponed = Y.merge(postponed);
 Y.each(postponed, function(s) {
 s.postponed = true;
 });
 }
 if (!afterQueue) {
 es.afterQueue = new Y.Queue();
 }
 es.afterQueue.add(function() {
 self._procSubs(postponed, args, ef);
 });
 }
 }
 self.target = null;
 if (es.id === self.id) {
 queue = es.queue;
 if (queue) {
 while (queue.length) {
 q = queue.pop();
 ce = q[0];
 // set up stack to allow the next item to be processed
 es.next = ce;
 ce._fire(q[1]);
 }
 }
 self.stack = null;
 }
 ret = !(self.stopped);
 if (self.type !== yuievt.bubbling) {
 es.stopped = 0;
 es.prevented = 0;
 self.stopped = 0;
 self.prevented = 0;
 }
 } else {
 defaultFn = self.defaultFn;
 if(defaultFn) {
 ef = self._createFacade(args);
 if ((!self.defaultTargetOnly) || (host === ef.target)) {
 defaultFn.apply(host, args);
 }
 }
 }
 // Kill the cached facade to free up memory.
 // Otherwise we have the facade from the last fire, sitting around forever.
 self._facade = null;
 return ret;
};
/**
 * @method _hasPotentialSubscribers
 * @for CustomEvent
 * @private
 * @return {boolean} Whether the event has potential subscribers or not
 */
CEProto._hasPotentialSubscribers = function() {
 return this.hasSubs() || this.host._yuievt.hasTargets || this.broadcast;
};
/**
 * Internal utility method to create a new facade instance and
 * insert it into the fire argument list, accounting for any payload
 * merging which needs to happen.
 *
 * This used to be called `_getFacade`, but the name seemed inappropriate
 * when it was used without a need for the return value.
 *
 * @method _createFacade
 * @private
 * @param fireArgs {Array} The arguments passed to "fire", which need to be
 * shifted (and potentially merged) when the facade is added.
 * @return {EventFacade} The event facade created.
 */
// TODO: Remove (private) _getFacade alias, once synthetic.js is updated.
CEProto._createFacade = CEProto._getFacade = function(fireArgs) {
 var userArgs = this.details,
 firstArg = userArgs && userArgs[0],
 firstArgIsObj = (firstArg && (typeof firstArg === "object")),
 ef = this._facade;
 if (!ef) {
 ef = new Y.EventFacade(this, this.currentTarget);
 }
 if (firstArgIsObj) {
 // protect the event facade properties
 mixFacadeProps(ef, firstArg);
 // Allow the event type to be faked http://yuilibrary.com/projects/yui3/ticket/2528376
 if (firstArg.type) {
 ef.type = firstArg.type;
 }
 if (fireArgs) {
 fireArgs[0] = ef;
 }
 } else {
 if (fireArgs) {
 fireArgs.unshift(ef);
 }
 }
 // update the details field with the arguments
 ef.details = this.details;
 // use the original target when the event bubbled to this target
 ef.target = this.originalTarget || this.target;
 ef.currentTarget = this.currentTarget;
 ef.stopped = 0;
 ef.prevented = 0;
 this._facade = ef;
 return this._facade;
};
/**
 * Utility method to manipulate the args array passed in, to add the event facade,
 * if it's not already the first arg.
 *
 * @method _addFacadeToArgs
 * @private
 * @param {Array} The arguments to manipulate
 */
CEProto._addFacadeToArgs = function(args) {
 var e = args[0];
 // Trying not to use instanceof, just to avoid potential cross Y edge case issues.
 if (!(e && e.halt && e.stopImmediatePropagation && e.stopPropagation && e._event)) {
 this._createFacade(args);
 }
};
/**
 * Stop propagation to bubble targets
 * @for CustomEvent
 * @method stopPropagation
 */
CEProto.stopPropagation = function() {
 this.stopped = 1;
 if (this.stack) {
 this.stack.stopped = 1;
 }
 if (this.events) {
 this.events.fire('stopped', this);
 }
};
/**
 * Stops propagation to bubble targets, and prevents any remaining
 * subscribers on the current target from executing.
 * @method stopImmediatePropagation
 */
CEProto.stopImmediatePropagation = function() {
 this.stopped = 2;
 if (this.stack) {
 this.stack.stopped = 2;
 }
 if (this.events) {
 this.events.fire('stopped', this);
 }
};
/**
 * Prevents the execution of this event's defaultFn
 * @method preventDefault
 */
CEProto.preventDefault = function() {
 if (this.preventable) {
 this.prevented = 1;
 if (this.stack) {
 this.stack.prevented = 1;
 }
 }
};
/**
 * Stops the event propagation and prevents the default
 * event behavior.
 * @method halt
 * @param immediate {boolean} if true additional listeners
 * on the current target will not be executed
 */
CEProto.halt = function(immediate) {
 if (immediate) {
 this.stopImmediatePropagation();
 } else {
 this.stopPropagation();
 }
 this.preventDefault();
};
/**
 * Registers another EventTarget as a bubble target. Bubble order
 * is determined by the order registered. Multiple targets can
 * be specified.
 *
 * Events can only bubble if emitFacade is true.
 *
 * Included in the event-custom-complex submodule.
 *
 * @method addTarget
 * @chainable
 * @param o {EventTarget} the target to add
 * @for EventTarget
 */
ETProto.addTarget = function(o) {
 var etState = this._yuievt;
 if (!etState.targets) {
 etState.targets = {};
 }
 etState.targets[Y.stamp(o)] = o;
 etState.hasTargets = true;
 return this;
};
/**
 * Returns an array of bubble targets for this object.
 * @method getTargets
 * @return EventTarget[]
 */
ETProto.getTargets = function() {
 var targets = this._yuievt.targets;
 return targets ? YObject.values(targets) : [];
};
/**
 * Removes a bubble target
 * @method removeTarget
 * @chainable
 * @param o {EventTarget} the target to remove
 * @for EventTarget
 */
ETProto.removeTarget = function(o) {
 var targets = this._yuievt.targets;
 if (targets) {
 delete targets[Y.stamp(o, true)];
 if (YObject.size(targets) === 0) {
 this._yuievt.hasTargets = false;
 }
 }
 return this;
};
/**
 * Propagate an event. Requires the event-custom-complex module.
 * @method bubble
 * @param evt {CustomEvent} the custom event to propagate
 * @return {boolean} the aggregated return value from Event.Custom.fire
 * @for EventTarget
 */
ETProto.bubble = function(evt, args, target, es) {
 var targs = this._yuievt.targets,
 ret = true,
 t,
 ce,
 i,
 bc,
 ce2,
 type = evt && evt.type,
 originalTarget = target || (evt && evt.target) || this,
 oldbubble;
 if (!evt || ((!evt.stopped) && targs)) {
 for (i in targs) {
 if (targs.hasOwnProperty(i)) {
 t = targs[i];
 ce = t._yuievt.events[type];
 if (t._hasSiblings) {
 ce2 = t.getSibling(type, ce);
 }
 if (ce2 && !ce) {
 ce = t.publish(type);
 }
 oldbubble = t._yuievt.bubbling;
 t._yuievt.bubbling = type;
 // if this event was not published on the bubble target,
 // continue propagating the event.
 if (!ce) {
 if (t._yuievt.hasTargets) {
 t.bubble(evt, args, originalTarget, es);
 }
 } else {
 if (ce2) {
 ce.sibling = ce2;
 }
 // set the original target to that the target payload on the facade is correct.
 ce.target = originalTarget;
 ce.originalTarget = originalTarget;
 ce.currentTarget = t;
 bc = ce.broadcast;
 ce.broadcast = false;
 // default publish may not have emitFacade true -- that
 // shouldn't be what the implementer meant to do
 ce.emitFacade = true;
 ce.stack = es;
 // TODO: See what's getting in the way of changing this to use
 // the more performant ce._fire(args || evt.details || []).
 // Something in Widget Parent/Child tests is not happy if we
 // change it - maybe evt.details related?
 ret = ret && ce.fire.apply(ce, args || evt.details || []);
 ce.broadcast = bc;
 ce.originalTarget = null;
 // stopPropagation() was called
 if (ce.stopped) {
 break;
 }
 }
 t._yuievt.bubbling = oldbubble;
 }
 }
 }
 return ret;
};
/**
 * @method _hasPotentialSubscribers
 * @for EventTarget
 * @private
 * @param {String} fullType The fully prefixed type name
 * @return {boolean} Whether the event has potential subscribers or not
 */
ETProto._hasPotentialSubscribers = function(fullType) {
 var etState = this._yuievt,
 e = etState.events[fullType];
 if (e) {
 return e.hasSubs() || etState.hasTargets || e.broadcast;
 } else {
 return false;
 }
};
FACADE = new Y.EventFacade();
FACADE_KEYS = {};
// Flatten whitelist
for (key in FACADE) {
 FACADE_KEYS[key] = true;
}
 

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