内容説明
This work looks at the area of client/server computing. It contains elements that were featured in the first edition: cartoons, tables and over 250 diagrams. Soapboxes contain some strong opinions on controversial topics. Detail boxes give higher level coverage of selected technology topics. With 40per cent new material, the second edition focuses on: groupware products; GUI development tools: the data warehouse server battles and object wars; and client/server technology in relation to the Internet and electronic commerce.
目次
- Partial table of contents:
- THE BIG PICTURE
- Your Guide to the New World
- Client/Server Building Blocks
- CLIENTS, SERVERS, AND OPERATING SYSTEMS
- The OS Wars: Meet the Players
- BASE MIDDLEWARE: STACKS AND NOSs
- NOS: Creating the Single System Image
- SQL DATABASE SERVERS
- SQL Middleware and Federated Databases
- CLIENT/SERVER TRANSACTION PROCESSING
- The Magic of Transactions
- TP Monitors: Meet the Players
- CLIENT/SERVER GROUPWARE
- Groupware: Meet the Players
- CLIENT/SERVER WITH DISTRIBUTED OBJECTS
- Compound Documents: The Client Framework
- CLIENT/SERVER AND THE INTERNET
- Web Client/Server: Meet the Players
- DISTRIBUTED SYSTEM MANAGEMENT
- Distributed System Management Standards
- BRINGING IT ALL TOGETHER
- Client/Server Tools and Application Development.
「Nielsen BookData」 より