#include "agg-pixfmt-config.h" #ifndef DISABLE_GAMMA_CORR gslshell::gamma_type gslshell::gamma(1.5); #endif // Original values for the subpixel color filter. These are quite conservative // to avoid color fringes. // agg::lcd_distribution_lut gslshell::subpixel_lut(3./9., 2./9., 1./9.); // Slightly more agressive values with more weight to primary channel. // Some people may notice colorer fringes but fonts looks sharper. agg::lcd_distribution_lut gslshell::subpixel_lut(0.448, 0.184, 0.092);

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