Message350576
| Author |
vstinner |
| Recipients |
ArthurGoldberg, Sergey.Kirpichev, THRlWiTi, Trip.Volpe, ajaksu2, alex, amaury.forgeotdarc, barry, belopolsky, brett.cannon, diana, eric.araujo, eric.snow, ethan.furman, flox, nedbat, pgimeno, rhettinger, serhiy.storchaka, terry.reedy, tshepang, vstinner, yselivanov |
| Date |
2019年08月26日.21:57:45 |
| SpamBayes Score |
-1.0 |
| Marked as misclassified |
Yes |
| Message-id |
<1566856665.22.0.0380292088788.issue2506@roundup.psfhosted.org> |
| In-reply-to |
| Content |
> There are different optimizations on different levels (AST, bytecode generation, peepholer), would be nice to control them separately. This means that we should pass a bitset to the compiler.
What's the use case for enabling some AST optimizations but disable bytecode generation optimizations? |
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History
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| Date |
User |
Action |
Args |
| 2019年08月26日 21:57:45 | vstinner | set | recipients:
+ vstinner, barry, brett.cannon, rhettinger, terry.reedy, amaury.forgeotdarc, belopolsky, ajaksu2, nedbat, eric.araujo, alex, flox, THRlWiTi, ethan.furman, tshepang, eric.snow, serhiy.storchaka, yselivanov, diana, Trip.Volpe, pgimeno, Sergey.Kirpichev, ArthurGoldberg |
| 2019年08月26日 21:57:45 | vstinner | set | messageid: <1566856665.22.0.0380292088788.issue2506@roundup.psfhosted.org> |
| 2019年08月26日 21:57:45 | vstinner | link | issue2506 messages |
| 2019年08月26日 21:57:45 | vstinner | create |
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