In order to change the update rate you have to change it.
You have two choices in ColourPalette example:
1st: #LINE 10
LINE 10
#define UPDATES_PER_SECOND 100 // higher number means more frames a second
2nd:
#LINE 58
LINE 58
FastLED.delay(1000 / UPDATES_PER_SECOND); // change it to:
FastLED.delay(2000); //2000ms means 0.5 frame per second or 1 frame every two seconds
In order to change the update rate you have to change it.
You have two choices in ColourPalette example:
1st: #LINE 10
#define UPDATES_PER_SECOND 100 // higher number means more frames a second
2nd:
#LINE 58
FastLED.delay(1000 / UPDATES_PER_SECOND); // change it to:
FastLED.delay(2000); //2000ms means 0.5 frame per second or 1 frame every two seconds
In order to change the update rate you have to change it.
You have two choices in ColourPalette example:
1st:
LINE 10
#define UPDATES_PER_SECOND 100 // higher number means more frames a second
2nd:
LINE 58
FastLED.delay(1000 / UPDATES_PER_SECOND); // change it to:
FastLED.delay(2000); //2000ms means 0.5 frame per second or 1 frame every two seconds
In order to change the update rate you have to change it.
You have two choices in ColourPalette example:
1st: #LINE 10
#define UPDATES_PER_SECOND 100 // higher number means more frames a second
2nd:
#LINE 58
FastLED.delay(1000 / UPDATES_PER_SECOND); // change it to:
FastLED.delay(2000); //2000ms means 0.5 frame per second or 1 frame every two seconds