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cpp2::draw #1402

ed-aka-yaboi started this conversation in Suggestions
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Do we have a proper spec/target demo in mind for this?

Heard about it from this talk. The only requirements stated there were header only modern curses.

If we're happy to start with opengl + glfw (i.e. limit ourselves to single threaded contexts), then:

so... theoretically you could implement some set of base functions using the above as a starting point and have a fairly performant drawing lib.

I'd prefer immediate mode rendering if I'm allowed to express opinions here.

Does anyone know if a more complete spec exists anywhere? If not, can wecome up with one? The talk said to send herb mail but I don't know his email address.

Thanks :)

Edit: I considered a vulcan backend but would consider opengl the better place to start from a development velocity perspective.

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