db

db_shash.c

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00001 /*-
00002  * See the file LICENSE for redistribution information.
00003  *
00004  * Copyright (c) 1996, 1997, 1998, 1999, 2000
00005  * Sleepycat Software. All rights reserved.
00006  */
00007 
00008 #include "config.h"
00009 
00010 #ifndef lint
00011 static const char revid[] = "$Id: db__shash_8c-source.html,v 1.1 2008年06月08日 10:18:17 sebdiaz Exp $";
00012 #endif /* not lint */
00013 
00014 #ifndef NO_SYSTEM_INCLUDES
00015 #include <sys/types.h>
00016 #endif
00017 
00018 #include "db_int.h"
00019 
00020 /*
00021  * Table of good hash values. Up to ~250,000 buckets, we use powers of 2.
00022  * After that, we slow the rate of increase by half. For each choice, we
00023  * then use a nearby prime number as the hash value.
00024  *
00025  * If a terabyte is the maximum cache we'll see, and we assume there are
00026  * 10 1K buckets on each hash chain, then 107374182 is the maximum number
00027  * of buckets we'll ever need.
00028  */
00029 static const struct {
00030 u_int32_t power;
00031 u_int32_t prime;
00032 } list[] = {
00033 { 64, 67}, /* 2^6 */
00034 { 128, 131}, /* 2^7 */
00035 { 256, 257}, /* 2^8 */
00036 { 512, 521}, /* 2^9 */
00037 { 1024, 1031}, /* 2^10 */
00038 { 2048, 2053}, /* 2^11 */
00039 { 4096, 4099}, /* 2^12 */
00040 { 8192, 8191}, /* 2^13 */
00041 { 16384, 16381}, /* 2^14 */
00042 { 32768, 32771}, /* 2^15 */
00043 { 65536, 65537}, /* 2^16 */
00044 { 131072, 131071}, /* 2^17 */
00045 { 262144, 262147}, /* 2^18 */
00046 { 393216, 393209}, /* 2^18 + 2^18/2 */
00047 { 524288, 524287}, /* 2^19 */
00048 { 786432, 786431}, /* 2^19 + 2^19/2 */
00049 { 1048576, 1048573}, /* 2^20 */
00050 { 1572864, 1572869}, /* 2^20 + 2^20/2 */
00051 { 2097152, 2097169}, /* 2^21 */
00052 { 3145728, 3145721}, /* 2^21 + 2^21/2 */
00053 { 4194304, 4194301}, /* 2^22 */
00054 { 6291456, 6291449}, /* 2^22 + 2^22/2 */
00055 { 8388608, 8388617}, /* 2^23 */
00056 { 12582912, 12582917}, /* 2^23 + 2^23/2 */
00057 { 16777216, 16777213}, /* 2^24 */
00058 { 25165824, 25165813}, /* 2^24 + 2^24/2 */
00059 { 33554432, 33554393}, /* 2^25 */
00060 { 50331648, 50331653}, /* 2^25 + 2^25/2 */
00061 { 67108864, 67108859}, /* 2^26 */
00062 { 100663296, 100663291}, /* 2^26 + 2^26/2 */
00063 { 134217728, 134217757}, /* 2^27 */
00064 { 201326592, 201326611}, /* 2^27 + 2^27/2 */
00065 { 268435456, 268435459}, /* 2^28 */
00066 { 402653184, 402653189}, /* 2^28 + 2^28/2 */
00067 { 536870912, 536870909}, /* 2^29 */
00068 { 805306368, 805306357}, /* 2^29 + 2^29/2 */
00069 {1073741824, 1073741827}, /* 2^30 */
00070 {0, 0}
00071 };
00072 
00073 /*
00074  * CDB___db_tablesize --
00075  * Choose a size for the hash table.
00076  *
00077  * PUBLIC: int CDB___db_tablesize __P((u_int32_t));
00078  */
00079 int
00080 CDB___db_tablesize(n_buckets)
00081 u_int32_t n_buckets;
00082 {
00083 int i;
00084 
00085 /*
00086  * We try to be clever about how big we make the hash tables. Use a
00087  * prime number close to the "suggested" number of elements that will
00088  * be in the hash table. Use 64 as the minimum hash table size.
00089  *
00090  * Ref: Sedgewick, Algorithms in C, "Hash Functions"
00091  */
00092 if (n_buckets < 64)
00093 n_buckets = 64;
00094 
00095 for (i = 0;; ++i) {
00096 if (list[i].power == 0) {
00097 --i;
00098 break;
00099 }
00100 if (list[i].power >= n_buckets)
00101 break;
00102 }
00103 return (list[i].prime);
00104 }
00105 
00106 /*
00107  * CDB___db_hashinit --
00108  * Initialize a hash table that resides in shared memory.
00109  *
00110  * PUBLIC: void CDB___db_hashinit __P((void *, u_int32_t));
00111  */
00112 void
00113 CDB___db_hashinit(begin, nelements)
00114 void *begin;
00115 u_int32_t nelements;
00116 {
00117 u_int32_t i;
00118 SH_TAILQ_HEAD(hash_head) *headp;
00119 
00120 headp = (struct hash_head *)begin;
00121 
00122 for (i = 0; i < nelements; i++, headp++)
00123 SH_TAILQ_INIT(headp);
00124 }

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