URL: https://linuxfr.org/forums/linux-general/posts/est-ce-que-mes-drivers-ati-sont-install%C3%A9s Title: Est ce que mes drivers ATI sont installés ?! Authors: SonicK Date: 2006年05月10日T01:01:35+02:00 Tags: Score: 0 Bonjour à tous j'ai suivi à la lettre le script d'installation des drivers ATI de ma 9600XT, X se lance bien mais lorsque je tente un fgl_glxgears j'obtiens : Using GLX_SGIX_pbuffer libGL error: failed to open DRM: Operation not permitted libGL error: reverting to (slow) indirect rendering X Error of failed request: BadMatch (invalid parameter attributes) £spaces£ £/spaces£Major opcode of failed request: 144 (GLX) £spaces£ £/spaces£Minor opcode of failed request: 5 (X_GLXMakeCurrent) £spaces£ £/spaces£Serial number of failed request: 36 £spaces£ £/spaces£Current serial number in output stream: 36 Voici ma bécane : debian testing xorg 6.9.0.dfsg.1-6 kernel 2.6.15-1-686 drivers fglrx-6-8-0_8.24.8-2_i386 Voici mon glxinfo : name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: £spaces£ £/spaces£GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, £spaces£ £/spaces£GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read, £spaces£ £/spaces£GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier, £spaces£ £/spaces£GLX_SGIX_fbconfig client glx vendor string: ATI client glx version string: 1.3 client glx extensions: £spaces£ £/spaces£GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, £spaces£ £/spaces£GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float, £spaces£ £/spaces£GLX_ATI_render_texture GLX extensions: £spaces£ £/spaces£GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, £spaces£ £/spaces£GLX_ARB_multisample OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON 9600 XT Generic OpenGL version string: 2.0.5755 (8.24.8) OpenGL extensions: £spaces£ £/spaces£GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array, £spaces£ £/spaces£GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program, £spaces£ £/spaces£GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, £spaces£ £/spaces£GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters, £spaces£ £/spaces£GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100, £spaces£ £/spaces£GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, £spaces£ £/spaces£GL_ARB_texture_compression, GL_ARB_texture_cube_map, £spaces£ £/spaces£GL_ARB_texture_env_add, GL_ARB_texture_env_combine, £spaces£ £/spaces£GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, £spaces£ £/spaces£GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, £spaces£ £/spaces£GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, £spaces£ £/spaces£GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ARB_draw_buffers, £spaces£ £/spaces£GL_ATI_draw_buffers, GL_ATI_element_array, GL_ATI_envmap_bumpmap, £spaces£ £/spaces£GL_ATI_fragment_shader, GL_ATI_map_object_buffer, GL_ATI_separate_stencil, £spaces£ £/spaces£GL_ATI_texture_env_combine3, GL_ATI_texture_float, £spaces£ £/spaces£GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object, £spaces£ £/spaces£GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams, £spaces£ £/spaces£GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route, £spaces£ £/spaces£GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra, £spaces£ £/spaces£GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, £spaces£ £/spaces£GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, £spaces£ £/spaces£GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_object, £spaces£ £/spaces£GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters, £spaces£ £/spaces£GL_EXT_rescale_normal, GL_EXT_secondary_color, £spaces£ £/spaces£GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, £spaces£ £/spaces£GL_EXT_texgen_reflection, GL_EXT_texture3D, £spaces£ £/spaces£GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, £spaces£ £/spaces£GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, £spaces£ £/spaces£GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, £spaces£ £/spaces£GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, £spaces£ £/spaces£GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, £spaces£ £/spaces£GL_EXT_vertex_shader, GL_HP_occlusion_test, GL_NV_blend_square, £spaces£ £/spaces£GL_NV_occlusion_query, GL_NV_texgen_reflection, GL_SGI_color_matrix, £spaces£ £/spaces£GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, £spaces£ £/spaces£GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays glu version: 1.3 glu extensions: £spaces£ £/spaces£GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess Merci