[Python-Dev] Re: C API: Move PEP 523 "Adding a frame evaluation API to CPython" private C API to the internal C API

2022年4月22日 08:16:43 -0700

On 22. 04. 22 14:47, Fabio Zadrozny wrote:
Em sex., 22 de abr. de 2022 às 09:02, Petr Viktorin <[email protected] <mailto:[email protected]>> escreveu:
 Hello Fabio,
 Let's talk a bit about which API should, exactly, be guaranteed to not
 change across minor releases.
 So far it looks like:
 - PyEval_RequestCodeExtraIndex
 - PyCode_GetExtra
 - PyCode_SetExtra
 - PyFrameEvalFunction
 - PyInterpreterState_GetEvalFrameFunc
 - PyInterpreterState_SetEvalFrameFunc
 Do any more come to mind?
 The issue with this set is that in 3.11, _PyFrameEvalFunction changes
 its signature to take _PyInterpreterFrame rather than PyFrameObject.
 Exposing _PyInterpreterFrame would be quite problematic. For example,
 since it's not a PyObject, it has its own lifetime management that's
 controlled by the interpreter itself,. And it includes several
 pointers whose lifetime and semantics also isn't guaranteed (they
 might be borrowed, cached or filled on demand). I don't think we can
 make any guarantees on these, so the info needs to be accessed using
 getter functions.
 There is the function _PyFrame_GetFrameObject, which returns a
 PyFrameObject.
 I think it would be best to only expose _PyInterpreterFrame as an
 opaque structure, and expose PyFrame_GetFrameObject so debuggers can
 get a PyFrameObject from it.
 Does that sound reasonable?
Humm, now I'm a bit worried... the approach the debugger is using gets the PyFrameObject that's about to be executed and changes the PyFrameObject.f_code just before the execution so that the new code is executed instead. From what you're saying the PyFrameObject isn't really used anymore (apparently it's substituted by a _PyInterpreterFrame?)... in this case, will this approach still let the debugger patch the code object in the frame before it's actually executed?
PyFrameObject is a fairly thin wrapper around _PyInterpreterFrame -- it adds PyObject metadata (type & refcount), and not much else. It's allocated at most once for each _PyInterpreterFrame -- once it's created it stays attached to the frame. So, for the most heavily optimized code paths a PyFrameObject is not allocated, but it's trivial to get it whenever it's needed.
-- i.e.: the debugger changes the state.interp.eval_frame to its own custom evaluation function, but _PyEval_EvalFrameDefault is still what ends up being called afterwards (it works more as a hook to change the PyFrameObject.f_code prior to execution than as an alternate interpreter).
Ah, you also need PyEval_EvalFrameDefault exposed. The public version would take PyFrameObject and pass its _PyInterpreterFrame to the internal _PyEval_EvalFrameDefault.
 On Thu, Mar 24, 2022 at 8:13 PM Fabio Zadrozny <[email protected]
 <mailto:[email protected]>> wrote:
 >
 >
 > Em qui., 24 de mar. de 2022 às 15:39, Fabio Zadrozny
 <[email protected] <mailto:[email protected]>> escreveu:
 >>>
 >>> PEP 523 API added more private functions for code objects:
 >>>
 >>> * _PyEval_RequestCodeExtraIndex()
 >>> * _PyCode_GetExtra()
 >>> * _PyCode_SetExtra()
 >>>
 >>> The _PyEval_RequestCodeExtraIndex() function seems to be used
 by the
 >>> pydevd debugger. The two others seem to be unused in the wild.
 I'm not
 >>> sure if these ones should be moved to the internal C API. They
 can be
 >>> left unchanged, since they don't use a type only defined by the
 >>> internal C API.
 >>
 >> Just to note, the pydevd/debugpy debuggers actually uses all of
 those APIs.
 >>
 >> i.e.:
 >>
 >>
 
https://github.com/fabioz/PyDev.Debugger/blob/main/_pydevd_frame_eval/pydevd_frame_evaluator.template.pyx#L187
 
<https://github.com/fabioz/PyDev.Debugger/blob/main/_pydevd_frame_eval/pydevd_frame_evaluator.template.pyx#L187>
 >>
 
https://github.com/fabioz/PyDev.Debugger/blob/main/_pydevd_frame_eval/pydevd_frame_evaluator.template.pyx#L232
 
<https://github.com/fabioz/PyDev.Debugger/blob/main/_pydevd_frame_eval/pydevd_frame_evaluator.template.pyx#L232>
 >>
 
https://github.com/fabioz/PyDev.Debugger/blob/main/_pydevd_frame_eval/pydevd_frame_evaluator.template.pyx#L311
 
<https://github.com/fabioz/PyDev.Debugger/blob/main/_pydevd_frame_eval/pydevd_frame_evaluator.template.pyx#L311>
 >>
 >> The debugger already has workarounds because of changes to
 evaluation api over time (see:
 
https://github.com/fabioz/PyDev.Debugger/blob/main/_pydevd_frame_eval/pydevd_frame_evaluator.template.pyx#L491
 
<https://github.com/fabioz/PyDev.Debugger/blob/main/_pydevd_frame_eval/pydevd_frame_evaluator.template.pyx#L491>)
 and I know 3.11 won't be different.
 >>
 >> I'm ok with changes as I understand that this is a special API
 -- as long as there's still a way to use it and get the information
 needed (the debugger already goes through many hops because it needs
 to use many internals of CPython -- in every new release it's a
 **really** big task to update to the latest version as almost
 everything that the debugger relies to make debugging fast changes
 across versions and I never really know if it'll be possible to
 support it until I really try to do the port -- I appreciate having
 less things in a public API so it's easier to have extensions work
 in other interpreters/not recompiling on newer versions, but please
 keep it possible to use private APIs which provides the same access
 that CPython has to access things internally for special cases such
 as the debugger).
 >>
 >> Maybe later on that PEP from mark which allows a better debugger
 API could alleviate that (but until then, if possible I appreciate
 it if there's some effort not to break things unless really needed
 -- ideally with instructions on how to port).
 >>
 >> Anyways, to wrap up, the debugger already needs to be built with
 `Py_BUILD_CORE_MODULE=1` anyways, so, I guess having it in a private
 API (as long as it's still accessible in that case) is probably not
 a big issue for the debugger and having setters/getters to set it
 instead of relying on `state.interp.eval_frame` seems good to me.
 >>
 >> Cheers,
 >>
 >> Fabio
 >>
 >
 >
 > I think the main issue here is the compatibility across the same
 version though... is it possible to have some kind of guarantee on
 private APIs that something won't change across micro-releases?
 >
 > I.e.: having the frame evaluation function change across major
 releases and having them be reworked seems reasonable, but then
 having the frame evaluation be changed across micro-releases
 wouldn't be.
 >
 > So, I'm ok in pushing things to the internal API, but then I
 still would like guarantees about the compatibility of that API in
 the same major release (otherwise those setters/getters/frame
 evaluation should probably remain on the public API if the related
 structure was moved to the internal API).
 >
 > Cheers,
 >
 > Fabio
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