Except where noted, these functions are present only in Fastgraph's DirectX libraries.
Begins or ends a Direct3D rendering sequence.
Returns a value indicating how Fastgraph is using DirectX.
Moves all Direct3D managed textures from video memory to system memory. This function is present in Fastgraph's native libraries, but it does nothing.
 
copyright 2001 Ted Gruber Software, Inc.
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