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RFC 1951 - DEFLATE Compressed Data Format Specification version


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Network Working Group P. Deutsch
Request for Comments: 1951 Aladdin Enterprises
Category: Informational May 1996
 DEFLATE Compressed Data Format Specification version 1.3
Status of This Memo
 This memo provides information for the Internet community. This memo
 does not specify an Internet standard of any kind. Distribution of
 this memo is unlimited.
IESG Note:
 The IESG takes no position on the validity of any Intellectual
 Property Rights statements contained in this document.
Notices
 Copyright (c) 1996 L. Peter Deutsch
 Permission is granted to copy and distribute this document for any
 purpose and without charge, including translations into other
 languages and incorporation into compilations, provided that the
 copyright notice and this notice are preserved, and that any
 substantive changes or deletions from the original are clearly
 marked.
 A pointer to the latest version of this and related documentation in
 HTML format can be found at the URL
 <ftp://ftp.uu.net/graphics/png/documents/zlib/zdoc-index.html>.
Abstract
 This specification defines a lossless compressed data format that
 compresses data using a combination of the LZ77 algorithm and Huffman
 coding, with efficiency comparable to the best currently available
 general-purpose compression methods. The data can be produced or
 consumed, even for an arbitrarily long sequentially presented input
 data stream, using only an a priori bounded amount of intermediate
 storage. The format can be implemented readily in a manner not
 covered by patents.
Table of Contents
 1. Introduction ................................................... 2
 1.1. Purpose ................................................... 2
 1.2. Intended audience ......................................... 3
 1.3. Scope ..................................................... 3
 1.4. Compliance ................................................ 3
 1.5. Definitions of terms and conventions used ................ 3
 1.6. Changes from previous versions ............................ 4
 2. Compressed representation overview ............................. 4
 3. Detailed specification ......................................... 5
 3.1. Overall conventions ....................................... 5
 3.1.1. Packing into bytes .................................. 5
 3.2. Compressed block format ................................... 6
 3.2.1. Synopsis of prefix and Huffman coding ............... 6
 3.2.2. Use of Huffman coding in the "deflate" format ....... 7
 3.2.3. Details of block format ............................. 9
 3.2.4. Non-compressed blocks (BTYPE=00) ................... 11
 3.2.5. Compressed blocks (length and distance codes) ...... 11
 3.2.6. Compression with fixed Huffman codes (BTYPE=01) .... 12
 3.2.7. Compression with dynamic Huffman codes (BTYPE=10) .. 13
 3.3. Compliance ............................................... 14
 4. Compression algorithm details ................................. 14
 5. References .................................................... 16
 6. Security Considerations ....................................... 16
 7. Source code ................................................... 16
 8. Acknowledgements .............................................. 16
 9. Author's Address .............................................. 17
1. Introduction
 1.1. Purpose
 The purpose of this specification is to define a lossless
 compressed data format that:
 * Is independent of CPU type, operating system, file system,
 and character set, and hence can be used for interchange;
 * Can be produced or consumed, even for an arbitrarily long
 sequentially presented input data stream, using only an a
 priori bounded amount of intermediate storage, and hence
 can be used in data communications or similar structures
 such as Unix filters;
 * Compresses data with efficiency comparable to the best
 currently available general-purpose compression methods,
 and in particular considerably better than the "compress"
 program;
 * Can be implemented readily in a manner not covered by
 patents, and hence can be practiced freely;
 * Is compatible with the file format produced by the current
 widely used gzip utility, in that conforming decompressors
 will be able to read data produced by the existing gzip
 compressor.
 The data format defined by this specification does not attempt to:
 * Allow random access to compressed data;
 * Compress specialized data (e.g., raster graphics) as well
 as the best currently available specialized algorithms.
 A simple counting argument shows that no lossless compression
 algorithm can compress every possible input data set. For the
 format defined here, the worst case expansion is 5 bytes per 32K-
 byte block, i.e., a size increase of 0.015% for large data sets.
 English text usually compresses by a factor of 2.5 to 3;
 executable files usually compress somewhat less; graphical data
 such as raster images may compress much more.
 1.2. Intended audience
 This specification is intended for use by implementors of software
 to compress data into "deflate" format and/or decompress data from
 "deflate" format.
 The text of the specification assumes a basic background in
 programming at the level of bits and other primitive data
 representations. Familiarity with the technique of Huffman coding
 is helpful but not required.
 1.3. Scope
 The specification specifies a method for representing a sequence
 of bytes as a (usually shorter) sequence of bits, and a method for
 packing the latter bit sequence into bytes.
 1.4. Compliance
 Unless otherwise indicated below, a compliant decompressor must be
 able to accept and decompress any data set that conforms to all
 the specifications presented here; a compliant compressor must
 produce data sets that conform to all the specifications presented
 here.
 1.5. Definitions of terms and conventions used
 Byte: 8 bits stored or transmitted as a unit (same as an octet).
 For this specification, a byte is exactly 8 bits, even on machines
 which store a character on a number of bits different from eight.
 See below, for the numbering of bits within a byte.
 String: a sequence of arbitrary bytes.
 1.6. Changes from previous versions
 There have been no technical changes to the deflate format since
 version 1.1 of this specification. In version 1.2, some
 terminology was changed. Version 1.3 is a conversion of the
 specification to RFC style.
2. Compressed representation overview
 A compressed data set consists of a series of blocks, corresponding
 to successive blocks of input data. The block sizes are arbitrary,
 except that non-compressible blocks are limited to 65,535 bytes.
 Each block is compressed using a combination of the LZ77 algorithm
 and Huffman coding. The Huffman trees for each block are independent
 of those for previous or subsequent blocks; the LZ77 algorithm may
 use a reference to a duplicated string occurring in a previous block,
 up to 32K input bytes before.
 Each block consists of two parts: a pair of Huffman code trees that
 describe the representation of the compressed data part, and a
 compressed data part. (The Huffman trees themselves are compressed
 using Huffman encoding.) The compressed data consists of a series of
 elements of two types: literal bytes (of strings that have not been
 detected as duplicated within the previous 32K input bytes), and
 pointers to duplicated strings, where a pointer is represented as a
 pair <length, backward distance>. The representation used in the
 "deflate" format limits distances to 32K bytes and lengths to 258
 bytes, but does not limit the size of a block, except for
 uncompressible blocks, which are limited as noted above.
 Each type of value (literals, distances, and lengths) in the
 compressed data is represented using a Huffman code, using one code
 tree for literals and lengths and a separate code tree for distances.
 The code trees for each block appear in a compact form just before
 the compressed data for that block.
3. Detailed specification
 3.1. Overall conventions In the diagrams below, a box like this:
 +---+
 | | <-- the vertical bars might be missing
 +---+
 represents one byte; a box like this:
 +==============+
 | |
 +==============+
 represents a variable number of bytes.
 Bytes stored within a computer do not have a "bit order", since
 they are always treated as a unit. However, a byte considered as
 an integer between 0 and 255 does have a most- and least-
 significant bit, and since we write numbers with the most-
 significant digit on the left, we also write bytes with the most-
 significant bit on the left. In the diagrams below, we number the
 bits of a byte so that bit 0 is the least-significant bit, i.e.,
 the bits are numbered:
 +--------+
 |76543210|
 +--------+
 Within a computer, a number may occupy multiple bytes. All
 multi-byte numbers in the format described here are stored with
 the least-significant byte first (at the lower memory address).
 For example, the decimal number 520 is stored as:
 0 1
 +--------+--------+
 |00001000|00000010|
 +--------+--------+
 ^ ^
 | |
 | + more significant byte = 2 x 256
 + less significant byte = 8
 3.1.1. Packing into bytes
 This document does not address the issue of the order in which
 bits of a byte are transmitted on a bit-sequential medium,
 since the final data format described here is byte- rather than
 bit-oriented. However, we describe the compressed block format
 in below, as a sequence of data elements of various bit
 lengths, not a sequence of bytes. We must therefore specify
 how to pack these data elements into bytes to form the final
 compressed byte sequence:
 * Data elements are packed into bytes in order of
 increasing bit number within the byte, i.e., starting
 with the least-significant bit of the byte.
 * Data elements other than Huffman codes are packed
 starting with the least-significant bit of the data
 element.
 * Huffman codes are packed starting with the most-
 significant bit of the code.
 In other words, if one were to print out the compressed data as
 a sequence of bytes, starting with the first byte at the
 *right* margin and proceeding to the *left*, with the most-
 significant bit of each byte on the left as usual, one would be
 able to parse the result from right to left, with fixed-width
 elements in the correct MSB-to-LSB order and Huffman codes in
 bit-reversed order (i.e., with the first bit of the code in the
 relative LSB position).
 3.2. Compressed block format
 3.2.1. Synopsis of prefix and Huffman coding
 Prefix coding represents symbols from an a priori known
 alphabet by bit sequences (codes), one code for each symbol, in
 a manner such that different symbols may be represented by bit
 sequences of different lengths, but a parser can always parse
 an encoded string unambiguously symbol-by-symbol.
 We define a prefix code in terms of a binary tree in which the
 two edges descending from each non-leaf node are labeled 0 and
 1 and in which the leaf nodes correspond one-for-one with (are
 labeled with) the symbols of the alphabet; then the code for a
 symbol is the sequence of 0's and 1's on the edges leading from
 the root to the leaf labeled with that symbol. For example:
 /\ Symbol Code
 0 1 ------ ----
 / \ A 00
 /\ B B 1
 0 1 C 011
 / \ D 010
 A /\
 0 1
 / \
 D C
 A parser can decode the next symbol from an encoded input
 stream by walking down the tree from the root, at each step
 choosing the edge corresponding to the next input bit.
 Given an alphabet with known symbol frequencies, the Huffman
 algorithm allows the construction of an optimal prefix code
 (one which represents strings with those symbol frequencies
 using the fewest bits of any possible prefix codes for that
 alphabet). Such a code is called a Huffman code. (See
 reference [1] in Chapter 5, references for additional
 information on Huffman codes.)
 Note that in the "deflate" format, the Huffman codes for the
 various alphabets must not exceed certain maximum code lengths.
 This constraint complicates the algorithm for computing code
 lengths from symbol frequencies. Again, see Chapter 5,
 references for details.
 3.2.2. Use of Huffman coding in the "deflate" format
 The Huffman codes used for each alphabet in the "deflate"
 format have two additional rules:
 * All codes of a given bit length have lexicographically
 consecutive values, in the same order as the symbols
 they represent;
 * Shorter codes lexicographically precede longer codes.
 We could recode the example above to follow this rule as
 follows, assuming that the order of the alphabet is ABCD:
 Symbol Code
 ------ ----
 A 10
 B 0
 C 110
 D 111
 I.e., 0 precedes 10 which precedes 11x, and 110 and 111 are
 lexicographically consecutive.
 Given this rule, we can define the Huffman code for an alphabet
 just by giving the bit lengths of the codes for each symbol of
 the alphabet in order; this is sufficient to determine the
 actual codes. In our example, the code is completely defined
 by the sequence of bit lengths (2, 1, 3, 3). The following
 algorithm generates the codes as integers, intended to be read
 from most- to least-significant bit. The code lengths are
 initially in tree[I].Len; the codes are produced in
 tree[I].Code.
 1) Count the number of codes for each code length. Let
 bl_count[N] be the number of codes of length N, N >= 1.
 2) Find the numerical value of the smallest code for each
 code length:
 code = 0;
 bl_count[0] = 0;
 for (bits = 1; bits <= MAX_BITS; bits++) {
 code = (code + bl_count[bits-1]) << 1;
 next_code[bits] = code;
 }
 3) Assign numerical values to all codes, using consecutive
 values for all codes of the same length with the base
 values determined at step 2. Codes that are never used
 (which have a bit length of zero) must not be assigned a
 value.
 for (n = 0; n <= max_code; n++) {
 len = tree[n].Len;
 if (len != 0) {
 tree[n].Code = next_code[len];
 next_code[len]++;
 }
 }
 Example:
 Consider the alphabet ABCDEFGH, with bit lengths (3, 3, 3, 3,
 3, 2, 4, 4). After step 1, we have:
 N bl_count[N]
 - -----------
 2 1
 3 5
 4 2
 Step 2 computes the following next_code values:
 N next_code[N]
 - ------------
 1 0
 2 0
 3 2
 4 14
 Step 3 produces the following code values:
 Symbol Length Code
 ------ ------ ----
 A 3 010
 B 3 011
 C 3 100
 D 3 101
 E 3 110
 F 2 00
 G 4 1110
 H 4 1111
 3.2.3. Details of block format
 Each block of compressed data begins with 3 header bits
 containing the following data:
 first bit BFINAL
 next 2 bits BTYPE
 Note that the header bits do not necessarily begin on a byte
 boundary, since a block does not necessarily occupy an integral
 number of bytes.
 BFINAL is set if and only if this is the last block of the data
 set.
 BTYPE specifies how the data are compressed, as follows:
 00 - no compression
 01 - compressed with fixed Huffman codes
 10 - compressed with dynamic Huffman codes
 11 - reserved (error)
 The only difference between the two compressed cases is how the
 Huffman codes for the literal/length and distance alphabets are
 defined.
 In all cases, the decoding algorithm for the actual data is as
 follows:
 do
 read block header from input stream.
 if stored with no compression
 skip any remaining bits in current partially
 processed byte
 read LEN and NLEN (see next section)
 copy LEN bytes of data to output
 otherwise
 if compressed with dynamic Huffman codes
 read representation of code trees (see
 subsection below)
 loop (until end of block code recognized)
 decode literal/length value from input stream
 if value < 256
 copy value (literal byte) to output stream
 otherwise
 if value = end of block (256)
 break from loop
 otherwise (value = 257..285)
 decode distance from input stream
 move backwards distance bytes in the output
 stream, and copy length bytes from this
 position to the output stream.
 end loop
 while not last block
 Note that a duplicated string reference may refer to a string
 in a previous block; i.e., the backward distance may cross one
 or more block boundaries. However a distance cannot refer past
 the beginning of the output stream. (An application using a
 preset dictionary might discard part of the output stream; a
 distance can refer to that part of the output stream anyway)
 Note also that the referenced string may overlap the current
 position; for example, if the last 2 bytes decoded have values
 X and Y, a string reference with <length = 5, distance = 2>
 adds X,Y,X,Y,X to the output stream.
 We now specify each compression method in turn.
 3.2.4. Non-compressed blocks (BTYPE=00)
 Any bits of input up to the next byte boundary are ignored.
 The rest of the block consists of the following information:
 0 1 2 3 4...
 +---+---+---+---+================================+
 | LEN | NLEN |... LEN bytes of literal data...|
 +---+---+---+---+================================+
 LEN is the number of data bytes in the block. NLEN is the
 one's complement of LEN.
 3.2.5. Compressed blocks (length and distance codes)
 As noted above, encoded data blocks in the "deflate" format
 consist of sequences of symbols drawn from three conceptually
 distinct alphabets: either literal bytes, from the alphabet of
 byte values (0..255), or <length, backward distance> pairs,
 where the length is drawn from (3..258) and the distance is
 drawn from (1..32,768). In fact, the literal and length
 alphabets are merged into a single alphabet (0..285), where
 values 0..255 represent literal bytes, the value 256 indicates
 end-of-block, and values 257..285 represent length codes
 (possibly in conjunction with extra bits following the symbol
 code) as follows:
 Extra Extra Extra
 Code Bits Length(s) Code Bits Lengths Code Bits Length(s)
 ---- ---- ------ ---- ---- ------- ---- ---- -------
 257 0 3 267 1 15,16 277 4 67-82
 258 0 4 268 1 17,18 278 4 83-98
 259 0 5 269 2 19-22 279 4 99-114
 260 0 6 270 2 23-26 280 4 115-130
 261 0 7 271 2 27-30 281 5 131-162
 262 0 8 272 2 31-34 282 5 163-194
 263 0 9 273 3 35-42 283 5 195-226
 264 0 10 274 3 43-50 284 5 227-257
 265 1 11,12 275 3 51-58 285 0 258
 266 1 13,14 276 3 59-66
 The extra bits should be interpreted as a machine integer
 stored with the most-significant bit first, e.g., bits 1110
 represent the value 14.
 Extra Extra Extra
 Code Bits Dist Code Bits Dist Code Bits Distance
 ---- ---- ---- ---- ---- ------ ---- ---- --------
 0 0 1 10 4 33-48 20 9 1025-1536
 1 0 2 11 4 49-64 21 9 1537-2048
 2 0 3 12 5 65-96 22 10 2049-3072
 3 0 4 13 5 97-128 23 10 3073-4096
 4 1 5,6 14 6 129-192 24 11 4097-6144
 5 1 7,8 15 6 193-256 25 11 6145-8192
 6 2 9-12 16 7 257-384 26 12 8193-12288
 7 2 13-16 17 7 385-512 27 12 12289-16384
 8 3 17-24 18 8 513-768 28 13 16385-24576
 9 3 25-32 19 8 769-1024 29 13 24577-32768
 3.2.6. Compression with fixed Huffman codes (BTYPE=01)
 The Huffman codes for the two alphabets are fixed, and are not
 represented explicitly in the data. The Huffman code lengths
 for the literal/length alphabet are:
 Lit Value Bits Codes
 --------- ---- -----
 0 - 143 8 00110000 through
 10111111
 144 - 255 9 110010000 through
 111111111
 256 - 279 7 0000000 through
 0010111
 280 - 287 8 11000000 through
 11000111
 The code lengths are sufficient to generate the actual codes,
 as described above; we show the codes in the table for added
 clarity. Literal/length values 286-287 will never actually
 occur in the compressed data, but participate in the code
 construction.
 Distance codes 0-31 are represented by (fixed-length) 5-bit
 codes, with possible additional bits as shown in the table
 shown in Paragraph 3.2.5, above. Note that distance codes 30-
 31 will never actually occur in the compressed data.
 3.2.7. Compression with dynamic Huffman codes (BTYPE=10)
 The Huffman codes for the two alphabets appear in the block
 immediately after the header bits and before the actual
 compressed data, first the literal/length code and then the
 distance code. Each code is defined by a sequence of code
 lengths, as discussed in Paragraph 3.2.2, above. For even
 greater compactness, the code length sequences themselves are
 compressed using a Huffman code. The alphabet for code lengths
 is as follows:
 0 - 15: Represent code lengths of 0 - 15
 16: Copy the previous code length 3 - 6 times.
 The next 2 bits indicate repeat length
 (0 = 3, ... , 3 = 6)
 Example: Codes 8, 16 (+2 bits 11),
 16 (+2 bits 10) will expand to
 12 code lengths of 8 (1 + 6 + 5)
 17: Repeat a code length of 0 for 3 - 10 times.
 (3 bits of length)
 18: Repeat a code length of 0 for 11 - 138 times
 (7 bits of length)
 A code length of 0 indicates that the corresponding symbol in
 the literal/length or distance alphabet will not occur in the
 block, and should not participate in the Huffman code
 construction algorithm given earlier. If only one distance
 code is used, it is encoded using one bit, not zero bits; in
 this case there is a single code length of one, with one unused
 code. One distance code of zero bits means that there are no
 distance codes used at all (the data is all literals).
 We can now define the format of the block:
 5 Bits: HLIT, # of Literal/Length codes - 257 (257 - 286)
 5 Bits: HDIST, # of Distance codes - 1 (1 - 32)
 4 Bits: HCLEN, # of Code Length codes - 4 (4 - 19)
 (HCLEN + 4) x 3 bits: code lengths for the code length
 alphabet given just above, in the order: 16, 17, 18,
 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
 These code lengths are interpreted as 3-bit integers
 (0-7); as above, a code length of 0 means the
 corresponding symbol (literal/length or distance code
 length) is not used.
 HLIT + 257 code lengths for the literal/length alphabet,
 encoded using the code length Huffman code
 HDIST + 1 code lengths for the distance alphabet,
 encoded using the code length Huffman code
 The actual compressed data of the block,
 encoded using the literal/length and distance Huffman
 codes
 The literal/length symbol 256 (end of data),
 encoded using the literal/length Huffman code
 The code length repeat codes can cross from HLIT + 257 to the
 HDIST + 1 code lengths. In other words, all code lengths form
 a single sequence of HLIT + HDIST + 258 values.
 3.3. Compliance
 A compressor may limit further the ranges of values specified in
 the previous section and still be compliant; for example, it may
 limit the range of backward pointers to some value smaller than
 32K. Similarly, a compressor may limit the size of blocks so that
 a compressible block fits in memory.
 A compliant decompressor must accept the full range of possible
 values defined in the previous section, and must accept blocks of
 arbitrary size.
4. Compression algorithm details
 While it is the intent of this document to define the "deflate"
 compressed data format without reference to any particular
 compression algorithm, the format is related to the compressed
 formats produced by LZ77 (Lempel-Ziv 1977, see reference [2] below);
 since many variations of LZ77 are patented, it is strongly
 recommended that the implementor of a compressor follow the general
 algorithm presented here, which is known not to be patented per se.
 The material in this section is not part of the definition of the
 specification per se, and a compressor need not follow it in order to
 be compliant.
 The compressor terminates a block when it determines that starting a
 new block with fresh trees would be useful, or when the block size
 fills up the compressor's block buffer.
 The compressor uses a chained hash table to find duplicated strings,
 using a hash function that operates on 3-byte sequences. At any
 given point during compression, let XYZ be the next 3 input bytes to
 be examined (not necessarily all different, of course). First, the
 compressor examines the hash chain for XYZ. If the chain is empty,
 the compressor simply writes out X as a literal byte and advances one
 byte in the input. If the hash chain is not empty, indicating that
 the sequence XYZ (or, if we are unlucky, some other 3 bytes with the
 same hash function value) has occurred recently, the compressor
 compares all strings on the XYZ hash chain with the actual input data
 sequence starting at the current point, and selects the longest
 match.
 The compressor searches the hash chains starting with the most recent
 strings, to favor small distances and thus take advantage of the
 Huffman encoding. The hash chains are singly linked. There are no
 deletions from the hash chains; the algorithm simply discards matches
 that are too old. To avoid a worst-case situation, very long hash
 chains are arbitrarily truncated at a certain length, determined by a
 run-time parameter.
 To improve overall compression, the compressor optionally defers the
 selection of matches ("lazy matching"): after a match of length N has
 been found, the compressor searches for a longer match starting at
 the next input byte. If it finds a longer match, it truncates the
 previous match to a length of one (thus producing a single literal
 byte) and then emits the longer match. Otherwise, it emits the
 original match, and, as described above, advances N bytes before
 continuing.
 Run-time parameters also control this "lazy match" procedure. If
 compression ratio is most important, the compressor attempts a
 complete second search regardless of the length of the first match.
 In the normal case, if the current match is "long enough", the
 compressor reduces the search for a longer match, thus speeding up
 the process. If speed is most important, the compressor inserts new
 strings in the hash table only when no match was found, or when the
 match is not "too long". This degrades the compression ratio but
 saves time since there are both fewer insertions and fewer searches.
5. References
 [1] Huffman, D. A., "A Method for the Construction of Minimum
 Redundancy Codes", Proceedings of the Institute of Radio
 Engineers, September 1952, Volume 40, Number 9, pp. 1098-1101.
 [2] Ziv J., Lempel A., "A Universal Algorithm for Sequential Data
 Compression", IEEE Transactions on Information Theory, Vol. 23,
 No. 3, pp. 337-343.
 [3] Gailly, J.-L., and Adler, M., ZLIB documentation and sources,
 available in ftp://ftp.uu.net/pub/archiving/zip/doc/
 [4] Gailly, J.-L., and Adler, M., GZIP documentation and sources,
 available as gzip-*.tar in ftp://prep.ai.mit.edu/pub/gnu/
 [5] Schwartz, E. S., and Kallick, B. "Generating a canonical prefix
 encoding." Comm. ACM, 7,3 (Mar. 1964), pp. 166-169.
 [6] Hirschberg and Lelewer, "Efficient decoding of prefix codes,"
 Comm. ACM, 33,4, April 1990, pp. 449-459.
6. Security Considerations
 Any data compression method involves the reduction of redundancy in
 the data. Consequently, any corruption of the data is likely to have
 severe effects and be difficult to correct. Uncompressed text, on
 the other hand, will probably still be readable despite the presence
 of some corrupted bytes.
 It is recommended that systems using this data format provide some
 means of validating the integrity of the compressed data. See
 reference [3], for example.
7. Source code
 Source code for a C language implementation of a "deflate" compliant
 compressor and decompressor is available within the zlib package at
 ftp://ftp.uu.net/pub/archiving/zip/zlib/.
8. Acknowledgements
 Trademarks cited in this document are the property of their
 respective owners.
 Phil Katz designed the deflate format. Jean-Loup Gailly and Mark
 Adler wrote the related software described in this specification.
 Glenn Randers-Pehrson converted this document to RFC and HTML format.
9. Author's Address
 L. Peter Deutsch
 Aladdin Enterprises
 203 Santa Margarita Ave.
 Menlo Park, CA 94025
 Phone: (415) 322-0103 (AM only)
 FAX: (415) 322-1734
 EMail: <ghost@aladdin.com>
 Questions about the technical content of this specification can be
 sent by email to:
 Jean-Loup Gailly <gzip@prep.ai.mit.edu> and
 Mark Adler <madler@alumni.caltech.edu>
 Editorial comments on this specification can be sent by email to:
 L. Peter Deutsch <ghost@aladdin.com> and
 Glenn Randers-Pehrson <randeg@alumni.rpi.edu>

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