An implementation of 2D rigid body dynamics using FreeBASIC. Many problems yet to solve. Still in development.
All in FreeBASIC. No additional libraries needed. Program will compile/run under fb.15, fb.16, win32/linux. It supports the following:
All instructions are in the readme.txt, but here's a summary:
make with `mkrigid.bat' or `./mkrigid.sh'
run with `rigid [scenefilename]'
where [scenefilename] is the name of a scene. Defaults to default.ini if not present. I have included some simple scenes to try out in addition to the default.