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Texture.h

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00001 /*
00002 File: Texture.h
00003 
00004 Function: Provides interface to texture maps
00005 
00006 Author: Andrew Willmott
00007 
00008 Copyright: (c) 1998-2000, Andrew Willmott
00009 */
00010 
00011 #ifndef __Texture__
00012 #define __Texture__
00013 
00014 #include "gcl/Image.h"
00015 #include "gcl/Geometry.h"
00016 
00017  class Texture
00018 {
00019 public:
00020 Texture(const Texture &tex);
00021  Texture() : image(0), flags(0) {};
00022 
00023 Int Load(StrConst str);
00024 Colour FilterBox(const Coord &bl, const Coord &ur);
00025 
00026  FileName textureFile;
00027  Image *image;
00028  UInt32 flags;
00029 };
00030 
00031 #endif

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