sdl3 update
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SSF LogoEine neue Preview-Version des Sega Saturn Emulators SSF wurde veröffentlicht.
Anmerkung:
- Changelog translated from https://x.com/FessX/:
- I also changed the main process, so there may be software that is no longer working with the previous settings
- If it doesn't work, try deleting the configuration file in the Setting folder or pressing the Default button in the options dialog to initialize it
- Changed object cache generation handling
- Generate based on the following option settings
- 1BlockClock, BusWait, ICache, SplitMemoryRead, SplitMemoryWrite
- Changed the SCU-DSP object cache generation process
- The same DSP program has a different filename than R37, so it needs to be recreated
- Fixed VDP2 processing Gale Magic
- Operation display is now normal
- Clockwork Night 〜Pepalucho Lucky Bag〜 title is now normal
- Fixed a bug that caused noise when the sound thread was not in use
- Fixed an issue where the object cache was not loaded when there was a BIOS
- Fixed processing of VDP1
- Starfighter 3000 is starting to work
Eine neue Version des Atari 7800 Emulators EMU7800 für Windows wurde veröffentlicht (Open-Source in C# von Mike Murphy).
Anmerkung:sdl3 update
Eine neue Version des 8-bit Atari Computer Emulators Altirra ist erschienen. Altirra emuliert Atari 400, 800 OS- A/OS-B, 600XL, 800XL, 1200XL, XEGS, A5200 und 130XE. Altirra ist Open-Source in C++ von Avery Lee.
- [changes]
- Display: Bloom radius has been reset due to different units.
- UI: Options have been merged from Tools > Options into System > Configure System.
- [features added]
- Cartridge: MaxFlash 1Mbit flash type is now selectable, including recent SST39SF010-based cartridges.
- Cheats: Cheat window is now modeless and resizable.
- Command Line: Specifying more than one image will now stack media slots in order.
- Custom Devices: Memory layers can now be auto-controlled based on OS/BASIC/Self-Test ROM visibility.
- Custom Devices: Improved error display when hot reloading the custom device definition file.
- Debugger: Improved SIODATA trace channel output.
- Debugger: Added .devices and .device_info commands.
- Debugger: Static trace (st) command now has -b option to trace through BRK instructions.
- Debugger: Added block detection support for Z80 disassembly.
- Debugger: .tracecio now reports AUX2 on open commands.
- Debugger: Implemented history for memory pane.
- Devices: Added full emulation for 850 Interface Module.
- Devices: Internal 850 R: handler now blocks Break during concurrent I/O instead of ending concurrent I/O when it is pressed.
- Devices: Standard 850 emulation is now more consistent with DTR/RTS state.
- Devices: Add device list is now sorted by name.
- Devices: Improve timing precision of Indus GT full emulation.
- Devices: Added The Pill device.
- Devices: Added the Black Box Floppy Board.
- Devices: Added Speedy XF disk drive.
- Devices: Added CSS Multiplexer.
- Devices: Added XM301 modem.
- Devices: Added named pipe serial adapter.
- Disk: Add option for reinterleaving to 4:1 SD for SuperSynchromesh.
- Disk: Improved timing correction when accelerating disk reads.
- Disk Explorer: Multiple files can now be exported at a time.
- Display: Added support for screen masks.
- Display: Move screen mask rendering to after color correction to reduce aliasing.
- Display: Improved scaling of bloom filter to different resolutions.
- Display: Added Direct3D 11 custom effect support.
- Display: Added NEON optimizations for PAL high artifacting.
- Firmware: Redesigned firmware dialog.
- Firmware: Added known firmware audit dialog.
- HDevice: Added support for MyDOS XIO 34 (Make Directory) and using XIO 33 (Delete) on directories.
- Input: Added paddle input emulation.
- PerfAnalyzer: Right-drag scrolling is now supported.
- PerfAnalyzer: Added native tracing mode, which profiles the emulator itself.
- PerfAnalyzer: Added option for video trace channel frame size and resizable splitter to change the height of the displayed video channel.
- Printer: 1020 plotter pen colors can now be customized.
- Printer: The printer UI pane now allows selecting between multiple printer outputs.
- Recorder: Added option to pause/resume video recording.
- Recorder: Added support for recording and playback of stereo SAP type R.
- Recorder: Added VGM recording and playback support.
- Simulator: Increased scanlines run at a time to slightly improve speed.
- UI: Added 850 error codes to error decoder.
- UI: Reduced flickering on drive indicators when using full emulation disk drives.
- UI: Removed title bar from docked panes and improved resizing behavior.
- UI: Increased splitter bar size slightly and raised drag thresholds to reduce accidental pane undocking.
- [bugs fixed]
- ANTIC: Fixed line buffer being cleared on blank lines.
- Cartridge: Improved emulation of SpartaDOS X pass-through cartridge port.
- Cartridge: Added reset button for The!Cart.
- Cassette: Fixed recording position not being reset properly when creating a new tape.
- Cassette: Improved accuracy of Vorbis decoding.
- Command Line: /profile command line switch is now case insensitive.
- Custom Devices: Fixed crash when attempting to create a memory layer directly mapping beyond the end of a segment without explicit offset.
- Custom Devices: Fixed a compiler crash when using nested anonymous functions.
- Custom Devices: Added support for unsafe calls, including the ability to issue UI commands.
- Debugger: Improved debugger UI state update when non-debugger commands are used to resume execution.
- Debugger: Fixed .pathdump command repeating instruction lines.
- Debugger: Fixed history view sometimes not displaying effective address on an instruction after stepping from a memory access breakpoint.
- Debugger: Fixed horizontal scroll problems with overscroll in memory window.
- Devices: Fixed Rapidus write-through improperly capturing writes to ROM or extended memory.
- Devices: 1090 registers are now always visible regardless of PBI enable state to match the known PAL equations.
- Devices: Booting off the 1030 with internal firmware now registers T: device properly.
- Devices: Fixed 1030 ModemLink and T: handler download with SIO acceleration enabled.
- Devices: SuperSALT test assembly voltage inputs now reflect computer model differences.
- Devices: Fixed some coprocessors losing cycles when single stepping.
- Devices: Fixed SIDE 3 not being switchable from a controlled cartridge port.
- Devices: Fixed SX212 speed not saving and emulation mode not switching properly.
- Devices: Fixed modem not dialing out to IPv6 addresses.
- Disk: Relaxed standard disk emulator requirements on command frames and ignore overlapping commands for most disk emulation profiles.
- Disk Explorer: Dragging out directories from a MyDOS disk no longer produces a bogus file.
- Disk Explorer: Fixed crashes and directory corruption issues in CP/M filesystem handler.
- Display: Fixed regression in D3D11 driver where bloom broke in full-screen mode.
- Display: Screen effects dialog no longer reports high dynamic range (HDR) is available when the display is configured for wide color gamut (WCG).
- Display: Fixed Enhanced CIO screen editor not wrapping characters properly on Delete Character commands.
- Firmware: The initial "autoselect" state for OS and BASIC firmwares is now always shown.
- GTIA: Fixed intermediate state when switching from CTIA to GTIA on the fly.
- HDevice: Current directory is now cleared on reset.
- HDevice: Long file name encoding/truncation now works for directories.
- HDevice: Fixed relative paths being parsed with the wrong unit's current working directory.
- HLE: Fixed a bug in the fast math acceleration hook for the normalization routine.
- HLE: CIO acceleration now supports multiple devices with the same name but different units, e.g. P3: and P6.
- IDE: CHS translation mappings now round down the number of cylinders instead of rounding up.
- Input: Fixed crash after XInput controller is disconnected.
- Input: Added workaround for Xbox Wireless Controller being detected twice through DirectInput.
- Input: Fixed regression with Keyboard Controller not reading properly in fast pot scan mode.
- Input: POT4-7 inputs are now grounded properly on XL/XE machines.
- PerfAnalyzer: Fixed CPU profile window breaking temporarily after saving a trace.
- PerfAnalyzer: Fixed scrolling artifacts with frame boundary lines.
- PerfAnalyzer: Fixed lockup when pressing Tab.
- POKEY: Improved accuracy of pot scan.
- Recorder: Fixed bitrate not being adjustable for H.264+AAC encoding.
- Recorder: Fixed memory leak when using MediaFoundation-based formats.
- Save States: Fixed bug with active POKEY IRQs getting lost.
- Simulator: Fixed booting a new image sometimes not cancelling a program load in progress.
- Simulator: Loading a program with Open Image no longer forces a cold reset.
- Modem: Fixed intermittent failure to disable Nagle on outgoing connections.
- Modem: Outgoing connections no longer force off server-side echo.
- Modem: Binary mode negotiation is disabled when CR/LF translation is enabled.
- VBXE: Fixed hires artifacts when using attribute map with 1.26 core and extended color, or hires switching at the borders.
- VBXE: Fixed bugs with attribute map horizontal scrolling.
SDLMAME LogoEine neue Version des SDLMAME Ports für macOS (Intel und arm64) wurde veröffentlicht.
Eine neue Version von DCMOTO ist erschienen. DCMOTO emuliert alle Thomson 8-bit Computer: Thomson MO5, MO5E, MO5NR, MO6, T9000, TO7, TO7/70, TO8, TO8D, TO9, TO9+ und Olivetti Prodest PC128.
Das MAME Derivat NegaMame (inkl. dem Frontend Negatron) wurde für Windows, Linux und macOS aktualisiert.
Anmerkung:
- Along with MAME and all its fork, NegaMAME 0.284-1 is also ready for download. Go grab it at https://babelsoft.net/products/negamame.htm
- This MAME derivative has been designed to be used with the front-end Negatron in order to have complete access to all the machine configuration options within Negatron, especially useful for emulated computers and consoles.
- This is quite irrelevant for emulated arcade games though. If you only play arcade games, you can simply use Negatron with regular MAME.
- Note: 0.284-1 must be understood as the 1st version of NegaMAME synchronised with MAME v0.283. If other issues arise with this version, I would release a v0.283-2.
- Note 2: NegaMAME is available for all major desktop OSes, Windows (x64), Linux (x64) and macOS (x64 and AArch).
BStone ist ein Port der Blake Stone Spiele-Reihe (Aliens Of Gold und Planet Strike) für u.a. Windows, macOS und Linux.
Anmerkung:[#505] Elevator stats screen sound timing. (@bbitmaster)
NINTV LogoNINTV-DS ist ein Intellivision Emulator für den Nintendo DS/DSi (Open-Source in C++ von wavemotion-dave).
Anmerkung:
- Fix for horizontal scroll bug that caused a bit of blurring when moving left/right in some games. Fixes Ninja Odyssey health bar.
- Improved backtab latched handling - the DSi and above now utilizes backtab latching by default for improved emulation accuracy.
- Fixed mapping DS keys to DISC UP/DOWN such that you can move left/right and press the DS button to JUMP (previously it would ignore the left/right if you pressed a DS button that mapped to DISC UP/DOWN).
- Refactored memory to free up another 160K of memory for future use.
- Improved PSG handling to move the structs into ARM fast memory for a slight boost in performance.
- Lots of minor database cleanup under the hood so more games and homebrews work properly without additional configuration needed.
[画像:RPCS3 Logo]Eine neue Alpha Version des Playstation 3 Emulators RPCS3 wurde veröffentlicht.
Anmerkung:Changelog: https://github.com/RPCS3/rpcs3/releases
[画像:WolfMAME Logo]Das MAME Derivat WolfMAME wurde für Windows und Linux aktualisiert. WolfMAME ist eine spezielle Version für die MARP-MAME Action Replay Page und enthält keine Cheats, Pause Funktion, DIP Switches etc.
Anmerkung:
Updated to latest release.
IV/Play ist ein Windows Frontend für den Arcade Emulator MAME von John IV (MAMEUI).
Anmerkung:
- Couple of features tweaked/added to 2.4.9, enough to bump the version a bit.
- In 2.4.10 expanded the universal filter to index all software list permutations across platforms, significantly increasing search depth. Results are now grouped by source driver and can be narrowed using specific terms, e.g., ‘dkong softlist NES’.
- The app now hides itself when launching MAME.
MESSUI Logo
MAMEUI64 (ehemals MAME32 / MESSUI / MAMEUI Classic) wurde auf die aktuelle MAME Version aktualisiert. MAMEUI bietet eine integrierte Windows-Benutzeroberfläche.
[画像:ARCADE64 Logo]Das MAME Derivat ARCADE64 (ehemals MAMEUIFX) wurde aktualisiert. ARCADE64 ist eine spezielle MAME Version für Windows, die nur (spielbare) Arcade Spiele emuliert.
Anmerkung:
- *NEW* Download location: https://messui.1emulation.com/arcade/
- Moved to another server, because of continuing "disk full" issues.
[画像:MAME Logo]
Eine neue Version des Multiple Arcade Machine / Console und Computer Emulators MAME wurde veröffentlicht. Das sind die Neuerungen in der aktuellen Version.
MAME 0.284 is ready just in time for the end of the year! Two interesting arcade prototypes have turned up this month. One is Saurian Front, an early version of what became Strike Force, developed at Williams before they acquired the Midway name. The other is a completely unreleased Atari game called Jammin’ that runs on Donkey Kong hardware. There are a few more Sega Model 2 fixes this month, helping Virtua Cop 2 in particular.
The Brainchild PLS-1000, a hand-held educational device from the ’90s that you may not even have heard of, is now emulated. You can now use various replacement keyboards for early Apple II computers, some of which had advanced features like macro recording. There were some big software list updates this month for quite a few computers. The floptool disk image utility included with MAME has improved usability. You can even simulate receiving a Sega Channel broadcast on your emulated Sega Genesis.
Of course, there’s far more in this release than we can talk about here, and you can read all about it in the whatsnew.txt file. The source code and 64-bit Windows binary packages are linked from our download page. All the best in the new year from MAMEdev!
VCMI LogoVCMI Project ist ein freies Remake des Klassikers Heroes of Might and Magic 3 WoG. Changelog
OpenGoal LogoOpenGoal ist eine quelloffene Reimplementierung der Jak & Daxter Spielengine.
Ares LogoEine neue Version von ares for Linux (AppImage) ist erschienen. ares ist das Nachfolgeprojekt von higan / bsnes, ein Multi System-Emulator (zahlreiche Nintendo, Sega, SNK, Wonderswan u.a. Systeme).
RomM LogoRomM ist ein online ROM-Manager / Player, gedacht um es selbst zu Hosten (Open-Source in Python / Vue),
Anmerkung:
- Minor changes
- Query parameter handling for tabs and sub-tabs by @zurdi15 in #2695
- Redirect related games to RomM entry if exists by @zurdi15 in #2729
- Make hashing during scan optional with filesystem.skip_hash_calculation in config.yml by @zurdi15 in #2703
- Console mode locale by @Slabak007 in #2710
- Add translations for firmware management dialogs by @tvdu29 in #2714
- Hungarian translation added (finish, 12/12 files done). by @Soderes in #2718
- Improved save/state layout by @zurdi15 in #2779
- [ROMM-2697] Use colocated es-de folders to import art not present in gamelist.xml by @gantoine in #2766
- Fixes
- Czech language pluralization by @Slabak007 in #2701
- Fixed link to documentation in filestructure error by @Descent098 in #2713
- Fix French translations and add locale-aware date formatting by @tvdu29 in #2740
- Invalidate invite token before creating user by @gantoine in #2715
- Fix kekatsu tsv format by @phramusca in #2719
- Update /gamelist/export to generate a correct Batocera gamelist.xml by @vargash in #2720
- Migration 0057 fix by @Tux00-repo in #2739
- [ROMM-2746] Drop + from filenames on update by @gantoine in #2752
- [ROMM-2748] Add OIDC_USERNAME_ATTRIBUTE by @gantoine in #2755
- [ROMM-2721] Fix saving user without password by @gantoine in #2754
- [ROMM-2722] Fix matching special chars in ssfr by @gantoine in #2753
- Catch RomsNotFoundException in scan file precalculation by @gantoine in #2756
- [ROMM-2685] Fix updating ssfr ID art assets by @gantoine in #2758
- Strip keys from ssfr api query params by @gantoine in #2778
- Change scan type to QUICK for scheduled library scans by @zurdi15 in #2782
- [HOTFIX] Fetch security token for HLTB by @gantoine in #2772
- [ROMM-2774] Remove unsupported language tags by @gantoine in #2775
- [ROMM-2791] Stop filtering out None values in order_by filter by @gantoine in #2804
- [ROMM-2806] Fix arcade ssid in screenscraper by @gantoine in #2807
- Game details view little fixes by @zurdi15 in #2803
Azahar LogoAzahar ist eine Weiterführung des eingestellten Nintendo 3DS Emulators Citra von PabloMK7 und Lime3DS.