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Plans & Pricing

Unity Personal

For hobbyists and small indie teams. Additional options available for students and educators here.

For gaming and entertainment applications only.

COST

No credit card required

Free

What's included

Publish to web, desktop, AR/VR, and mobile

Access to the Unity Cloud ecosystem

Unity AI

Try Unity AI free for 14-days, 10ドル/month subscription available after trial

1,000 Monthly credit allowance for Unity AI agent. Special terms apply to Unity Credits.

One concurrent MCP connection

AI Gateway to connect verified third-party agents

Pro

Most popular

For experienced teams and solo developers.

Game controller icon

Required for businesses with over 200ドルK in funding or annual revenue.

Cost per month

Discounted yearly plan available

210ドル.00

What's included

Build and publish for game consoles and Apple Vision Pro

Expedited customer support

Additional cloud storage and features

Unity AI

Included in your paid plan

2,000 Monthly credit allowancefor Unity’s AI agent. Special terms apply to Unity Credits.

Three concurrent MCP connections

AI Gateway to connect verified third-party agents

Enterprise

For ambitious teams solving complicated problems. Special terms apply for gambling. Minimum subscription or spending commitments may apply.

Building icon

Required for businesses with more than 25ドルM in annual revenue.

Cost

Requires sales

Custom pricing

What's included

Cloud and on-prem build automation

Source code access (read only)

Additional year of LTS support

Dedicated support

Enterprise cloud storage and features

Unity AI

Included in your paid plan

3,000 Monthly credit allowancefor Unity’s AI agent. Special terms apply to Unity Credits.

Five concurrent MCP connections

AI Gateway to connect verified third-party agents

Compare features across all plans

  • Create

        • Unity Engine
        • Unity AI
        • Monthly subscription required

        • Unity AI Gateway
        • Monthly subscription required

        • Unity AI Credits
        • Monthly subscription required

        • 2,000/Month

        • 3,000/Month

        • 3,000/Month

        • Unity AI Concurrent MCP Connections
        • Monthly subscription required

        • 3

        • 5

        • 5

        • Splash screen customization
        • Deploy to game consoles
        • Build 3D spatial apps for Apple Vision Pro
        • Extended LTS support for 3 years
        • Build Server license capacity
        • Additional costs

        • Source Code Access (read only)
        • Source Code Adapt
        • Additional costs

        • Additional costs

        • Industry-specific solutions toolkits
        • Unity Studio
  • Collaboration

        • Unity Asset Manager Storage
        • 10 GB per organization

        • 50 GB per seat

        • 120 GB per seat

        • 120 GB per seat

        • Included Standard Storage per month
        • 25 GB

        • 25 GB

        • 25 GB

        • 25 GB

        • Standard Storage from 25-100 GB
        • 0ドル.10/GB

        • 0ドル.10/GB

        • 0ドル.10/GB

        • 0ドル.10/GB

        • Standard Storage above 100 GB
        • 0ドル.06/GB

        • 0ドル.06/GB

        • 0ドル.06/GB

        • 0ドル.06/GB

        • Premium Storage
        • 0ドル.30/GB

        • 0ドル.30/GB

        • 0ドル.30/GB

        • 0ドル.30/GB

        • Included Egress per month
        • 100 GB

        • 100 GB

        • 100 GB

        • 100 GB

        • Egress
        • 0ドル.10/GB

        • 0ドル.10/GB

        • 0ドル.10/GB

        • 0ドル.10/GB

        • Included Compute
        • 200 Windows Minutes (Micro), 100 Linux Minutes (Micro), 100 Mac Minutes (Standard)

        • 200 Windows Minutes (Micro), 100 Linux Minutes (Micro), 100 Mac Minutes (Standard)

        • 200 Windows Minutes (Micro), 100 Linux Minutes (Micro), 100 Mac Minutes (Standard)

        • 200 Windows Minutes (Micro) 100 Linux Minutes (Micro) 100 Mac Minutes (Standard)

        • Cost per minute (Micro)
        • Linux: 0ドル.02, Windows: 0ドル.02

        • Linux: 0ドル.02, Windows: 0ドル.02

        • Linux: 0ドル.02, Windows: 0ドル.02

        • Linux: 0ドル.02 Windows: 0ドル.02

        • Cost per minute (Standard)
        • Linux: 0ドル.06, Mac: 0ドル.07, Windows: 0ドル.07

        • Linux: 0ドル.06, Mac: 0ドル.07, Windows: 0ドル.07

        • Linux: 0ドル.06, Mac: 0ドル.07, Windows: 0ドル.07

        • Linux: 0ドル.06 Mac: 0ドル.07 Windows: 0ドル.07

        • Cost per minute (Premium)
        • Linux: 0ドル.11, Mac: 0ドル.12, Windows: 0ドル.12

        • Linux: 0ドル.11, Mac: 0ドル.12, Windows: 0ドル.12

        • Linux: 0ドル.11, Mac: 0ドル.12, Windows: 0ドル.121

        • Linux: 0ドル.11 Mac: 0ドル.12 Windows: 0ドル.12

        • Cost per minute (Ultra)
        • Linux: 0ドル.18, Mac: 0ドル.20, Windows: 0ドル.20

        • Linux: 0ドル.18, Mac: 0ドル.20, Windows: 0ドル.20

        • Linux: 0ドル.18, Mac: 0ドル.20, Windows: 0ドル.20

        • Linux: 0ドル.18 Mac: 0ドル.20 Windows: 0ドル.20

        • Cost per minute (Turbo)
        • Windows: 0ドル.37

        • Windows: 0ドル.37

        • Windows: 0ドル.37

        • Windows: 0ドル.37

        • Included Unity Concurrency
        • 2

        • 2

        • 2

        • 2

        • Additional Unity Concurrency per month
        • 10ドル

        • 10ドル

        • 10ドル

        • 10ドル

        • Unity Version Control on-prem seats
        • 38ドル/seat

        • 38ドル/seat

        • 38ドル/seat

        • 38ドル/seat

        • Bandwidth allowance for Studio App hosting
        • 0ドル.50/GB

        • 0ドル.50/GB

        • 0ドル.50/GB

        • 0ドル.50/GB

  • Monetize

        • Unity Ads
        • In-App Purchase plug-in
  • Support and learning

        • Priority queue for Customer Service
        • Standard Technical Support
        • Additional costs

        • 1-19 seats

        • 1-9 seats

        • Premium Technical Support
        • Additional costs

        • 20+ seats

        • 10+ seats

        • On-Demand training
        • Additional costs

        • 20+ seats

        • Partner Relations Manager (PRM)
        • Additional costs

        • 20+ seats

        • 4+ seats for Industry

        • Bug Fixing and LTS Backporting
        • Additional Costs

        • 100+ seats

        • Contact Sales

Frequently asked questions

A Unity AI-specific FAQ can be found at the bottom of our Unity AI page here.

Unity Personal

Individuals, hobbyists, and small businesses using Unity to provide services to others are eligible to use Unity Personal if their respective clients, in the aggregate, have less than 200ドルK USD of revenue or funds raised in the prior 12 months.

Individuals, hobbyists, and small businesses using Unity but not providing services to a third party are eligible to use Unity Personal if (i) for small businesses, if their aggregate gross revenue and funding are less than 200ドルK USD, or (ii) for individuals and hobbyists if the amount generated in connection with their use of Unity is less than 200ドルK USD.

Unity Student

Students enrolled in an accredited educational institution of legal age to consent to the collection and processing of their personal information (e.g., age 13 in the U.S., 16 in the E.U.) are eligible to use the free Unity Student plan.

Unity Pro and Enterprise

Effective January 1, 2025 upon plan purchase or renewal:

  • Unity Pro will be required for businesses with revenue or funding greater than 200ドルK USD in the last 12 months, and for those who do work with them.
  • Unity Enterprise will be required for businesses with revenue or funding greater than 25ドル million USD in the last 12 months.

Even if you make less than these thresholds, you can purchase Unity Pro and Unity Enterprise subscriptions at any time to take advantage of the many additional features they offer.

Unity Industry

Unity Industry plan is required if you create applications outside of games or entertainment and your company’s total finances exceed 1,000,000ドル USD. Unity Industry’s features, add-ons, onboarding, and support options are tailored to your needs.

All plans are subject to Unity Terms of Service.

If you create industry applications (defined as any application outside of games or entertainment), and your company’s total finances exceed 1,000,000ドル USD, you are required to use Unity Industry. Industry customers may only use Unity Pro or Unity Enterprise if your total finances do not exceed 1,000,000ドル USD. Industry customers may not use Unity Personal.

For more details, see our Editor Terms of Service FAQ.

Unity Pro, Enterprise, and Industry subscription plans all include the core Unity real-time development platform, continuous updates, beta access, and more.

Compare plans above to see the different features, resources, services, and options you can get with each plan, and to determine your eligibility.

See all Subscription FAQs

If you purchased Unity Pro online, you can upgrade your Pro subscription to Unity Industry via your Unity ID. For more information, please see the Knowledge Base article: How do I upgrade from Unity Pro to Unity Industry?

If you purchased Unity Pro through your client partner, please contact Sales to upgrade your Unity Pro licenses to Unity Industry.

Yes, floating licensing is available exclusively for Enterprise subscribers. If you are interested in shared licensing options for pools of users, please contact Unity Sales.

See all Subscription FAQs

Yes. You created it, so you own it.

We accept the following payment methods:

  • Credit card
  • PayPal
  • Alipay
  • UnionPay

To pay by invoice, please contact a Unity Sales representative.

Technical support is included with Enterprise subscriptions purchased online. If you are interested in other custom solutions, including technical support for Pro plan subscribers, please contact Unity Sales.

No, you must choose one plan type. Mixing between Pro and Enterprise plans is not permitted.

See all Subscription FAQs.

No, you cannot downgrade to a lower plan during your commitment period. You can upgrade to a higher plan within your commitment period, however you cannot reduce the number of seats if you upgrade.

There is no cancellation policy or reimbursement for a subscription. Once you commit to a subscription you are obligated to pay all monthly payments owing. Even if you stop your monthly payments and your license is shut down, you are still obligated to pay the outstanding payment(s) for your subscription period. Please see Subscription terms and conditions and the Software License Agreement for more details.

See all Subscription FAQs

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