Contributor: SEAN PALMER 
{
SEAN PALMER> I'm trying to Write a small Poker game For a grade in my High> School Pascal Class. I set the deck up as an Array of String's> (example: Deck: Array[1..52] of String)> And then filled the Array With somthing like: Deck[1]:='2 of> Diamonds'; I may have started wrongly, but I need a way to "Shuffle"> the deck. I could probably read them into the Array Randomly, or> could I keep them in a logical order in the Array and shuffle the> Array itself? Let me know if you have any ideas concerning my> problem maybe you could post some code For me.
There are probably better ways to set up the data structure, such as:
}
Type
 tCardVal = (Two, Three, Four, Five, Six, Seven,
 Eight, Nine, Ten, Jack, Queen, King, Ace);
 tCardSuit = (Spades, Diamonds, Hearts, Clubs);
 tCard = Record
 val : tCardVal;
 suit : tCardSuit;
 end;
Const
 valStrings : Array [tCardVal] of String[5] =
 ('Two', 'Three', 'Four', 'Five', 'Six', 'Seven',
 'Eight', 'Nine', 'Ten', 'Jack', 'Queen', 'King', 'Ace');
 suitStrings : Array [tCardSuit] of String[8] =
 ('Spades', 'Diamonds', 'Hearts', 'Clubs');
Var
 deck : Array [0..51] of tCard;
{ after initializing the deck, you could shuffle With a Procedure like this: }
for i := 300 + random(50) downto 0 do
begin
 posn := random(51);
 tempCard := deck[posn];
 deck[posn] := deck[posn + 1];
 deck[posn + 1] := tempCard;
end;
{
This might be better if it swapped two randomly-picked cards, would shuffle
better... }
 

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