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Showing posts with label Epic. Show all posts
Showing posts with label Epic. Show all posts

Saturday, 30 May 2020

Army Review: Tyranids - with cunning colubrine and malice viperine and sleights serpentine


Well time for another army review and, as it's been absolutely sweltering up here in Cumbria (well over 12 degrees!), I was inspired to turn our living room table in to an inhospitable Death World and give a warm Catachan welcome to the Tyranids!

Thursday, 18 August 2016

Raising Hell!

More BOYL reminiscing! The Saturday was a busy one for epic gaming and the afternoon saw me and Steve Casey facing off against each other with 3000 points of tanks and infantry and 3000 points of Titans and a fist full of rules in the form of Adeptus Titanicus and Space Marine 1st edition.

The battle lines were drawn with my Space Wolves (also featured here in close up) and Fire Wasp Titans advancing on Steve's Death Guard Marines and brilliantly converted Nurgle Titans. Setting up was the easy bit - the tricky bit was getting our heads around the rules spread over several books and White Dwarfs! The basic set up was that the forces of the Imperium were rushing to stop the despicable rituals being performed in a desecrated Imperial cathedral and prevent the summoning of whatever Daemonic monstrosity heeded the cultists cries. Steve's Nurgle forces were intent on allowing the summoning to take place by holding off the attacking Space Wolves...


Thursday, 7 April 2016

The Prima Incubatoria


The secrets of Titan construction are shrouded in the mists of time. There are even those who believe that they were not manufactured; that these monstrous machines are the Emperor's very will, manifested in cold plasteel and adamantium. That these ancient machines blaze with a machine life of their own is well known amongst the Adeptus Mechanicus. Indeed each Princeps' first challenge is to attempt to master the fierce spirit of his Titan, lest he be consumed and the machine run wild.

Though the knowledge of their forging is lost and though many and varied are the rituals and incantations involved in preparing a Titan for battle, fret not dear reader. I have anointed myself with the sacred unguents, lit the incense and chanted the litany of awakening, More to the point I have solved the complex mathematical algorithms involved in working out points values for different Titan builds according to the Codex Titanicus!

Many Grox were sacrificed to bring you this post.

Tuesday, 5 April 2016

Friday, 1 April 2016

Up Close and Personal


The Imperial Guard are not exactly renowned for their ferocity at close quarters in general. However I was rather pleased, after I'd had a root around my Epic bitz box the other week, to find that somehow I had acquired enough troopers to form an Assault Company and an Ogryn support detachment!


In a war torn galaxy, full of such terrors as Daemons, Ork Nobz and all manner of Tyranid beasties, it seems there are still men out there who are willing to strap a jet pack on, holster a pair of Laspistols and get up close and personal with whatever Xeno threat they are facing - with not a scrap of power armour to be seen!


Ogryns have always been a favourite of mine and I still covet those excellent Rogue Trader Ogryns sculpted by Bob Olley. In 2nd ed. Space Marine they are pretty nasty in close combat with a big CAF of 6 and they even get a saving throw of +6. Their Ripper Guns may only have a range of 10cm but they do have a -1 save modifier. Led by their Bonehead - a relative genius by Ogryn standards thanks to the brain surgery performed on them, Ogryns make great shock troops as long as they survive long enough to get stuck in. I do like their childlike faith in the Emperor, believing that each of their orders, no matter how trivial, has been personally issued to them by the Emperor himself!


I'm looking forward to trying the Assault Company out in the next game I take the Guard to. Not sure how effective they'll be with their terrifying CAF of 1 and it's quite a small Company by Guard standards at 15 stands of troops with the usual 2 command stands and Rhino. It'll certainly make a nice change to have my infantry bounding forward at 30cm a turn on charge orders and ignoring terrain thanks to their jet packs!


Oh and the thought of 75 lunatics, plucked from the depths of some god forsaken Hive or Barbarian Feral world and given uniforms, training and rocket packs, coming screaming out of the air at the enemy is pretty cool too!

Friday, 19 February 2016

Back once again with the ill behaviour...



Where would the Heresy be without any renegades? Well to redress the balance I have the beginning of my Chaos horde to share with you this evening.


Wednesday, 17 February 2016

Ubique


"An' as their firin' dies away, the 'usky whisper runs
From lips that 'aven't drunk all day: "The Guns! Thank Gawd, the Guns!"

Rudyard Kipling

And so might any Guardsmen echo this sentiment in the far flung future of the 41st Milennium, such is the importance of the artillery to the Imperial Guard.


Thursday, 11 February 2016

Tank Goodness!

What would be an Imperial Guard army without the tanks?

Sadly bereft I (and many other tread heads) would say I'm sure.


Saturday, 6 February 2016

Ah, yes, mere Infantry. Poor beggars...

More Epic stuff I painted ages ago and never got round to photographing today.

This time it's the turn of my Imperial Guard and in particular the Infantry. The downtrodden, underfed, underpaid grunts whose main job it seems is to die in the mud...

Friday, 5 February 2016

Watch out for Snakes!

Any of you Misties out there should get the title of this post ;)

Anyhow we're not talking about MST3K today, despite the exciting news (if you hadn't heard already) that the Kickstarter to bring it back to our screens was a massive success!

Today we're talking Orks of the Snakebite variety. Fiercely traditional and suspicious of new fangled teknology and gubbins, these Orks like to get up close and personal with the enemy so they can introduce them to the finer points of Snakebite Kulture.

Love this illustration by Adrian Smith!

Wednesday, 3 February 2016

Wolves in Spaceeee!

Right! As promised - some painted Space Wolves!

This marks the start of a rather big small project - Epic scale Heresy of the Horus variety!
I've got the 6mm bug bad since I tracked copies of Adeptus Titanicus, Space Marine 1st ed and a second copy of Space Marine 2nd ed to add to the one I played the hell out of as a lad. 

As I am now the proud owner of literally hundreds of little Space Marines and seventeen Warlord Titans, I figured I was well placed to recreate and fight some of the battles of the Horus Heresy and the Loyalist's counter offensive - the Great Scouring.

Sunday, 31 January 2016

One Big Mob - Oh Yeah, Oh Yeah!

Just a quick post today before I go back to no internet land - still waiting on getting connected...

Lots of naked lead and plastic today, although I have been busy painting epic Space Wolves all weekend - honest! Unfortunately I didn't get them done in time to share today - just the bases and banners to do.

I seem to have been lured away from Imperial doctrine by the siren call of the Waaa-Ork and like many a Mekaniak my dreams have been full of the plundering of worlds and the Gods themselves walking amongst us in suits of iron and steel!


So I finished building my Gargant Big Mob. The Mega Gargant is painted up albeit rather hastily to get it ready for BOYL 2014 - definitely ripe for some detailing and chequers to finish him off.

The others are the fruits of my forages on ebay and quite the bargain they were too! One lot provided me with a load of titan weapons, two incomplete Great Gargant bodie and some weapons and the Slasha Gargant, while another (listed as a Dalek like figure!) gave me the third incomplete Great Gargent and the incomplete Mekboy Gargant.

I had a ton of fun hashing together bits to complete them as my budget was no way going to stretch buying actual Gargant weapons at BIN price son ebay. How many parts can you identify?
















Happily I've found Adetus Titanicus rules for Gargants in various White Dwarfs and the old Codex Titanicus so I'd definitely like to get a Titan V Gargant game in sometime...

Wednesday, 28 May 2014

The Greater Good

Howdy folks - apologies for the long absence. I've been a little busy getting ready for what has turned into a massive Siege game we have planned for this year's Oldhammer weekend at Foundry's new place in Newark. I've been up to my neck in marshalling Goblinoids into some kind of order and have a fair bit of painting to do to get the horde ready for August - forthcoming post imminent.

I'm also conscious of the backlog of games I've played recently that I'd like to feature on the blog and would like to clear the decks before the big weekend. Rather helpfully Warlord Paul has written up a fine report of the game we played at the last Blog Con meet up at the Elvington Air Museum (well worth a visit if you're ever in York!) - you can read it here.

So, onto the next game we played a while ago now, during the Battle at the Farm get together I held at my folks' place up in the Lakes.

After a good full English (and me nearly severely burning my hand by foolishly catching the frying pan full of hot oil I had ready for the fried eggs!) we played through the eponymous Rogue Trader scenario, Battle at the Farm.

Now that we had our eyes in and our dice arms warmed up we were ready for bigger (smaller?) things in the form of a three way game of Space Marine (Epic 2nd edition).

Ollie had brought along his rather fine looking proxy Tau force in the form of the Okami Technocracy Combine from Onslaught Miniatures, Richard took control of the Space Marines from my Executioners Chapter and I commanded my Imperial Guard army.


Wednesday, 16 April 2014

Two's Company...

... and three is going some way towards an army!

Yep, been busy with the paints again and it seems that you lot are well into Epic still judging by the response my tactical company received.

So here's some more 6mm goodness in the form of the next three Companies I've got ready for the battlefield.



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Tuesday, 11 March 2014

A Legion of my finest troops...

Or at least a full Tactical Company of the Executioners Chapter!


Yes I have opened up another front in the war against unpainted minis in my collection and started yet another scale - 6mm this time!


Thanks to my old buddy Ollie over at the Second Founding, who has enticed me into 6mm sci fi gaming, I have dusted off my battered old box of 2nd edition Space Marine (Epic) and begun piecing together the mighty armies of the Imperium once more. Looks like I might have some Tau-esque Xeno scum to exterminate before long if Ollie's painting table is anything to go by.


I loved Epic back in the day and seem to remember getting it for Christmas not long after I had drooled all over the preview pics in WD141. Like a typical unimaginative teenager I daubed up some of my Space Marines as Blood Angels and my Eldar had to come from the Alaitoc Craftworld to match the studio armies in White Dwarf.


Me and my brother played quite a few games together, especially after I got a couple of the boxed sets containing the more exotic troop types to bolster the ranks of the armies that came with the game.


This time around I've gone for an even more old school look for my Marines and have picked the Executioners Chapters - mainly because I love the camo colour scheme and because I have painted up their bigger 28mm cousins this way already. They also have a great back story through their part in the Badab War.


Courtesy of WD101 we get a brief history from the pages of the Index Astartes which detail The rebellion of the Tiger Claws Chapter, under the leadership of their mentally unstable Master, Lufgt Huron - the Tyrant of Badab. What I particularly like about the story is that it's not your usual common or garden Chaos incursion - instead the roots of the rebellion lie in the Adeptus Mechanicus' displeasure at the Tiger Claws' tardiness in submitting gene-seed for routine inspection and the large debt of planetary tithes Huron had built up.


Once the Imperium moved against Huron's Marines the whole mess erupted into a large scale rebellion. Huron himself was suspected of being an Alien Shape-changer or at least under alien mind domination of some kind.

Soon three other chapters, including the Executioners, Mantis Warriors and Lamenters, joined the rebellion. In response the Fire Hawks and Marines Errant were called in to protect Imperial shipping in the area and they were soon joined by the Red Scorpions and the Minotaurs. As the threat to shipping receded, the Scorpions and Fire Hawks were recalled to other duties and replaced by the Novamarines and Howling Griffons.


Meanwhile yet another Chapter, the Star Phantoms, laid siege to Badab while the Home Planets of the Lamenters and Executioners were investigated by other Chapters.

The Lamenters were ambushed and forced to surrender after a bloody space battle with the Minotaurs. This was a great blow to the Tyrant of Badab and the rest of the war became a series of close sieges, culminating in the fall of Badab and the final defeat of the Tiger Claws.



With the war over (not before the Exorcists, Fire Angels, Salamanders, Space Sharks and Sons of Medusa had been involved at one time or another!) forgiveness was granted to the Mantis Legion, Executioners and Mantis Warriors, subject to them undertaking a hundred year Crusade. Their Home Planets were gifted to the Space Sharks and Star Phantoms for their part in the war.

As for Huron and his Tiger Claws? They were all but destroyed - only a contingent of about two hundred fought their way clear of the blockade. They escaped into deep space and have not been heard of since...


I also turned to old copies of WD for the Rhino colour scheme - WD103 this time. Again, purely based on which ever colour scheme pleased my eye I went for the Imperial Guard's "Fighting 9th" Regiment. The camo scheme used to blend into the Ammonia Salt Plains during the Assault on Tsunami Reef provides a bit of a contrast to the mottled blues of the Marine armour. I'm sure the Imperial Guard won't mind sharing that particular camo scheme! Especially as when I get round to my Imperial Guard forces I'll be painting them up as the "Lucky Sevens" - again, to fit in with their larger 28mm brothers.


Command section - might have to go back in with a smaller brush and a steady hand to attempt the Executioner's axe motif in the centre of the red circle on the Commander's banner - you can just make it out on the side of his command Rhino.



Didn't fancy trying it on all these shoulder pads though!


Whilst we're on the topic of Epic, I was quite chuffed to see that the random box of Squat stuff I bought a while back produced this little lot! 

Right - onwards to finish off the Mk1 Landraider Squadron I'm in the middle of...
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