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Welcome to the Adobe Generic Image Library (GIL)

Images are a fundamental construct in any project that involves graphics, image processing, and video and yet the variability in pixel data representations (color space, bit depth, channel ordering, planar/interleaved, alignment policy) makes it hard to write imaging-related code that is both generic and efficient. GIL is a C++ generic library which allows for writing generic imaging algorithms with performance comparable to hand-writing for a particular image type. The library is designed with the following five goals in mind:

Latest News

September 15, 2007 - GIL 2.1.1 released. This is a bug fixing release and includes minor API changes to make the interfaces more consistent. Detailed release notes are available here.
June 17, 2007 - GIL 2.1 released. Added support for non-byte-aligned pixels (examples: 6-bit RGB222, or 1-bit grayscale). Detailed release notes are available here. March 27, 2007 - Minor patch released. GIL regression test improvements. Removed any external dependencies from the regression tests. Minor bug fixes in GIL. March 8, 2007 - GIL 2.0 Released. Major GIL release. Includes further Boost integration and improved design of channels, pixels and images. See what is new here. January 3, 2007 - Minor patch. We added back the ability to assign a channel to a grayscale pixel and fixed some minor issues with color converted views of dynamic images.
November 7, 2006 - GIL was accepted to Boost. GIL's Boost review was successful and GIL will be part of the Boost libraries. It will most likely first appear in the 1.35 version of Boost. In the future our web page will continue to provide you with the latest improvements to GIL, as we have the flexibility to release more frequently than Boost.

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