136

It's easy to create a new name for a type, a variable or a namespace. But how do I assign a new name to a function? For example, I want to use the name holler for printf. #define is obvious... any other way?

Solutions:

  1. #define holler printf
  2. void (*p)() = fn; //function pointer
  3. void (&r)() = fn; //function reference
  4. inline void g(){ f(); }
asked Jun 16, 2010 at 13:19
8
  • 3
    Thanks to all of you. My colleagues are gonna love it seeing void (&NewName)(some_vector&, float, float, float, float) = OldName; in my next check in. Commented Jun 16, 2010 at 13:30
  • 23
    not as much as they're gonna love seeing you use random names for standard library functions. Commented Jun 16, 2010 at 13:58
  • 6
    I'm not messing with printf here. That was only an example. The problem here has more to do with limitations of English than anything else. I have a single function serving purpose A and purpose B but I am simply unable to find a single name serving both purposes here. Commented Jun 16, 2010 at 16:59
  • 2
    @Neil, precisely. T &a = b; creates a new name for b. typedef for types and namespace A=B; for namespaces. Commented Jun 17, 2010 at 3:41
  • 6
    There is using BaseClass::BaseClassMethod, and there is using AliasType = Type;, and there is even namespace AliasNamespace = Namespace;. What we are missing is using AliasFunction = Function; Commented Mar 1, 2018 at 9:12

8 Answers 8

152

There are different approaches:

  • With C++11 with non-template non-overloaded functions you can simply use:

    const auto& new_fn_name = old_fn_name;
    
  • If this function has multiple overloads you should use static_cast:

    const auto& new_fn_name = static_cast<OVERLOADED_FN_TYPE>(old_fn_name);
    

    Example: there are two overloads of function std::stoi

    int stoi (const string&, size_t*, int);
    int stoi (const wstring&, size_t*, int);
    

    If you want to make an alias to the first version you should use the following:

    const auto& new_fn_name = static_cast<int(*)(const string&, size_t*, int)>(std::stoi);
    

    Note: there is no way to make an alias to overloaded function such that all its overloaded versions work, so you should always specify which exact function overload you want.

  • With C++14 you can go even further with constexpr template variables. That allows you to alias templated functions:

    template<typename T>
    constexpr void old_function(/* args */);
    template<typename T>
    constexpr auto alias_to_old = old_function<T>;
    
  • Moreover, starting with C++11 you have a function called std::mem_fn that allows to alias member functions. See the following example:

    struct A {
     void f(int i) {
     std::cout << "Argument: " << i << '\n';
     }
    };
    A a;
    auto greet = std::mem_fn(&A::f); // alias to member function
    // prints "Argument: 5"
    greet(a, 5); // you should provide an object each time you use this alias
    // if you want to bind an object permanently use `std::bind`
    greet_a = std::bind(greet, a, std::placeholders::_1);
    greet_a(3); // equivalent to greet(a, 3) => a.f(3);
    
answered Sep 20, 2013 at 14:59

6 Comments

Excellent, how about C++98? I have a class w/2 "reset" overloads used to set & reset. Internally, no problem. For external users I wanted to alias as "set" so it's intuitive for context (set a default-constructed, clear()'d etc.; reset working object). Class methods: (1) "void (&set)(const string&,const bool,const bool);" (2) void (&set)(const string&,const int,const bool); 2 "reset" w/corresponding signatures do the work. Since I have the signature in the class declaration, can I just class-initialize, :set(reset),set(reset). If not, will your explicit static_cast example work?
There seems to be a problem with the constexpr template variables approach: the alias cannot do type deduction. The compiler requires me to provide template parameter list (I am writing a variadic template function): cannot refer to variable template `alias_to_old' without a template argument list
constexpr auto new_fn_name = old_fn_name works in C++11 (at least in gcc 4.9.2) and is better than placing &. It doesn't require call to be always done through pointer and thus allows function to be inlined in place of call.
With C++14 generic lambdas, I was able to do the following, which should also work when the target function has multiple overloads: constexpr auto holler = [] ( auto &&...args ) { return printf( std::forward<decltype(args)>( args )... ); };
Using std::mem_fn is not an alias since it performs much more magic behind the sense.
|
37

You can create a function pointer or a function reference:

void fn()
{
}
//...
void (*p)() = fn;//function pointer
void (&r)() = fn;//function reference
answered Jun 16, 2010 at 13:22

5 Comments

@Vulcan: They are almost the same in that you can call both of them with the same syntax, but their addresses are a little diff. r doesn't take up its own memory space holding an address.
How would you call fn, using the alias? Can you explain function pointer & function reference? How are they different? Are they the same here?
@Matt, You call it exactly as you would call fn. r();
how would you do this for an instance method? EDIT: this seems to compile: void (&r)() = this->fn;
@BrianR.Bondy R. Bondy Suppose if I am calling a function in class B from class A, for eg: objectB.foo(); how can I give reference to function foo() in class A ??
22
typedef int (*printf_alias)(const char*, ...);
printf_alias holler = std::printf;

Should do you fine.

answered Jun 16, 2010 at 13:21

3 Comments

Isn't printf in the global namespace?
it's global if you included <stdio.h>, but in std if you included <cstdio>
@einpoklum: There is nothing wrong with decltype, but the answer is from 2010. Back then there wasn't decltype as it was introduced in c++11. Furthermore this should also work with good old plain C.
11

With C++14 generic lambdas, I was able to do the following, which should also work when the target function has multiple overloads:

constexpr auto holler = [] ( auto &&...args ) {
 return printf( std::forward<decltype(args)>( args )... );
 };
answered Jul 25, 2020 at 1:16

Comments

10

int (*holler)(const char*, ...) = std::printf;

answered Jun 16, 2010 at 13:20

Comments

8

Use an inline wrapper. You get both APIs, but keep the single implementation.

answered Jun 16, 2010 at 19:07

Comments

7

It is worth mentioning here IMO that while the original question (and great answers) are definitely useful if you want to rename a function (there are good reasons to do so!), if all you want to do is strip out a deep namespace but keep the name, there is the using keyword for this:

namespace deep {
 namespace naming {
 namespace convention {
 void myFunction(int a, char b) {}
 }
 }
}
int main(void){
 // A pain to write it all out every time
 deep::naming::convention::myFunction(5, 'c');
 // Using keyword can be done this way
 using deep::naming::convention::myFunction;
 myFunction(5, 'c'); // Same as above
}

This also has the advantage of it being confined to a scope, though you could always use it at the top level of a file. I often use this for cout and endl so I don't need to bring in ALL of std with the classic using namespace std; at the top of a file, but also useful if you're using something like std::this_thread::sleep_for() a lot in one file or function, but not everywhere, and not any other functions from the namespace. As always, it's discouraged to use it in .h files, or you'll pollute the global namespace.

This is not the same as the "renaming" above, but is often what is really wanted.

answered Jan 4, 2019 at 13:40

Comments

6

From fluentcpp : ALIAS_TEMPLATE_FUNCTION(f, g)

#define ALIAS_TEMPLATE_FUNCTION(highLevelF, lowLevelF) \
template<typename... Args> \
inline auto highLevelF(Args&&... args) -> decltype(lowLevelF(std::forward<Args>(args)...)) \
{ \
 return lowLevelF(std::forward<Args>(args)...); \
}
answered Jan 4, 2018 at 2:20

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