Description

Currently js attachments are not highlighted

Steps to reproduce

example from http://code.google.com/p/svg-edit/source/browse/

 1 /*
 2 function embedded_svg_edit(frame){
 3  //initialize communication
 4  this.frame = frame;
 5  this.stack = []; //callback stack
 6 
 7  var editapi = this;
 8 
 9  window.addEventListener("message", function(e){
 10  if(e.data.substr(0,5) == "ERROR"){
 11  editapi.stack.splice(0,1)[0](e.data,"error")
 12  }else{
 13  editapi.stack.splice(0,1)[0](e.data)
 14  }
 15  }, false)
 16 }
 17 
 18 embedded_svg_edit.prototype.call = function(code, callback){
 19  this.stack.push(callback);
 20  this.frame.contentWindow.postMessage(code,"*");
 21 }
 22 
 23 embedded_svg_edit.prototype.getSvgString = function(callback){
 24  this.call("svgCanvas.getSvgString()",callback)
 25 }
 26 
 27 embedded_svg_edit.prototype.setSvgString = function(svg){
 28  this.call("svgCanvas.setSvgString('"+svg.replace(/'/g, "\\'")+"')");
 29 }
 30 */
 31 
 32 
 33 /*
 34 Embedded SVG-edit API
 35 
 36 General usage:
 37 - Have an iframe somewhere pointing to a version of svg-edit > r1000
 38 - Initialize the magic with:
 39 var svgCanvas = new embedded_svg_edit(window.frames['svgedit']);
 40 - Pass functions in this format:
 41 svgCanvas.setSvgString("string")
 42 - Or if a callback is needed:
 43 svgCanvas.setSvgString("string")(function(data, error){
 44  if(error){
 45  //there was an error
 46  }else{
 47  //handle data
 48  }
 49 })
 50 
 51 Everything is done with the same API as the real svg-edit, 
 52 and all documentation is unchanged. The only difference is
 53 when handling returns, the callback notation is used instead. 
 54 
 55 var blah = new embedded_svg_edit(window.frames['svgedit']);
 56 blah.clearSelection("woot","blah",1337,[1,2,3,4,5,"moo"],-42,{a: "tree",b:6, c: 9})(function(){console.log("GET DATA",arguments)})
 57 */
 58 
 59 function embedded_svg_edit(frame){
 60  //initialize communication
 61  this.frame = frame;
 62  //this.stack = [] //callback stack
 63  this.callbacks = {}; //successor to stack
 64  this.encode = embedded_svg_edit.encode;
 65  //List of functions extracted with this:
 66  //Run in firebug on http://svg-edit.googlecode.com/svn/trunk/docs/files/svgcanvas-js.html
 67  
 68  //for(var i=0,q=[],f = document.querySelectorAll("div.CFunction h3.CTitle a");i<f.length;i++){q.push(f[i].name)};q
 69  //var functions = ["clearSelection", "addToSelection", "removeFromSelection", "open", "save", "getSvgString", "setSvgString", "createLayer", "deleteCurrentLayer", "getNumLayers", "getLayer", "getCurrentLayer", "setCurrentLayer", "renameCurrentLayer", "setCurrentLayerPosition", "getLayerVisibility", "setLayerVisibility", "moveSelectedToLayer", "getLayerOpacity", "setLayerOpacity", "clear"];
 70  
 71  
 72  //Newer, well, it extracts things that aren't documented as well. All functions accessible through the normal thingy can now be accessed though the API
 73  //var l=[];for(var i in svgCanvas){if(typeof svgCanvas[i] == "function"){l.push(i)}};
 74  //run in svgedit itself
 75  var functions = ["updateElementFromJson", "embedImage", "fixOperaXML", "clearSelection", "addToSelection", "removeFromSelection", "addNodeToSelection", "open", "save", "getSvgString", "setSvgString", "createLayer", "deleteCurrentLayer", "getNumLayers", "getLayer", "getCurrentLayer", "setCurrentLayer", "renameCurrentLayer", "setCurrentLayerPosition", "getLayerVisibility", "setLayerVisibility", "moveSelectedToLayer", "getLayerOpacity", "setLayerOpacity", "clear", "clearPath", "getNodePoint", "clonePathNode", "deletePathNode", "getResolution", "getImageTitle", "setImageTitle", "setResolution", "setBBoxZoom", "setZoom", "getMode", "setMode", "getStrokeColor", "setStrokeColor", "getFillColor", "setFillColor", "setStrokePaint", "setFillPaint", "getStrokeWidth", "setStrokeWidth", "getStrokeStyle", "setStrokeStyle", "getOpacity", "setOpacity", "getFillOpacity", "setFillOpacity", "getStrokeOpacity", "setStrokeOpacity", "getTransformList", "getBBox", "getRotationAngle", "setRotationAngle", "each", "bind", "setIdPrefix", "getBold", "setBold", "getItalic", "setItalic", "getFontFamily", "setFontFamily", "getFontSize", "setFontSize", "getText", "setTextContent", "setImageURL", "setRectRadius", "setSegType", "quickClone", "beginUndoableChange", "changeSelectedAttributeNoUndo", "finishUndoableChange", "changeSelectedAttribute", "deleteSelectedElements", "groupSelectedElements", "ungroupSelectedElement", "moveToTopSelectedElement", "moveToBottomSelectedElement", "moveSelectedElements", "getStrokedBBox", "getVisibleElements", "cycleElement", "getUndoStackSize", "getRedoStackSize", "getNextUndoCommandText", "getNextRedoCommandText", "undo", "redo", "cloneSelectedElements", "alignSelectedElements", "getZoom", "getVersion", "setIconSize", "setLang", "setCustomHandlers"]
 76  
 77  //TODO: rewrite the following, it's pretty scary.
 78  for(var i = 0; i < functions.length; i++){
 79  this[functions[i]] = (function(d){
 80  return function(){
 81  var t = this //new callback
 82  for(var g = 0, args = []; g < arguments.length; g++){
 83  args.push(arguments[g]);
 84  }
 85  var cbid = t.send(d,args, function(){}) //the callback (currently it's nothing, but will be set later
 86  
 87  return function(newcallback){
 88  t.callbacks[cbid] = newcallback; //set callback
 89  }
 90  }
 91  })(functions[i])
 92  }
 93  //TODO: use AddEvent for Trident browsers, currently they dont support SVG, but they do support onmessage
 94  var t = this;
 95  window.addEventListener("message", function(e){
 96  if(e.data.substr(0,4)=="SVGe"){ //because svg-edit is too longish
 97  var data = e.data.substr(4);
 98  var cbid = data.substr(0, data.indexOf(";"));
 99  if(t.callbacks[cbid]){
 100  if(data.substr(0,6) != "error:"){
 101  t.callbacks[cbid](eval("("+data.substr(cbid.length+1)+")"))
 102  }else{
 103  t.callbacks[cbid](data, "error");
 104  }
 105  }
 106  }
 107  //this.stack.shift()[0](e.data,e.data.substr(0,5) == "ERROR"?'error':null) //replace with shift
 108  }, false)
 109 }
 110 
 111 embedded_svg_edit.encode = function(obj){
 112  //simple partial JSON encoder implementation
 113  if(window.JSON && JSON.stringify) return JSON.stringify(obj);
 114  var enc = arguments.callee; //for purposes of recursion
 115  
 116  if(typeof obj == "boolean" || typeof obj == "number"){
 117  return obj+'' //should work...
 118  }else if(typeof obj == "string"){
 119  //a large portion of this is stolen from Douglas Crockford's json2.js
 120  return '"'+
 121  obj.replace(
 122  /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g
 123  , function (a) {
 124  return '\\u' + ('0000' + a.charCodeAt(0).toString(16)).slice(-4);
 125  })
 126  +'"'; //note that this isn't quite as purtyful as the usualness
 127  }else if(obj.length){ //simple hackish test for arrayish-ness
 128  for(var i = 0; i < obj.length; i++){
 129  obj[i] = enc(obj[i]); //encode every sub-thingy on top
 130  }
 131  return "["+obj.join(",")+"]";
 132  }else{
 133  var pairs = []; //pairs will be stored here
 134  for(var k in obj){ //loop through thingys
 135  pairs.push(enc(k)+":"+enc(obj[k])); //key: value
 136  }
 137  return "{"+pairs.join(",")+"}" //wrap in the braces
 138  }
 139 }
 140 
 141 embedded_svg_edit.prototype.send = function(name, args, callback){
 142  var cbid = Math.floor(Math.random()*31776352877+993577).toString();
 143  //this.stack.push(callback);
 144  this.callbacks[cbid] = callback;
 145  for(var argstr = [], i = 0; i < args.length; i++){
 146  argstr.push(this.encode(args[i]))
 147  }
 148  var t = this;
 149  setTimeout(function(){//delay for the callback to be set in case its synchronous
 150  t.frame.contentWindow.postMessage(cbid+";svgCanvas['"+name+"']("+argstr.join(",")+")","*");
 151  }, 0);
 152  return cbid;
 153  //this.stack.shift()("svgCanvas['"+name+"']("+argstr.join(",")+")")
 154 }

embedapi.js

Example

Component selection

wikiutil.MIMETYPES_spoil_mapping seems not to be called

Details

this wiki

Workaround

Discussion

At least on my system it is not the right mimetype in MIMETYPES_sanitize_mapping

 1 diff -r 58a9aa0d67bd MoinMoin/wikiutil.py
 2 --- a/MoinMoin/wikiutil.py Mon Jul 05 23:21:21 2010 +0000
 3 +++ b/MoinMoin/wikiutil.py Thu Aug 26 17:03:04 2010 +0200
 4 @@ -891,6 +891,7 @@
 5  ('application', 'x-latex'): ('text', 'latex'),
 6  ('application', 'x-tex'): ('text', 'tex'),
 7  ('application', 'javascript'): ('text', 'javascript'),
 8 + ('application', 'x-javascript'): ('text', 'javascript'),
 9  }

Plan

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CategoryMoinMoinBug

MoinMoin: MoinMoinBugs/JS_Not_highlighted (last edited 2010年08月26日 15:04:31 by ReimarBauer )

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