[Dxbase] Re: Dxbase Help with log refresh

W6IZT w6izt at bellsouth.net
Mon Apr 2 05:36:38 EDT 2007


Thanks Tim.
-----Original Message-----
From: dxbase-bounces at mailman.qth.net
[mailto:dxbase-bounces at mailman.qth.net]On Behalf Of kq8m at kq8m.net
Sent: Sunday, April 01, 2007 10:02 PM
To: dxbase at mailman.qth.net
Subject: RE: [Dxbase] Re: Dxbase Help with log refresh
Well, I have found the refresh problem is due to the tool tips. If you turn
them off then the problem goes away. Turn them on and it is back.
Turn them off in user options under log defaults. Uncheck show tooltips.
Tim, KQ8M
-----Original Message-----
From: dxbase-bounces at mailman.qth.net [mailto:dxbase-bounces at mailman.qth.net]
On
Behalf Of Garth Hamilton
Sent: Sunday, March 04, 2007 7:00 AM
To: dxbase at mailman.qth.net
Subject: [Dxbase] Re: Dxbase Help with log refresh
I have seen this problem with DXBase on single monitor systems for
several versions. Move the mouse across the log window and the data
blows away.
I just used the mouse to change screens to leave the log and return
to restore it or move the data cursor on the right side and slide it
up and back to refresh the data.
73 Garth VE3HO
At 04:05 AM 3/4/2007, you wrote:
>Bob,
>>I am pretty good about updating drivers. When I installed this latest video
>card I didn't use the drivers that came with it. I downloaded the latest
and
>greatest from NVidia. I keep all my software updated.
>>I also develop software. There are times when things don't quite work as
>thought. Sometimes you have to tweak your app a little to make everything
>just right.
>>An example is in one app I wrote, I didn't expect a large amount of refresh
>time so I had a progress bar counting every item loaded. Well, the refresh
>rate on the control itself was long enough that it took forever to load the
>data. So I tweaked it to update after every 100 items. What a difference.
>>So it may not be something the software guy is doing nor the hardware used,
>but the control itself.
>>I was just wondering if anyone else had the problem. If it is indeed only
>affecting those with dual monitors, then those with single monitors may not
>know this is happening, including the developer.
>>Bill,
>>If I find anything I will let you know.
>>Gregg suggested plugging the USB mouse into the PS2 port. (With an adapter,
>of course.) I have not had the chance to try this yet.
>>Tim, KQ8M

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