Am 19.04.2014 23:56 schröbte Sean Conner:
You would have problems with pointers in the userdata anyway (e.g. when all references to the userdata in state 1 are gone, the userdata is collected, the pointer freed, and state 2 starts using a dangling pointer) ...It was thus said that the Great Coroutines once stated:There would definitely be limitations -- I imagined this for transferring data between lua states on the same platform, though.I hope you mean "same process" otherwise, you'll have problems with pointers in the userdata.
-spc
Philipp