Hi there! Is it possible to dynamically register C functions in Lua? Pseudocode: add_function_to_lua(lua_State *L, char *libname, char *fname, int (*func)(lua_State *)) { struct luaL_reg *reg = malloc(sizeof(*reg)); reg->name = fname; reg->func = func; luaL_register(L, libname, reg); } Or is there a better, maybe a simpler way to do such a thing. Thanks in advance for your replies! -- Mit freundlichen Grüßen, Kind regards, Matthias Beyer Proudly sent with mutt. Happily signed with gnupg.
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