Re: fine-grained lua_pcall() error processing
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- Subject: Re: fine-grained lua_pcall() error processing
- From: Miles Bader <miles@...>
- Date: 2013年3月13日 14:43:44 +0900
petah <lua@laufenberg.ch> writes:
> LuaJIT isn't on our radar; over ~5 years we've had only one
> interpreted Lua bottleneck (gigantic memory requirements) which was
> solved in a few minutes by a custom type implemented in C++.
... and note that LuaJIT actually reduces the amount of memory you can
use (compared to the standard interpreter)!
-miles
--
永日の 澄んだ紺から 永遠へ