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Re: LuaState and library layout

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2013年1月7日 Thijs Schreijer <thijs@thijsschreijer.nl>:
>
> I made several updates, so it certainly could use an extra review. So please
> let me know if you find any errors or have comments
>
luaState *L1;
int saveState(luaState *L) {
 L1=L;
 return 0;
}
Can another routine, called later, use the save pointer L1?

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