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Re: Detecting any changes in a set of Lua objects from C

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> Apologies if this seems half-baked.
> 
> I am wondering if it is possible, or even a common pattern, to be able to specify a set of objects (say tables) at time A, and later at time B to be able to know if that set of objects has had any changes.
> 
> By any changes, I mean:
> - removed fields
> - added fields
> - changed field values
> - changed metatables and values in metatables
> 
> Assume the ability to add C code to do this (i.e. it doesn't have to be done in pure Lua).
> 
> Basically, I am asking if I can know if there have been changes to a set of Lua objects, from C, without having to proxy out everything in Lua to detect it there.
you could iterate over the table and calculate a checksum. reiterate later to see if it changed.

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