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Q: Behaviour of the Lua stack

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Hi all,
I have a question that I'd like more experience users to answer.
Imagine I'm writing a C function to be called from Lua.
This C function receives 10 arguments in the Lua stack.
If I detect an error on, say, the first argument, may I do this?
if (error on the first argument) {
 lua_pushnil(L);
 lua_pushstring(L, "Error on first argument");
 return 2;
}
So that I return 2 arguments : nil and an error string?
If so, what happens with the other 10 elements in the stack? Does Lua clean the up automatically or am I supposed to clean all the arguments before pushing my return values in the stack?
Thanks,
Antonio

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