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Re: LuaSocket - non-blocking connect ?

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Hi,
I would like something like:
socket.connect(..., cb_function)
Where cb_function receives the connection or nil when failing.
Doing socket.tcp(), setting it to non-blocking, then call connect(),
then selecting on it should work if I recall correctly.
Yes. Select for writing. When select returns, call connect again on the socket to see if the connection succeeded. It should return the error "already connected".
[]s,
Diego

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