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Re: deployment of app with lua51.dll

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One more question in this realm:
I've noticed that static constructors and initializers don't get
called right when the dll loads. I'm getting crashes right now
because of this. Is there a way to force static initialization of C++
code in a DLL when it loads, or alternatively is there a way to
register a function to be called on load?
thanks in advance,
wes

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