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Can binded classes contain pointers?

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Hello everyone!
Remember that Image class I talked about in my earlier posts? No? Okay, no problem. :-)
That Image class contains a pointer to a SDL_Surface. Like this:
class Image
{
public:
	SDL_Surface *base;
};
The question is, is that code safe to bind with toLua? Because every time I try to retrieve an Image from my script, <base> ends up being something I don't want (width and height are big negative values, huh?)
So I thought, maybe it's because it's a pointer?
Thanks in advance!

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