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How to get lua error stack in c++

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Hi All,
Is there a simple way ,where in we can get the lua error stack(like Xpcall inside lua) from lua api inside our c++ code. the error stack unwinding has to happen and get that info in c++ code ,so as to write it to a error log.
Any info would be helpful,been going thru forums without much luck .
thanks
-Gokul
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