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Re: A newbie has problems with Lua

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Consider this:
static int tex_draw(lua_State *L)
{
 int a = luaL_checkint(L, 1);
 int b = luaL_checkint(L, 2);
 int c = luaL_checkint(L, 3);
 int d = luaL_checkint(L, 4);
 static_cast<Texture*>(fl->GetData(a, TYPE_TEXTURE))
	->GetImg()->Draw(b, c, d);
 return 0;
}
But please use appropriate names for the a,b,c,d variables.
					-Mark

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