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Re: lua crashes with 64-bit integers

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> Unfortunatelly in 5.0 there's no luai_* functions.
> I found this code in lvm.c:
> 
> case OP_DIV: {
> TObject *rb = RKB(i);
> TObject *rc = RKC(i);
> if (ttisnumber(rb) && ttisnumber(rc)) {
> setnvalue(ra, nvalue(rb) / nvalue(rc));
> }
> else
> Arith(L, ra, rb, rc, TM_DIV);
> break;
> 
> Ok, I can check for 0, but how can I generate error to Lua?
> I'd like the script to end but the interpreter to continue working.
Try something like this:
 luaG_runerror(L, "division by zero");
(Or you can have a look at luaG_typeerror [in ldebug.c] if you want
more information in the error message.)
-- Roberto

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