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LuaSocket and Unix Domain Sockets...

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G'Day,
	I was just going over the LuaSocket source code, and came across
unix.c, where Unix Domain Sockets are implemented. I was just wondering
what needs to be done to be able to use this, and how the basics are
operated in Lua (eg socket = unix.connect(), or whatever). I would like
to try this out and see how it goes, but I have found nothing about it,
except for the fact that it is to demonstrate extending LuaSocket, and
that it does work.
	Thanks,
	Matthew

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