Re: Controlling execution
[
Date Prev][
Date Next][
Thread Prev][
Thread Next]
[
Date Index]
[
Thread Index]
- Subject: Re: Controlling execution
- From: Rici Lake <lua@...>
- Date: 2004年9月23日 08:44:41 -0500
I think you would find that difficult, since the Lua code has been
compiled into bytecode by that point.
You could attempt to recreate the Lua code from the bytecode, I suppose.
Perhaps you need to be clearer about what it is you are trying to
accomplish?
Rici
On 23-Sep-04, at 8:37 AM, Florian Berger wrote:
Tim Gogolin wrote:
You won't be able to decide if you want to execute the line of code
> or not, but you are notified when a new line of code is about
> to be executed.
So looks like decision of execution cannot be made using only Lua?
It's what I'm actually looking for.
I'm not very familiar with Lua's source code but by modifying it I
could perhaps add such property? Any hints from which source files to
start looking?
f