Re[4]: getting call stack in case of a run-time error
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- Subject: Re[4]: getting call stack in case of a run-time error
- From: Tomas <tomas@...>
- Date: 2004年4月22日 09:48:31 -0300 (BRT)
Hi Dmitriy,
> I've read about lua_pcall in manual, but found that lua_resume doesn't
> use it, but you mean, that if I'd use lua_cpcall for starting C
> function in which start lua_resume for the lua thread, then I can get
> all the stack (and thread stack too)? Thank you, i'll check this asap.
I'm sorry but I don't know if this scheme will work for threads...
Tomas