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Re: toLua and luaSDL bug in SDL_Event management (it's a union typedef)

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Chuck wrote:
The problem is that I don't want to complexify the project by using
SDL + SDL -> C++ wrappers + tolua ++ + lua
instead of SDL + tolua + lua.
Despite the implication of the name, tolua++ works just fine for C code as well as C++. (I'm still trying to decide whether I'm upset that tolua++ uses SCons to build.)
Jay

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